Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
CjNinjaMage
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Party 4
Athena
Athena
GEAR CHIEF18
Athena
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
255W - 224L
1,565 Elo+
Party 3
Cthulhu
Cthulhu
Mefunei
Cthulhu
Level 16
God Stats
9W - 6L
1,617 SR
Queue Stats
51W - 36L
1,520 Elo+
Party 3
Aphrodite
Aphrodite
SGH-Heattrockzz
Aphrodite
Level 48
God Stats
2W - 2L
1,496 SR
Queue Stats
117W - 111L
1,412 Elo+
Party 4
Team Averages
Level 68
1,523 SR
1,460 Elo+

VS

Team Averages
Level 46
1,588 SR
1,517 Elo+
Jing Wei
Jing Wei
Autobounce
Jing Wei
Level 44
God Stats
0W - 6L
1,139 SR
Queue Stats
49W - 69L
1,403 Elo+
Solo
Bacchus
Bacchus
FireAura4259
Bacchus
Level 80
God Stats
1W - 2L
1,842 SR
Queue Stats
173W - 198L
1,524 Elo+
Party 2
Shiva
Shiva
HeroAlt4
Shiva
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 31L
1,545 Elo+
Party 2
Chiron
Chiron
Nef Dog
Chiron
Level 59
God Stats
19W - 12L
1,774 SR
Queue Stats
35W - 27L
1,603 Elo+
Party 1
Chronos
Chronos
Silly0Senpai245
Chronos
Level 28
God Stats
1W - 1L
1,686 SR
Queue Stats
41W - 40L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
9 / 6 / 8
14,946
515
17,659
24,733
14,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
20
8 / 8 / 8
14,768
509
21,938
29,039
13,912
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
20
4 / 4 / 14
15,309
528
19,249
32,925
39,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Mefunei
Cthulhu
19
1 / 3 / 14
13,386
462
13,182
22,650
25,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
SGH-Heattrockzz
Aphrodite
20
4 / 3 / 5
13,912
480
8,829
19,193
14,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Autobounce
Jing Wei
20
3 / 8 / 7
14,177
489
17,511
28,134
11,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
FireAura4259
Bacchus
17
5 / 2 / 7
12,519
432
12,230
18,052
27,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
HeroAlt4
Shiva
20
4 / 7 / 3
13,494
465
14,156
26,635
30,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Nef Dog
Chiron
18
1 / 3 / 2
12,295
424
7,294
13,807
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 6 / 6
15,220
525
37,409
30,717
14,432
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
26
Kills
24
24
Deaths
26
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
6
8
2.17
L
Jing Wei
Autobounce
Jing Wei
3
8
7
0.81
W
Olorun
8
8
8
1.5
L
Bacchus
FireAura4259
Bacchus
5
2
7
4.25
W
Athena
4
4
14
2.75
L
Shiva
HeroAlt4
Shiva
4
7
3
0.79
W
Cthulhu
Mefunei
Cthulhu
1
3
14
2.67
L
Chiron
Nef Dog
Chiron
1
3
2
0.67
W
Aphrodite
SGH-Heattrockzz
Aphrodite
4
3
5
2.17
L
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,857
Damage
88,600
128,540
Taken
117,345
106,981
Mitigated
89,196
64,872
Healing
27,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,659
4,376
0
20,930
24,733
14,222
1,144
10,014
14,719
0
114,262
L
Jing Wei
Autobounce
Jing Wei
17,511
10,543
0
10,004
28,134
11,103
642
15,518
12,616
0
129,708
W
Olorun
21,938
12,134
938
12,936
29,039
13,912
2,023
11,366
17,673
99,931
14,226
L
Bacchus
FireAura4259
Bacchus
12,230
746
702
1,760
18,052
27,678
294
10,137
7,915
33,080
0
W
Athena
19,249
2,980
0
8,011
32,925
39,138
263
11,445
19,813
91,347
0
L
Shiva
HeroAlt4
Shiva
14,156
2,266
288
3,720
26,635
30,385
0
13,681
11,994
0
86,201
W
Cthulhu
Mefunei
Cthulhu
13,182
1,602
2,062
3,563
22,650
25,432
484
11,672
10,978
42,758
0
L
Chiron
Nef Dog
Chiron
7,294
2,686
1,322
3,989
13,807
5,598
15
8,916
4,891
0
74,341
W
Aphrodite
SGH-Heattrockzz
Aphrodite
8,829
606
5,196
11,236
19,193
14,277
0
9,094
10,099
86,502
0
L
37,409
10,729
0
5,947
30,717
14,432
482
12,543
18,174
167,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,321
Gold Earned
67,705
642
Minions Killed
679
0
Camps Cleared
0
2,727,979
Distance Traveled
2,648,642
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,946
515
133
5
0
543,221
1
L
Jing Wei
14,177
489
168
6
0
498,837
6
W
Olorun
14,768
509
155
5
0
490,126
3
L
Bacchus
12,519
432
36
1
0
597,793
3
W
Athena
15,309
528
143
5
0
541,176
4
L
Shiva
13,494
465
141
5
0
490,245
1
W
Cthulhu
13,386
462
53
2
0
602,930
5
L
Chiron
12,295
424
146
5
0
514,432
2
W
Aphrodite
13,912
480
158
5
0
550,526
8
L
Chronos
15,220
525
188
6
0
547,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role