Player Matchup

Hercules
Hercules
CaucasianMissile
Hercules
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,525 Elo+
Party 1
Cerberus
Cerberus
DTLB2000
Cerberus
Level 123
God Stats
2W - 1L
1,738 SR
Queue Stats
67W - 70L
1,417 Elo+
Party 1
Thor
Thor
MoPhac7651
Thor
Level 106
God Stats
7W - 4L
1,296 SR
Queue Stats
72W - 70L
1,446 Elo+
Party 1
Poseidon
Poseidon
SoutheastSun60
Poseidon
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,364 Elo+
Party 1
Izanami
Izanami
xXBarky76Xx
Izanami
Level 40
God Stats
4W - 4L
1,572 SR
Queue Stats
13W - 11L
1,411 Elo+
Party 1
Team Averages
Level 91
1,521 SR
1,433 Elo+

VS

Team Averages
Level 93
1,506 SR
1,551 Elo+
Skadi
Skadi
Bruhbot
Skadi
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
536W - 485L
1,636 Elo+
Party 2
Olorun
Olorun
FenderBender548
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 323L
1,590 Elo+
Party 2
Mercury
Mercury
KisikeUrahara
Mercury
Level 106
God Stats
36W - 29L
1,524 SR
Queue Stats
109W - 128L
1,423 Elo+
Solo
Cerberus
Cerberus
KoSNation
Cerberus
Level 28
God Stats
7W - 4L
1,731 SR
Queue Stats
75W - 54L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
caseymess
Kuzenbo
Level 105
God Stats
1W - 3L
1,275 SR
Queue Stats
420W - 425L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 9
7,599
507
7,495
9,368
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
DTLB2000
Cerberus
14
3 / 1 / 7
8,488
566
8,899
11,401
9,120
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 0 / 5
9,275
618
11,702
10,083
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
15
6 / 2 / 5
8,954
597
12,336
6,183
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xXBarky76Xx
Izanami
13
2 / 4 / 2
8,217
548
2,950
9,738
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bruhbot
Skadi
12
5 / 6 / 2
7,676
512
7,563
10,570
2,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 8 / 2
7,014
468
5,177
11,940
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
11
0 / 5 / 4
6,650
443
4,613
10,852
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
KoSNation
Cerberus
11
0 / 4 / 2
6,310
421
4,942
11,958
10,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
caseymess
Kuzenbo
11
3 / 2 / 6
7,575
505
5,998
13,400
12,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
25
Kills
9
10
Deaths
25
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bruhbot
Skadi
5
6
2
1
W
4
3
9
2.83
W
Cerberus
DTLB2000
Cerberus
3
1
7
6.5
L
1
8
2
0.25
L
Mercury
0
5
4
0.4
L
Cerberus
KoSNation
Cerberus
0
4
2
0.25
W
10
0
5
12.5
W
Poseidon
6
2
5
4.25
L
Kuzenbo
caseymess
Kuzenbo
3
2
6
3
W
Izanami
xXBarky76Xx
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,382
Damage
28,293
46,773
Taken
58,720
26,304
Mitigated
31,484
15,115
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bruhbot
Skadi
7,563
3,406
0
1,540
10,570
2,739
0
2,253
8,212
0
47,042
W
7,495
1,301
0
3,600
9,368
9,044
64
2,899
6,469
2,566
18,658
W
Cerberus
DTLB2000
Cerberus
8,899
679
0
5,198
11,401
9,120
492
5,072
6,329
49,448
0
L
5,177
2,506
0
2,182
11,940
3,491
845
6,322
5,550
40,641
0
L
Mercury
4,613
2,584
0
634
10,852
3,129
0
2,616
8,174
0
38,269
L
Cerberus
KoSNation
Cerberus
4,942
178
0
2,568
11,958
10,057
0
4,834
7,086
26,077
0
W
11,702
3,120
0
2,989
10,083
3,648
1,086
2,612
7,471
0
59,207
W
Poseidon
12,336
1,758
0
500
6,183
1,867
1,510
3,903
2,280
61,229
0
L
Kuzenbo
caseymess
Kuzenbo
5,998
2,535
0
1,586
13,400
12,068
38
5,669
7,324
19,722
0
W
Izanami
xXBarky76Xx
Izanami
2,950
2,212
0
2,828
9,738
2,625
782
1,631
8,107
0
52,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,533
Gold Earned
35,225
498
Minions Killed
315
0
Camps Cleared
0
1,459,746
Distance Traveled
1,357,174
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,676
512
91
6
0
275,788
4
W
Hercules
7,599
507
23
2
0
307,172
3
W
Cerberus
8,488
566
147
10
0
272,043
4
L
Olorun
7,014
468
84
6
0
242,499
0
L
Mercury
6,650
443
70
5
0
313,742
1
L
Cerberus
6,310
421
50
3
0
235,051
2
W
Thor
9,275
618
100
7
0
310,478
0
W
Poseidon
8,954
597
118
8
0
298,128
3
L
Kuzenbo
7,575
505
20
1
0
290,094
3
W
Izanami
8,217
548
110
7
0
271,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role