Player Matchup

Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Diamond I
 
Vamana
Diamond I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
Jahzio
Medusa
Diamond IV
Level 143
God Stats
2W - 4L
1,329 SR
Queue Stats
337W - 303L
2,248 MMR
Party 2
Ganesha
Ganesha
Platinum III
Uncle J3rryy
Ganesha
Platinum III
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 27L
2,084 MMR
Party 2
Thanatos
Thanatos
Masters
Wåvy
Thanatos
Masters
Level 79
God Stats
133W - 88L
1,702 SR
Queue Stats
464W - 451L
2,424 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,506 SR
1,951 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,478 SR
2,313 MMR
Atlas
Atlas
Diamond II
Gm0neys
Atlas
Diamond II
Level 160
God Stats
0W - 2L
1,139 SR
Queue Stats
92W - 71L
2,402 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
PGK0WWWWW
Zhong Kui
Diamond II
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 266L
2,426 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Stuaart96
Nu Wa
Diamond IV
Level 160
God Stats
26W - 30L
1,797 SR
Queue Stats
297W - 297L
2,212 MMR
Solo
Odin
Odin
Diamond III
TAQUITOOOO
Odin
Diamond III
Level 141
God Stats
20W - 13L
1,159 SR
Queue Stats
466W - 456L
2,151 MMR
Solo
Izanami
Izanami
Masters
uDasher
Izanami
Masters
Level 148
God Stats
25W - 12L
1,794 SR
Queue Stats
264W - 246L
2,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 1 / 2
5,164
646
1,956
3,188
611
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
 
Vamana
9
1 / 1 / 1
5,058
632
1,403
4,841
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Jahzio
Medusa
8
0 / 0 / 0
4,520
565
3,032
3,483
824
Ganesha
Uncle J3rryy
Ganesha
6
0 / 2 / 0
3,937
492
860
4,509
1,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Wåvy
Thanatos
10
6 / 0 / 1
5,855
732
4,413
5,222
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesArachnePersephoneGeb

VS

Bans
GilgameshLokiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gm0neys
Atlas
7
0 / 0 / 2
4,520
565
1,663
5,748
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
PGK0WWWWW
Zhong Kui
5
0 / 2 / 0
3,724
466
2,080
3,132
1,540
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
Stuaart96
Nu Wa
8
1 / 3 / 2
4,700
588
4,353
4,470
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,719
590
738
4,896
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
uDasher
Izanami
9
2 / 0 / 0
4,938
617
2,812
2,950
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
4
4
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
1
2
1
W
Vamana
 
Vamana
1
1
1
1.5
L
Atlas
Gm0neys
Atlas
0
0
2
1
W
Medusa
Jahzio
Medusa
0
0
0
0
L
Zhong Kui
PGK0WWWWW
Zhong Kui
0
2
0
0
L
Nu Wa
Stuaart96
Nu Wa
1
3
2
0.67
L
1
3
0
0.33
W
Ganesha
Uncle J3rryy
Ganesha
0
2
0
0
W
Thanatos
Wåvy
Thanatos
6
0
1
6.5
L
Izanami
uDasher
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,664
Damage
11,646
21,243
Taken
21,196
7,153
Mitigated
6,891
10,124
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,956
0
0
650
3,188
611
0
2,277
911
34,510
0
W
Vamana
 
Vamana
1,403
704
0
2,317
4,841
2,345
478
2,288
2,553
0
26,812
L
Atlas
Gm0neys
Atlas
1,663
867
0
2,032
5,748
2,481
0
414
5,334
10,478
0
W
Medusa
Jahzio
Medusa
3,032
2,012
0
1,429
3,483
824
0
823
2,660
0
31,963
L
Zhong Kui
PGK0WWWWW
Zhong Kui
2,080
527
0
1,079
3,132
1,540
0
0
3,132
13,199
0
L
Nu Wa
Stuaart96
Nu Wa
4,353
1,792
0
738
4,470
921
0
1,845
2,625
27,876
0
L
738
338
0
40
4,896
1,258
0
0
4,896
0
22,886
W
Ganesha
Uncle J3rryy
Ganesha
860
366
0
784
4,509
1,552
0
1,193
3,316
7,431
0
W
Thanatos
Wåvy
Thanatos
4,413
1,745
0
4,944
5,222
1,821
0
1,515
3,707
0
28,929
L
Izanami
uDasher
Izanami
2,812
2,283
0
1,821
2,950
691
0
557
2,393
0
37,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
22,601
273
Minions Killed
235
0
Camps Cleared
0
756,814
Distance Traveled
713,194
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,164
646
82
10
0
155,974
2
W
Vamana
5,058
632
57
7
0
143,699
0
L
Atlas
4,520
565
19
2
0
165,279
4
W
Medusa
4,520
565
73
9
0
161,760
2
L
Zhong Kui
3,724
466
24
3
0
74,603
1
L
Nu Wa
4,700
588
49
6
0
148,665
2
L
Odin
4,719
590
62
8
0
169,237
1
W
Ganesha
3,937
492
1
0
0
120,125
2
W
Thanatos
5,855
732
60
8
0
175,256
3
L
Izanami
4,938
617
81
10
0
155,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role