Player Matchup

Izanami
Izanami
SitoKani
Izanami
Level 68
God Stats
0W - 7L
1,317 SR
Queue Stats
93W - 111L
1,499 Elo+
Party 1
Thoth
Thoth
SrSabo
Thoth
Level 83
God Stats
2W - 1L
1,804 SR
Queue Stats
119W - 127L
1,528 Elo+
Party 1
Ratatoskr
Ratatoskr
Syffer15
Ratatoskr
Level 67
God Stats
9W - 11L
1,698 SR
Queue Stats
121W - 135L
1,537 Elo+
Party 1
Ymir
Ymir
chemitaa11
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
francii4
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 165L
1,513 Elo+
Party 1
Team Averages
Level 57
1,564 SR
1,515 Elo+

VS

Team Averages
Level 68
1,544 SR
1,483 Elo+
Loki
Loki
Ivankst325
Loki
Level 107
God Stats
31W - 18L
1,631 SR
Queue Stats
344W - 373L
1,488 Elo+
Party 3
Janus
Janus
Paolobernal2
Janus
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 232L
1,523 Elo+
Solo
Neith
Neith
TengoRopaDe2mano
Neith
Level 15
God Stats
4W - 2L
1,597 SR
Queue Stats
19W - 23L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
a3053
Kumbhakarna
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 34L
1,479 Elo+
Party 2
Bellona
Bellona
deyoxx
Bellona
Level 49
God Stats
181W - 179L
1,493 SR
Queue Stats
258W - 278L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SitoKani
Izanami
14
3 / 5 / 0
8,584
505
8,055
10,094
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
SrSabo
Thoth
14
1 / 9 / 6
8,429
496
5,587
9,873
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Syffer15
Ratatoskr
17
7 / 5 / 3
10,128
596
10,730
14,867
7,763
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 10 / 2
6,490
382
1,334
19,048
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
15
2 / 3 / 1
8,763
515
5,602
12,477
7,622
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 4
9,599
565
6,822
11,907
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 5 / 5
10,638
626
9,080
10,447
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 1 / 8
10,063
592
19,009
7,739
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
a3053
Kumbhakarna
16
9 / 1 / 10
10,156
597
9,222
11,414
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
deyoxx
Bellona
19
1 / 1 / 2
11,072
651
9,874
11,931
11,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
13
Kills
32
32
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
W
8
5
5
2.1
L
Izanami
SitoKani
Izanami
3
5
0
0.6
L
Thoth
SrSabo
Thoth
1
9
6
0.44
L
Ratatoskr
Syffer15
Ratatoskr
7
5
3
1.7
W
8
1
8
12
W
Kumbhakarna
a3053
Kumbhakarna
9
1
10
14
L
0
10
2
0.1
W
Bellona
deyoxx
Bellona
1
1
2
2
L
Odin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,308
Damage
54,007
66,359
Taken
53,438
36,343
Mitigated
26,896
10,569
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,822
2,269
0
593
11,907
3,985
0
2,091
9,816
0
63,380
W
9,080
237
0
750
10,447
3,257
45
1,943
8,504
58,258
0
L
Izanami
SitoKani
Izanami
8,055
4,827
110
2,880
10,094
2,627
835
2,344
7,750
0
59,260
L
Thoth
SrSabo
Thoth
5,587
188
0
135
9,873
2,625
0
3,063
6,618
46,920
0
L
Ratatoskr
Syffer15
Ratatoskr
10,730
4,399
0
5,100
14,867
7,763
0
5,192
9,504
0
53,969
W
19,009
9,270
0
2,858
7,739
3,056
558
1,289
6,239
0
80,224
W
Kumbhakarna
a3053
Kumbhakarna
9,222
1,569
272
2,386
11,414
4,721
72
1,598
9,212
29,511
4,986
L
1,334
492
0
794
19,048
15,706
243
5,924
13,094
4,769
0
W
Bellona
deyoxx
Bellona
9,874
5,602
0
6,737
11,931
11,877
476
0
11,931
0
99,602
L
Odin
5,602
816
0
1,550
12,477
7,622
269
158
12,319
0
48,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
51,528
429
Minions Killed
591
0
Camps Cleared
0
1,509,848
Distance Traveled
1,624,947
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,599
565
101
6
0
348,356
0
W
Janus
10,638
626
111
7
0
326,967
5
L
Izanami
8,584
505
124
7
0
268,034
6
L
Thoth
8,429
496
85
5
0
309,143
4
L
Ratatoskr
10,128
596
96
6
0
339,834
4
W
Neith
10,063
592
140
8
0
293,899
0
W
Kumbhakarna
10,156
597
40
2
0
329,061
4
L
Ymir
6,490
382
8
0
0
282,032
1
W
Bellona
11,072
651
199
12
0
326,664
5
L
Odin
8,763
515
116
7
0
310,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role