Player Matchup

Sol
Sol
Kaleator
Sol
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 57L
1,500 Elo+
Party 1
Shiva
Shiva
Quillver1
Shiva
Level 103
God Stats
1W - 1L
1,541 SR
Queue Stats
20W - 10L
1,500 Elo+
Party 1
Terra
Terra
oc fishes
Terra
Level 69
God Stats
4W - 0L
1,699 SR
Queue Stats
50W - 27L
1,500 Elo+
Party 1
Team Averages
Level 110
1,580 SR
1,500 Elo+

VS

Team Averages
Level 116
1,581 SR
1,576 Elo+
Thoth
Thoth
Hypno-Zick
Thoth
Level 98
God Stats
4W - 5L
1,742 SR
Queue Stats
21W - 29L
1,419 Elo+
Solo
Ganesha
Ganesha
MetalWeethang
Ganesha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 148L
1,662 Elo+
Party 2
Shiva
Shiva
about120ninjas
Shiva
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 130L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 4
12,354
772
21,322
15,517
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Quillver1
Shiva
16
4 / 5 / 10
11,677
730
19,059
19,358
13,135
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
oc fishes
Terra
14
2 / 1 / 8
11,205
700
5,848
16,735
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
4 / 6 / 4
10,376
649
16,679
13,993
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
13
0 / 3 / 6
9,804
613
10,605
19,486
20,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 5 / 2
10,330
646
12,521
19,020
22,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
8
9
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
4
6
4
1
W
8
3
4
3.33
L
Ganesha
0
3
6
1
W
Shiva
Quillver1
Shiva
4
5
10
1.8
L
4
5
2
1
W
Terra
oc fishes
Terra
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,229
Damage
39,805
51,610
Taken
52,499
32,106
Mitigated
47,793
20,547
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
16,679
564
0
2,337
13,993
4,828
0
7,541
6,180
43,101
0
W
21,322
5,693
327
6,400
15,517
5,610
2,324
7,244
8,273
70,130
0
L
Ganesha
10,605
135
0
3,209
19,486
20,480
0
10,917
8,091
19,982
0
W
Shiva
Quillver1
Shiva
19,059
3,904
1,879
2,793
19,358
13,135
228
10,688
8,670
206
39,380
L
12,521
840
708
1,632
19,020
22,485
0
8,459
10,157
0
29,611
W
Terra
oc fishes
Terra
5,848
1,110
2,270
6,878
16,735
13,361
368
10,788
5,947
19,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,236
Gold Earned
30,510
158
Minions Killed
107
9
Camps Cleared
3
885,528
Distance Traveled
818,153
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,376
649
72
5
2
258,622
1
W
Sol
12,354
772
102
6
7
292,724
4
L
Ganesha
9,804
613
2
0
0
300,382
5
W
Shiva
11,677
730
35
2
2
278,586
2
L
Shiva
10,330
646
33
2
1
259,149
0
W
Terra
11,205
700
21
1
0
314,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role