Player Matchup

Janus
Janus
Bloody_Killer783
Janus
Level 66
God Stats
9W - 5L
1,500 SR
Queue Stats
79W - 59L
1,392 Elo+
Party 3
Bastet
Bastet
DarioKarre
Bastet
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 30L
1,413 Elo+
Party 3
Gilgamesh
Gilgamesh
Hades_Or_Throw
Gilgamesh
Level 49
God Stats
8W - 3L
1,747 SR
Queue Stats
217W - 220L
1,490 Elo+
Solo
Cthulhu
Cthulhu
XxPablosky02xX
Cthulhu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,426 Elo+
Party 3
Heimdallr
Heimdallr
theBr0thers777__
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,412 Elo+
Party 3
Team Averages
Level 89
1,549 SR
1,427 Elo+

VS

Team Averages
Level 78
1,523 SR
1,590 Elo+
Chaac
Chaac
Alexi_zockt
Chaac
Level 73
God Stats
11W - 5L
1,716 SR
Queue Stats
145W - 124L
1,506 Elo+
Party 2
Nemesis
Nemesis
IMnotThatGuyy
Nemesis
Level 44
God Stats
5W - 1L
1,302 SR
Queue Stats
65W - 44L
1,444 Elo+
Solo
Izanami
Izanami
Momo_zockt
Izanami
Level 89
God Stats
17W - 9L
1,547 SR
Queue Stats
249W - 241L
1,499 Elo+
Party 2
Janus
Janus
Tack_44
Janus
Level 155
God Stats
7W - 7L
1,764 SR
Queue Stats
148W - 85L
1,712 Elo+
Party 1
Cerberus
Cerberus
WxngedDrxgonOfRa
Cerberus
Level 28
God Stats
2W - 3L
1,285 SR
Queue Stats
276W - 92L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,712
514
3,520
7,526
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
DarioKarre
Bastet
12
4 / 7 / 3
7,709
514
10,179
12,881
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Hades_Or_Throw
Gilgamesh
13
2 / 7 / 1
7,810
521
10,964
14,740
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 4 / 5
7,925
528
5,989
15,743
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
11
0 / 7 / 1
6,351
423
2,805
10,525
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
7,794
520
7,951
11,651
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
15
10 / 1 / 9
9,578
639
14,119
11,172
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Momo_zockt
Izanami
14
4 / 3 / 3
8,524
568
7,122
7,816
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Tack_44
Janus
17
6 / 1 / 8
9,524
635
10,527
9,891
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 3 / 8
8,130
542
7,689
12,834
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
10
Kills
31
31
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
1
6
4
0.5
L
Bastet
DarioKarre
Bastet
4
7
3
0.79
L
Gilgamesh
Hades_Or_Throw
Gilgamesh
2
7
1
0.36
W
Nemesis
10
1
9
14.5
W
Izanami
Momo_zockt
Izanami
4
3
3
1.83
W
Janus
Tack_44
Janus
6
1
8
10
W
6
3
8
3.33
L
3
4
5
1.38
L
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
47,408
61,415
Taken
53,364
29,629
Mitigated
32,732
12,335
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,951
2,088
0
5,649
11,651
11,363
0
1,065
10,566
0
28,441
L
3,520
158
0
766
7,526
1,882
41
3,555
3,886
36,442
0
L
Bastet
DarioKarre
Bastet
10,179
1,927
0
3,091
12,881
3,689
6
4,665
7,995
0
34,385
L
Gilgamesh
Hades_Or_Throw
Gilgamesh
10,964
4,169
0
3,855
14,740
9,246
346
380
13,918
0
44,563
W
Nemesis
14,119
7,758
0
1,238
11,172
4,617
300
2,146
8,847
0
59,863
W
Izanami
Momo_zockt
Izanami
7,122
4,732
62
3,040
7,816
2,600
1,151
1,277
6,481
0
60,185
W
Janus
Tack_44
Janus
10,527
1,051
0
3,564
9,891
3,137
142
1,641
8,250
80,640
0
W
7,689
1,060
0
4,185
12,834
11,015
0
2,925
9,711
21,324
0
L
5,989
633
383
2,867
15,743
12,352
0
5,373
10,186
26,240
0
L
Heimdallr
2,805
1,252
0
1,373
10,525
2,460
0
3,746
6,631
0
36,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
43,550
347
Minions Killed
453
0
Camps Cleared
0
1,402,472
Distance Traveled
1,472,863
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,794
520
57
4
0
264,937
2
L
Janus
7,712
514
82
5
0
286,768
3
L
Bastet
7,709
514
57
4
0
298,105
0
L
Gilgamesh
7,810
521
91
6
0
241,904
5
W
Nemesis
9,578
639
92
6
0
350,607
0
W
Izanami
8,524
568
109
7
0
259,287
5
W
Janus
9,524
635
160
11
0
318,008
3
W
Cerberus
8,130
542
35
2
0
280,024
1
L
Cthulhu
7,925
528
43
3
0
299,329
4
L
Heimdallr
6,351
423
74
5
0
276,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role