Player Matchup

Tiamat
Tiamat
Andy12325
Tiamat
Level 125
God Stats
3W - 3L
1,839 SR
Queue Stats
353W - 260L
1,700 Elo+
Party 1
Cerberus
Cerberus
JustAyyGamer
Cerberus
Level 29
God Stats
11W - 4L
1,642 SR
Queue Stats
232W - 150L
1,745 Elo+
Party 1
Chaac
Chaac
SlugsGaming
Chaac
Level 87
God Stats
8W - 3L
1,821 SR
Queue Stats
140W - 106L
1,647 Elo+
Party 1
Fenrir
Fenrir
davimendez12325
Fenrir
Level 134
God Stats
19W - 5L
1,891 SR
Queue Stats
232W - 153L
1,765 Elo+
Party 1
Skadi
Skadi
oOParanoiaOo
Skadi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 98L
1,718 Elo+
Party 1
Team Averages
Level 99
1,738 SR
1,715 Elo+

VS

Team Averages
Level 103
1,448 SR
1,461 Elo+
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Polyvenyl
Vulcan
Level 96
God Stats
17W - 24L
1,271 SR
Queue Stats
164W - 208L
1,234 Elo+
Solo
Hachiman
Hachiman
ROBINxHOODS
Hachiman
Level 143
God Stats
18W - 18L
1,613 SR
Queue Stats
205W - 172L
1,585 Elo+
Party 2
Mulan
Mulan
StoneFrog24
Mulan
Level 160
God Stats
13W - 19L
1,610 SR
Queue Stats
296W - 301L
1,568 Elo+
Party 2
Anubis
Anubis
waltSCT
Anubis
Level 9
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andy12325
Tiamat
19
5 / 1 / 6
11,410
878
10,826
5,724
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
JustAyyGamer
Cerberus
17
3 / 2 / 12
10,202
785
5,854
13,638
16,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 6 / 8
9,455
727
8,885
13,473
7,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 2 / 12
11,265
867
13,520
16,638
13,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 1 / 9
11,986
922
13,712
8,074
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 3 / 2
9,022
694
5,909
10,689
3,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Polyvenyl
Vulcan
17
2 / 6 / 3
9,785
753
8,575
13,314
4,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ROBINxHOODS
Hachiman
16
4 / 3 / 1
9,446
727
8,814
11,183
3,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 7 / 2
8,851
681
8,655
14,863
13,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
waltSCT
Anubis
15
0 / 6 / 5
8,794
676
2,140
11,040
3,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
25
Kills
12
12
Deaths
25
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
2
1.33
W
Tiamat
Andy12325
Tiamat
5
1
6
8
W
Cerberus
JustAyyGamer
Cerberus
3
2
12
4.5
L
Vulcan
Polyvenyl
Vulcan
2
6
3
0.58
L
Hachiman
ROBINxHOODS
Hachiman
4
3
1
1.5
W
1
6
8
0.83
L
3
7
2
0.57
W
7
2
12
6.5
W
9
1
9
13.5
L
Anubis
waltSCT
Anubis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,797
Damage
34,093
57,547
Taken
61,089
45,144
Mitigated
29,212
14,413
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,909
656
0
1,688
10,689
3,396
0
2,883
7,627
0
19,187
W
Tiamat
Andy12325
Tiamat
10,826
1,166
0
1,182
5,724
4,411
2,074
771
4,953
54,407
0
W
Cerberus
JustAyyGamer
Cerberus
5,854
326
103
1,624
13,638
16,398
785
1,507
12,131
22,035
0
L
Vulcan
Polyvenyl
Vulcan
8,575
3,071
59
1,942
13,314
4,687
150
2,208
11,060
43,089
0
L
Hachiman
ROBINxHOODS
Hachiman
8,814
4,172
0
2,687
11,183
3,664
150
3,156
7,920
0
31,401
W
8,885
1,814
0
2,670
13,473
7,707
840
3,416
10,057
0
25,483
L
8,655
1,403
0
956
14,863
13,562
56
5,518
9,100
298
19,112
W
13,520
2,766
0
5,401
16,638
13,069
1,290
2,741
13,714
4,736
25,915
W
13,712
5,914
0
3,433
8,074
3,559
6,695
2,436
5,638
0
58,922
L
Anubis
waltSCT
Anubis
2,140
100
0
1,567
11,040
3,903
365
3,302
7,702
17,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,318
Gold Earned
45,898
310
Minions Killed
212
0
Camps Cleared
0
1,474,243
Distance Traveled
1,167,063
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,022
694
24
2
0
243,888
1
W
Tiamat
11,410
878
105
8
0
316,618
3
W
Cerberus
10,202
785
33
3
0
289,295
0
L
Vulcan
9,785
753
76
6
0
238,850
3
L
Hachiman
9,446
727
52
4
0
247,011
0
W
Chaac
9,455
727
38
3
0
286,808
5
L
Mulan
8,851
681
29
2
0
209,333
4
W
Fenrir
11,265
867
32
2
0
310,434
8
W
Skadi
11,986
922
102
8
0
271,088
1
L
Anubis
8,794
676
31
2
0
227,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role