Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Exotic-Stryker62
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
RiyaK11
Chang'e
Level 40
God Stats
25W - 25L
1,464 SR
Queue Stats
54W - 53L
1,377 Elo+
Party 2
Guan Yu
Guan Yu
malouuu40
Guan Yu
Level 3
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
zHGTz
Jormungandr
Level 66
God Stats
2W - 3L
1,467 SR
Queue Stats
335W - 350L
1,457 Elo+
Party 2
Team Averages
Level 69
1,441 SR
1,467 Elo+

VS

Team Averages
Level 50
1,487 SR
1,438 Elo+
Ravana
Ravana
 
Ravana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LoxPipka6972
Bacchus
Level 8
God Stats
2W - 0L
1,675 SR
Queue Stats
4W - 2L
1,539 Elo+
Party 3
Odin
Odin
MisterBOMJ
Odin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 61L
1,424 Elo+
Party 3
Cupid
Cupid
Riisk29
Cupid
Level 34
God Stats
7W - 7L
1,275 SR
Queue Stats
21W - 36L
1,336 Elo+
Solo
Nu Wa
Nu Wa
TheButtonBasher2
Nu Wa
Level 84
God Stats
74W - 70L
1,487 SR
Queue Stats
128W - 153L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 8 / 5
7,786
458
6,078
13,893
4,320
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 2 / 1
9,128
537
6,650
14,712
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
RiyaK11
Chang'e
14
1 / 1 / 1
7,969
469
3,663
11,805
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
malouuu40
Guan Yu
10
0 / 6 / 4
6,783
399
1,452
11,282
4,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
zHGTz
Jormungandr
13
4 / 4 / 5
8,398
494
8,332
14,819
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 2 / 1
9,693
570
9,539
7,471
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
LoxPipka6972
Bacchus
13
2 / 4 / 7
8,820
519
4,761
12,223
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 4
9,417
554
5,471
8,194
8,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Riisk29
Cupid
16
7 / 1 / 4
9,826
578
10,732
7,481
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 6
9,633
567
11,004
6,306
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
12
Kills
21
21
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
5
0.31
W
Ravana
 
Ravana
6
2
1
3.25
L
7
2
1
3.75
W
Bacchus
LoxPipka6972
Bacchus
2
4
7
1.38
W
5
2
4
3.5
W
Cupid
Riisk29
Cupid
7
1
4
9
L
Chang'e
RiyaK11
Chang'e
1
1
1
1.5
W
1
3
6
1.33
L
Guan Yu
malouuu40
Guan Yu
0
6
4
0.33
L
Jormungandr
zHGTz
Jormungandr
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
41,507
66,511
Taken
41,675
25,448
Mitigated
27,563
26,848
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,078
3,354
407
4,671
13,893
4,320
174
4,249
9,644
0
54,545
W
Ravana
 
Ravana
9,539
4,050
348
3,605
7,471
3,081
0
1,220
6,251
0
50,805
L
6,650
1,966
0
7,567
14,712
5,503
584
1,804
12,908
0
53,259
W
Bacchus
LoxPipka6972
Bacchus
4,761
734
0
2,330
12,223
11,561
1,080
3,016
9,207
15,913
1,798
W
5,471
1,727
0
2,565
8,194
8,338
623
871
7,323
0
29,859
W
Cupid
Riisk29
Cupid
10,732
6,903
69
2,520
7,481
2,504
7,616
2,243
5,238
0
60,771
L
Chang'e
RiyaK11
Chang'e
3,663
314
367
7,510
11,805
3,402
164
5,237
6,568
64,355
0
W
11,004
4,036
0
1,607
6,306
2,079
117
4,645
1,661
63,208
0
L
Guan Yu
malouuu40
Guan Yu
1,452
841
128
1,410
11,282
4,684
299
750
10,532
0
14,400
L
Jormungandr
zHGTz
Jormungandr
8,332
1,888
199
4,589
14,819
7,539
347
3,656
11,163
44,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
47,389
406
Minions Killed
381
0
Camps Cleared
0
1,503,703
Distance Traveled
1,648,981
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,786
458
92
5
0
256,341
2
W
Ravana
9,693
570
84
5
0
358,492
5
L
Fenrir
9,128
537
99
6
0
330,818
1
W
Bacchus
8,820
519
25
1
0
347,256
1
W
Odin
9,417
554
55
3
0
322,699
2
W
Cupid
9,826
578
107
6
0
330,130
4
L
Chang'e
7,969
469
130
8
0
308,170
6
W
Nu Wa
9,633
567
110
6
0
290,404
1
L
Guan Yu
6,783
399
32
2
0
287,446
0
L
Jormungandr
8,398
494
53
3
0
320,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role