Player Matchup

Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
EarthMoonTransit
Hercules
Gold IV
Level 85
God Stats
2W - 1L
1,476 SR
Queue Stats
124W - 122L
1,403 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Gluttony911
Guan Yu
Silver II
Level 107
God Stats
2W - 5L
1,122 SR
Queue Stats
530W - 540L
1,009 MMR
Party 1
Janus
Janus
Silver II
JairSp
Janus
Silver II
Level 128
God Stats
10W - 11L
1,472 SR
Queue Stats
273W - 308L
1,134 MMR
Solo
Chernobog
Chernobog
Silver III
leo02727
Chernobog
Silver III
Level 88
God Stats
3W - 5L
1,277 SR
Queue Stats
298W - 324L
1,044 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,370 SR
1,218 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,545 SR
1,255 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
 
Susano
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
ChaChaChaa
Cabrakan
Silver II
Level 159
God Stats
8W - 24L
1,351 SR
Queue Stats
337W - 371L
992 MMR
Solo
Cerberus
Cerberus
Silver II
SasherGrey
Cerberus
Silver II
Level 134
God Stats
10W - 14L
1,850 SR
Queue Stats
348W - 363L
1,136 MMR
Solo
Agni
Agni
Silver III
aswainmain
Agni
Silver III
Level 59
God Stats
0W - 1L
1,525 SR
Queue Stats
17W - 31L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 3 / 6
9,200
575
10,586
11,806
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 0 / 5
8,741
546
8,350
11,057
9,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guan Yu
Gluttony911
Guan Yu
13
3 / 2 / 10
8,346
522
4,664
16,161
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
JairSp
Janus
15
8 / 0 / 4
9,704
607
10,324
8,520
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
leo02727
Chernobog
15
4 / 2 / 4
9,330
583
5,529
13,097
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothLokiPoseidonGeb

VS

Bans
AtlasBastetCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 5 / 1
8,808
551
9,935
12,587
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
 
Susano
13
2 / 4 / 1
7,815
488
7,269
12,695
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
ChaChaChaa
Cabrakan
11
0 / 2 / 1
6,508
407
2,152
8,215
7,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
SasherGrey
Cerberus
14
0 / 1 / 0
7,981
499
5,807
13,524
13,804
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 10 / 2
6,311
394
4,077
9,175
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
22
Kills
6
7
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
3
6
3
L
Cernunnos
 
Cernunnos
4
5
1
0.9
L
Susano
 
Susano
2
4
1
0.63
L
Cabrakan
ChaChaChaa
Cabrakan
0
2
1
0.25
W
1
0
5
3.5
W
Guan Yu
Gluttony911
Guan Yu
3
2
10
4
W
Janus
JairSp
Janus
8
0
4
10
L
Cerberus
SasherGrey
Cerberus
0
1
0
0
L
0
10
2
0.1
W
Chernobog
leo02727
Chernobog
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
29,240
60,641
Taken
56,196
34,294
Mitigated
32,482
25,899
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,586
4,131
0
2,397
11,806
4,896
0
1,686
9,910
0
63,524
L
Cernunnos
 
Cernunnos
9,935
5,895
0
2,972
12,587
3,722
908
2,057
10,372
0
60,071
L
Susano
 
Susano
7,269
1,863
0
4,196
12,695
4,658
0
1,793
10,814
0
54,049
L
Cabrakan
ChaChaChaa
Cabrakan
2,152
189
0
2,513
8,215
7,840
0
1,889
6,188
23,723
0
W
8,350
4,739
154
3,473
11,057
9,529
0
4,586
6,371
0
53,039
W
Guan Yu
Gluttony911
Guan Yu
4,664
482
2,949
8,444
16,161
13,178
532
1,929
14,110
0
23,616
W
Janus
JairSp
Janus
10,324
583
77
2,917
8,520
2,351
344
2,531
5,777
68,584
0
L
Cerberus
SasherGrey
Cerberus
5,807
624
0
5,922
13,524
13,804
0
1,665
11,805
53,578
0
L
4,077
194
0
302
9,175
2,458
129
2,872
6,168
28,227
0
W
Chernobog
leo02727
Chernobog
5,529
3,415
0
5,488
13,097
4,340
358
636
12,437
0
68,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
37,423
501
Minions Killed
453
0
Camps Cleared
0
1,628,662
Distance Traveled
1,455,580
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,200
575
108
7
0
329,481
3
L
Cernunnos
8,808
551
97
6
0
275,124
1
L
Susano
7,815
488
94
6
0
305,124
0
L
Cabrakan
6,508
407
47
3
0
292,334
0
W
Hercules
8,741
546
125
8
0
335,885
5
W
Guan Yu
8,346
522
22
1
0
340,439
4
W
Janus
9,704
607
136
9
0
345,186
1
L
Cerberus
7,981
499
149
9
0
309,270
1
L
Agni
6,311
394
66
4
0
273,728
0
W
Chernobog
9,330
583
110
7
0
277,671
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role