Player Matchup

Morgan Le Fay
Morgan Le Fay
Ob2se
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,537 Elo+
Party 2
Terra
Terra
Slavic Sauce
Terra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 111L
1,512 Elo+
Party 2
Odin
Odin
TheBelovedCurse
Odin
Level 137
God Stats
2W - 0L
1,349 SR
Queue Stats
128W - 101L
1,537 Elo+
Solo
Nox
Nox
joshtabz1395
Nox
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 93L
1,442 Elo+
Solo
Artemis
Artemis
pedrocag
Artemis
Level 120
God Stats
12W - 2L
1,696 SR
Queue Stats
323W - 306L
1,495 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,505 Elo+

VS

Team Averages
Level 123
1,520 SR
1,447 Elo+
Ra
Ra
BBGUNZ314
Ra
Level 159
God Stats
7W - 6L
1,500 SR
Queue Stats
811W - 662L
1,530 Elo+
Party 1
Sol
Sol
Hurrcaneo
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,410 Elo+
Party 3
Ares
Ares
MIKExMURDERx317
Ares
Level 88
God Stats
8W - 5L
1,795 SR
Queue Stats
484W - 366L
1,501 Elo+
Party 1
Apollo
Apollo
Xguillian
Apollo
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 74L
1,410 Elo+
Party 3
Jormungandr
Jormungandr
wicked one73
Jormungandr
Level 160
God Stats
4W - 5L
1,305 SR
Queue Stats
515W - 461L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ob2se
Morgan Le Fay
20
6 / 3 / 11
12,494
735
20,081
13,825
7,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 2 / 16
10,918
642
2,952
17,852
17,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
13 / 6 / 14
13,639
802
18,777
24,325
19,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 1 / 18
13,315
783
14,965
14,562
7,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
pedrocag
Artemis
19
4 / 4 / 18
12,361
727
28,398
18,672
8,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
13,151
774
17,913
16,044
6,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 6
11,576
681
17,098
15,434
5,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
1 / 6 / 9
10,402
612
11,183
21,705
18,879
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Xguillian
Apollo
17
3 / 9 / 9
11,116
654
10,839
17,399
6,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
wicked one73
Jormungandr
19
3 / 6 / 11
11,564
680
10,857
21,729
24,215
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
58
29
Kills
16
16
Deaths
29
77
Assists
42
Player
Kills
Deaths
Assists
KDA
L
7
3
7
3.5
L
2
5
6
1
L
1
6
9
0.92
W
Morgan Le Fay
Ob2se
Morgan Le Fay
6
3
11
3.83
W
0
2
16
4
W
13
6
14
3.33
L
Apollo
Xguillian
Apollo
3
9
9
0.83
W
6
1
18
15
W
Artemis
pedrocag
Artemis
4
4
18
3.25
L
Jormungandr
wicked one73
Jormungandr
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,173
Damage
67,890
89,236
Taken
92,311
60,475
Mitigated
61,916
41,035
Healing
30,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,913
1,079
10,513
7,413
16,044
6,984
1
6,961
8,836
57,559
0
L
17,098
2,668
1,134
2,816
15,434
5,600
1,766
5,295
9,739
35,935
0
L
11,183
132
330
2,659
21,705
18,879
262
8,355
12,973
15,446
0
W
Morgan Le Fay
Ob2se
Morgan Le Fay
20,081
792
2,509
2,664
13,825
7,073
134
10,109
3,608
38,046
0
W
2,952
395
11,819
5,387
17,852
17,174
294
12,172
4,580
9,535
0
W
18,777
2,113
1,366
6,537
24,325
19,709
247
13,155
10,815
0
35,910
L
Apollo
Xguillian
Apollo
10,839
3,835
1,061
1,851
17,399
6,238
1,454
7,660
9,406
0
20,079
W
14,965
1,634
2,371
3,109
14,562
7,534
1,121
8,571
5,873
43,706
0
W
Artemis
pedrocag
Artemis
28,398
6,234
1,549
3,724
18,672
8,985
4,748
12,155
6,384
0
47,986
L
Jormungandr
wicked one73
Jormungandr
10,857
2,775
1,216
1,134
21,729
24,215
229
8,804
12,177
20,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,727
Gold Earned
57,809
171
Minions Killed
192
0
Camps Cleared
0
1,565,397
Distance Traveled
1,505,006
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,151
774
79
5
0
323,480
0
L
Sol
11,576
681
53
3
0
305,025
0
L
Ares
10,402
612
7
0
0
289,112
1
W
Morgan Le Fay
12,494
735
24
1
0
308,879
0
W
Terra
10,918
642
9
1
0
310,539
0
W
Odin
13,639
802
35
2
0
330,053
1
L
Apollo
11,116
654
29
2
0
286,029
0
W
Nox
13,315
783
69
4
0
312,092
1
W
Artemis
12,361
727
34
2
0
303,834
3
L
Jormungandr
11,564
680
24
1
0
301,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role