Player Matchup

Sobek
Sobek
Alkaios98Amato
Sobek
Level 157
God Stats
9W - 7L
1,500 SR
Queue Stats
548W - 484L
1,626 Elo+
Party 2
Cliodhna
Cliodhna
Exsumi
Cliodhna
Level 155
God Stats
10W - 11L
1,447 SR
Queue Stats
389W - 340L
1,590 Elo+
Party 2
Chaac
Chaac
JaylessJanus
Chaac
Level 158
God Stats
2W - 3L
1,708 SR
Queue Stats
70W - 61L
1,607 Elo+
Solo
Medusa
Medusa
MannyRey
Medusa
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 16L
1,918 Elo+
Solo
Scylla
Scylla
Tybezius
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 184L
1,586 Elo+
Solo
Team Averages
Level 129
1,531 SR
1,665 Elo+

VS

Team Averages
Level 133
1,591 SR
1,569 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cottoneyes
Nemesis
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 56L
1,606 Elo+
Solo
Cernunnos
Cernunnos
TemplarGabe
Cernunnos
Level 76
God Stats
2W - 1L
1,874 SR
Queue Stats
6W - 7L
1,620 Elo+
Party 1
Vamana
Vamana
ravenmurderer
Vamana
Level 160
God Stats
9W - 5L
1,566 SR
Queue Stats
395W - 416L
1,561 Elo+
Solo
Eset
Eset
theeShone
Eset
Level 124
God Stats
4W - 4L
1,514 SR
Queue Stats
150W - 136L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
8,308
554
6,878
11,102
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
Exsumi
Cliodhna
15
6 / 5 / 9
9,140
609
10,006
10,925
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 3 / 3
9,681
645
14,304
16,751
15,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
MannyRey
Medusa
16
5 / 1 / 5
9,652
643
7,583
9,506
2,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Tybezius
Scylla
16
2 / 0 / 5
9,225
615
5,940
5,459
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 4 / 1
8,930
595
7,561
9,217
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Cottoneyes
Nemesis
12
1 / 5 / 3
7,503
500
7,024
12,498
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
TemplarGabe
Cernunnos
14
1 / 3 / 1
8,582
572
5,914
8,671
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 2
9,089
606
11,006
17,266
9,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
10
1 / 5 / 2
6,767
451
4,036
11,194
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
22
Kills
10
10
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
4
1
1.13
W
3
1
12
9
L
Nemesis
Cottoneyes
Nemesis
1
5
3
0.5
W
Cliodhna
Exsumi
Cliodhna
6
5
9
2.1
W
6
3
3
2.5
W
Medusa
MannyRey
Medusa
5
1
5
7.5
L
Cernunnos
TemplarGabe
Cernunnos
1
3
1
0.5
W
Scylla
Tybezius
Scylla
2
0
5
4.5
L
3
5
2
0.8
L
Eset
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,711
Damage
35,541
53,743
Taken
58,846
33,999
Mitigated
28,988
20,424
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,561
3,348
260
2,526
9,217
5,263
0
3,566
5,651
53,364
0
W
6,878
721
0
6,364
11,102
11,083
31
3,734
7,368
13,421
0
L
Nemesis
Cottoneyes
Nemesis
7,024
2,071
0
3,064
12,498
4,788
0
3,130
9,368
0
43,491
W
Cliodhna
Exsumi
Cliodhna
10,006
703
0
2,294
10,925
3,320
0
2,407
8,358
0
56,156
W
14,304
5,710
0
9,257
16,751
15,122
0
2,649
14,102
0
60,591
W
Medusa
MannyRey
Medusa
7,583
3,722
0
1,937
9,506
2,703
1,451
1,096
8,236
0
74,996
L
Cernunnos
TemplarGabe
Cernunnos
5,914
2,951
0
3,328
8,671
2,491
280
685
7,986
0
68,786
W
Scylla
Tybezius
Scylla
5,940
842
0
572
5,459
1,771
0
2,433
3,026
77,559
0
L
11,006
4,860
0
4,432
17,266
9,790
0
2,108
15,158
1,752
61,263
L
Eset
4,036
207
471
1,894
11,194
6,656
0
3,329
7,865
18,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
40,871
506
Minions Killed
467
0
Camps Cleared
0
1,561,183
Distance Traveled
1,438,429
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,930
595
113
8
0
273,419
8
W
Sobek
8,308
554
12
1
0
328,321
4
L
Nemesis
7,503
500
73
5
0
293,034
2
W
Cliodhna
9,140
609
90
6
0
327,565
3
W
Chaac
9,681
645
119
8
0
285,430
4
W
Medusa
9,652
643
140
9
0
320,402
9
L
Cernunnos
8,582
572
129
9
0
306,776
12
W
Scylla
9,225
615
145
10
0
299,465
5
L
Vamana
9,089
606
130
9
0
279,061
6
L
Eset
6,767
451
22
1
0
286,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role