Player Matchup

Agni
Agni
Silver II
 
Agni
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
RevzBelial
Sun Wukong
Silver IV
Level 63
God Stats
1W - 1L
1,548 SR
Queue Stats
15W - 18L
1,418 MMR
Party 1
Bacchus
Bacchus
Gold IV
zrevz1996
Bacchus
Gold IV
Level 33
God Stats
2W - 2L
1,806 SR
Queue Stats
15W - 16L
1,687 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,618 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,483 SR
1,489 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
HandOfJustice667
Scylla
Gold V
Level 159
God Stats
14W - 24L
1,448 SR
Queue Stats
171W - 236L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
5 / 1 / 8
8,042
804
5,867
4,090
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RevzBelial
Sun Wukong
13
7 / 0 / 7
8,521
852
8,185
7,450
4,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
zrevz1996
Bacchus
12
2 / 0 / 11
8,200
820
5,031
4,876
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BastetThothGaneshaAtlas

VS

Bans
FenrirGilgameshHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 7 / 0
6,596
660
3,005
8,068
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
 
Achilles
8
0 / 5 / 1
6,033
603
1,378
8,336
6,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 2 / 1
6,546
655
5,946
4,376
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
8
9
L
Medusa
 
Medusa
1
7
0
0.14
L
Achilles
 
Achilles
0
5
1
0.1
L
0
2
1
0.25
W
Sun Wukong
RevzBelial
Sun Wukong
7
0
7
10.5
W
Bacchus
zrevz1996
Bacchus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,083
Damage
10,329
16,416
Taken
20,780
11,783
Mitigated
10,530
5,783
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,867
512
0
1,169
4,090
1,248
1,117
1,708
2,184
27,481
0
L
Medusa
 
Medusa
3,005
1,133
0
275
8,068
2,818
0
3,849
4,078
0
17,167
L
Achilles
 
Achilles
1,378
198
0
948
8,336
6,267
0
4,771
3,313
0
4,525
L
5,946
988
0
1,650
4,376
1,445
0
2,099
2,247
22,867
0
W
Sun Wukong
RevzBelial
Sun Wukong
8,185
1,866
39
2,335
7,450
4,503
942
2,439
4,891
0
28,068
W
Bacchus
zrevz1996
Bacchus
5,031
869
0
2,240
4,876
6,032
412
2,041
2,633
13,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,763
Gold Earned
19,175
114
Minions Killed
94
8
Camps Cleared
1
627,025
Distance Traveled
449,438
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,042
804
61
6
4
198,460
3
L
Medusa
6,596
660
35
4
0
155,828
4
L
Achilles
6,033
603
0
0
0
118,014
1
L
Scylla
6,546
655
59
6
1
175,596
2
W
Sun Wukong
8,521
852
40
4
2
219,069
6
W
Bacchus
8,200
820
13
1
2
209,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role