Player Matchup

Khepri
Khepri
GlenTheGod
Khepri
Level 29
God Stats
2W - 2L
1,308 SR
Queue Stats
34W - 32L
1,306 Elo+
Party 2
Horus
Horus
Kelechi_Estacado
Horus
Level 108
God Stats
5W - 0L
1,907 SR
Queue Stats
74W - 69L
1,386 Elo+
Party 2
Da Ji
Da Ji
Lord_mirikitto
Da Ji
Level 46
God Stats
4W - 3L
1,524 SR
Queue Stats
67W - 88L
1,430 Elo+
Party 1
Sol
Sol
Mega_GamerBr13
Sol
Level 72
God Stats
5W - 4L
1,427 SR
Queue Stats
295W - 415L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
yDashGoD_
Cthulhu
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 161L
1,422 Elo+
Party 1
Team Averages
Level 65
1,533 SR
1,391 Elo+

VS

Team Averages
Level 71
1,393 SR
1,422 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FireNymph13
Artio
Level 62
God Stats
21W - 19L
1,375 SR
Queue Stats
409W - 461L
1,390 Elo+
Solo
Izanami
Izanami
Glocktrain
Izanami
Level 97
God Stats
1W - 1L
1,247 SR
Queue Stats
29W - 21L
1,456 Elo+
Solo
Ravana
Ravana
LunchBurglar
Ravana
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 101L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
Wert1199
Kuzenbo
Level 41
God Stats
2W - 7L
1,344 SR
Queue Stats
108W - 118L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GlenTheGod
Khepri
6
1 / 1 / 0
3,996
571
689
1,359
557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,651
522
1,307
1,637
566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
4,389
627
2,169
4,662
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,342
620
591
1,882
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
yDashGoD_
Cthulhu
7
1 / 0 / 1
4,416
631
2,140
4,429
1,678
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
4,044
578
1,032
1,097
377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
4,261
609
489
2,993
1,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Glocktrain
Izanami
6
0 / 0 / 1
3,882
555
1,141
1,033
222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
6
0 / 1 / 0
3,739
534
1,619
3,542
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kuzenbo
Wert1199
Kuzenbo
5
0 / 2 / 0
3,419
488
1,855
3,938
2,634
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
1
1
0
1
W
Khepri
GlenTheGod
Khepri
1
1
0
1
L
Izanami
Glocktrain
Izanami
0
0
1
0.5
W
0
0
1
0.5
W
2
0
0
2
L
Ravana
0
1
0
0
W
0
0
0
0
L
Kuzenbo
Wert1199
Kuzenbo
0
2
0
0
W
Cthulhu
yDashGoD_
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,896
Damage
6,136
13,969
Taken
12,603
4,346
Mitigated
5,903
6,403
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,032
500
0
574
1,097
377
0
380
717
15,574
0
L
489
105
60
1,084
2,993
1,600
0
548
2,445
6,042
0
W
Khepri
GlenTheGod
Khepri
689
63
78
280
1,359
557
0
124
1,235
6,542
0
L
Izanami
Glocktrain
Izanami
1,141
1,024
0
388
1,033
222
21
141
892
0
20,234
W
1,307
651
251
854
1,637
566
0
300
1,337
0
11,224
W
2,169
467
0
2,043
4,662
1,146
0
715
3,901
0
19,895
L
Ravana
1,619
472
0
1,209
3,542
1,070
0
750
2,792
0
14,796
W
591
161
0
1,152
1,882
399
0
613
1,241
20,190
0
L
Kuzenbo
Wert1199
Kuzenbo
1,855
759
0
1,470
3,938
2,634
0
1,601
2,337
8,212
0
W
Cthulhu
yDashGoD_
Cthulhu
2,140
268
70
1,675
4,429
1,678
284
1,550
2,879
17,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,794
Gold Earned
19,345
183
Minions Killed
151
0
Camps Cleared
0
668,100
Distance Traveled
619,853
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,044
578
39
6
0
143,221
5
L
Artio
4,261
609
15
2
0
123,619
1
W
Khepri
3,996
571
12
2
0
107,072
3
L
Izanami
3,882
555
42
6
0
131,161
1
W
Horus
3,651
522
30
4
0
131,241
2
W
Da Ji
4,389
627
47
7
0
138,086
0
L
Ravana
3,739
534
39
6
0
138,669
2
W
Sol
4,342
620
49
7
0
135,594
2
L
Kuzenbo
3,419
488
16
2
0
83,183
0
W
Cthulhu
4,416
631
45
6
0
156,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role