Player Matchup

Merlin
Merlin
FilthyGrandma
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,534 Elo+
Solo
Tyr
Tyr
Lombardinho
Tyr
Level 158
God Stats
0W - 3L
1,359 SR
Queue Stats
207W - 220L
1,524 Elo+
Party 2
Pele
Pele
Pointbr3ak
Pele
Level 113
God Stats
2W - 1L
1,900 SR
Queue Stats
4W - 1L
1,893 Elo+
Party 2
Athena
Athena
Xander Ic3
Athena
Level 160
God Stats
6W - 8L
1,314 SR
Queue Stats
161W - 159L
1,635 Elo+
Party 2
Chiron
Chiron
xSWeeTNaVix
Chiron
Level 119
God Stats
5W - 1L
1,683 SR
Queue Stats
54W - 52L
1,607 Elo+
Party 2
Team Averages
Level 131
1,551 SR
1,639 Elo+

VS

Team Averages
Level 141
1,570 SR
1,558 Elo+
Cabrakan
Cabrakan
DanteSilence
Cabrakan
Level 141
God Stats
7W - 3L
1,500 SR
Queue Stats
105W - 88L
1,621 Elo+
Solo
Horus
Horus
J4YDizzl3
Horus
Level 154
God Stats
16W - 13L
1,532 SR
Queue Stats
313W - 307L
1,549 Elo+
Solo
Medusa
Medusa
Sammycakes77
Medusa
Level 154
God Stats
7W - 5L
1,502 SR
Queue Stats
85W - 88L
1,510 Elo+
Solo
Camazotz
Camazotz
braxton203
Camazotz
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 172L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
dasilva-_
Cthulhu
Level 128
God Stats
57W - 34L
1,816 SR
Queue Stats
377W - 371L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,081
462
1,837
3,913
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 2
4,709
428
1,793
7,929
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 2 / 0
7,669
697
5,050
8,157
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Xander Ic3
Athena
9
0 / 3 / 5
5,635
512
3,965
8,995
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
8
0 / 5 / 2
5,128
466
2,961
6,936
1,206
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DanteSilence
Cabrakan
10
3 / 2 / 5
6,187
562
5,909
7,058
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
J4YDizzl3
Horus
11
2 / 1 / 5
6,544
595
4,868
6,824
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
12
5 / 1 / 2
7,176
652
5,162
5,261
1,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
braxton203
Camazotz
11
4 / 2 / 3
6,705
610
5,977
9,100
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
dasilva-_
Cthulhu
12
2 / 1 / 1
6,772
616
2,887
6,234
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
16
16
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DanteSilence
Cabrakan
3
2
5
2.75
L
0
3
0
0
W
Horus
J4YDizzl3
Horus
2
1
5
4.5
L
0
3
2
0.33
L
7
2
0
3.5
W
Medusa
5
1
2
6
L
Athena
Xander Ic3
Athena
0
3
5
0.83
W
Camazotz
braxton203
Camazotz
4
2
3
2.75
W
Cthulhu
dasilva-_
Cthulhu
2
1
1
2.5
L
Chiron
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,606
Damage
24,803
35,930
Taken
34,477
14,890
Mitigated
18,432
9,320
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DanteSilence
Cabrakan
5,909
577
25
1,153
7,058
7,283
0
1,608
5,391
14,872
2,034
L
1,837
219
0
390
3,913
942
0
1,190
2,558
27,919
0
W
Horus
J4YDizzl3
Horus
4,868
2,489
331
2,967
6,824
2,567
0
800
5,969
0
29,837
L
1,793
209
170
1,483
7,929
3,724
0
2,610
5,218
0
10,363
L
5,050
1,158
0
3,440
8,157
2,126
0
1,415
6,614
0
37,657
W
Medusa
5,162
2,396
0
867
5,261
1,595
624
15
5,246
0
47,427
L
Athena
Xander Ic3
Athena
3,965
796
0
2,568
8,995
6,892
0
647
7,955
21,453
0
W
Camazotz
braxton203
Camazotz
5,977
1,846
0
4,403
9,100
3,640
60
2,468
6,275
0
30,230
W
Cthulhu
dasilva-_
Cthulhu
2,887
91
237
1,087
6,234
3,347
0
440
5,794
36,350
0
L
Chiron
2,961
1,102
176
1,093
6,936
1,206
0
1,676
5,188
0
27,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
33,384
251
Minions Killed
313
0
Camps Cleared
0
1,085,428
Distance Traveled
1,079,314
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,187
562
33
3
0
208,755
4
L
Merlin
5,081
462
48
4
0
183,592
3
W
Horus
6,544
595
65
6
0
234,486
2
L
Tyr
4,709
428
23
2
0
219,246
0
L
Pele
7,669
697
79
7
0
270,694
0
W
Medusa
7,176
652
84
8
0
213,552
3
L
Athena
5,635
512
49
4
0
219,042
2
W
Camazotz
6,705
610
57
5
0
221,854
2
W
Cthulhu
6,772
616
74
7
0
200,667
1
L
Chiron
5,128
466
52
5
0
192,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role