Player Matchup

Bakasura
Bakasura
Mofachito
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,411 Elo+
Party 2
Atlas
Atlas
NiiKlaus_Mik
Atlas
Level 27
God Stats
0W - 3L
1,228 SR
Queue Stats
52W - 68L
1,423 Elo+
Party 1
Chang'e
Chang'e
RiyaK11
Chang'e
Level 40
God Stats
25W - 25L
1,477 SR
Queue Stats
54W - 53L
1,385 Elo+
Solo
Janus
Janus
TheDiabloXD02
Janus
Level 78
God Stats
4W - 7L
1,343 SR
Queue Stats
25W - 36L
1,400 Elo+
Party 1
Anhur
Anhur
marcoscv03
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,496 Elo+
Party 2
Team Averages
Level 49
1,410 SR
1,423 Elo+

VS

Team Averages
Level 52
1,500 SR
1,473 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
BoBundCO
Olorun
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 169L
1,465 Elo+
Solo
Amaterasu
Amaterasu
NoVa x Syntax
Amaterasu
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 134L
1,418 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SpartanXGenera1
Tsukuyomi
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
144W - 131L
1,492 Elo+
Party 3
Bacchus
Bacchus
ToxicSn1perHD
Bacchus
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 117L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mofachito
Bakasura
11
4 / 2 / 0
6,623
602
4,282
8,485
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,067
461
4,500
7,210
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
RiyaK11
Chang'e
11
0 / 1 / 1
5,842
531
2,971
4,198
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,921
538
6,002
5,526
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
9
1 / 3 / 0
5,148
468
1,323
5,542
1,467
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 2 / 2
6,269
570
5,152
5,074
1,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
BoBundCO
Olorun
13
3 / 1 / 1
7,170
652
4,374
8,408
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
NoVa x Syntax
Amaterasu
10
0 / 1 / 0
6,025
548
1,332
4,928
2,550
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
SpartanXGenera1
Tsukuyomi
12
6 / 1 / 1
7,211
656
4,686
6,853
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
10
2 / 0 / 4
6,346
577
4,227
7,742
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
14
14
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
2
2
W
Olorun
BoBundCO
Olorun
3
1
1
3.5
L
Bakasura
Mofachito
Bakasura
4
2
0
2
L
0
4
1
0.13
W
Amaterasu
NoVa x Syntax
Amaterasu
0
1
0
0
L
Chang'e
RiyaK11
Chang'e
0
1
1
0.5
W
Tsukuyomi
SpartanXGenera1
Tsukuyomi
6
1
1
6.5
L
0
4
1
0.13
W
Bacchus
2
0
4
4
L
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,078
Damage
19,771
30,961
Taken
33,005
11,950
Mitigated
15,635
7,706
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,152
1,803
0
1,439
5,074
1,607
519
2,451
2,583
0
34,371
W
Olorun
BoBundCO
Olorun
4,374
1,941
0
4,137
8,408
2,529
952
4,576
3,526
45,463
0
L
Bakasura
Mofachito
Bakasura
4,282
2,872
0
3,057
8,485
3,800
124
718
7,767
0
33,929
L
4,500
1,766
0
584
7,210
2,162
0
1,543
5,667
25,487
0
W
Amaterasu
NoVa x Syntax
Amaterasu
1,332
568
0
1,819
4,928
2,550
0
2,609
2,194
0
25,049
L
Chang'e
RiyaK11
Chang'e
2,971
434
105
2,038
4,198
2,669
84
0
4,198
26,574
0
W
Tsukuyomi
SpartanXGenera1
Tsukuyomi
4,686
1,370
0
2,696
6,853
2,364
16
1,558
5,045
0
36,124
L
6,002
835
0
412
5,526
1,852
86
4,024
1,502
35,772
0
W
Bacchus
4,227
644
0
2,927
7,742
6,585
421
1,903
5,515
14,333
0
L
Anhur
1,323
663
0
1,510
5,542
1,467
0
2,316
3,226
0
18,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
33,021
268
Minions Killed
313
0
Camps Cleared
0
1,193,767
Distance Traveled
1,137,731
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,269
570
65
6
0
215,672
3
W
Olorun
7,170
652
87
8
0
211,301
4
L
Bakasura
6,623
602
68
6
0
268,107
0
L
Atlas
5,067
461
33
3
0
264,355
1
W
Amaterasu
6,025
548
60
5
0
244,270
0
L
Chang'e
5,842
531
54
5
0
208,084
5
W
Tsukuyomi
7,211
656
78
7
0
232,099
1
L
Janus
5,921
538
69
6
0
209,230
4
W
Bacchus
6,346
577
23
2
0
234,389
1
L
Anhur
5,148
468
44
4
0
243,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role