Player Matchup

Danzaburou
Danzaburou
Chowwdah
Danzaburou
Level 29
God Stats
5W - 7L
1,210 SR
Queue Stats
92W - 79L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
Digit Goblin
Kuzenbo
Level 60
God Stats
3W - 5L
1,294 SR
Queue Stats
304W - 254L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
TheBigSad724
Gilgamesh
Level 8
God Stats
11W - 12L
1,473 SR
Queue Stats
12W - 13L
1,358 Elo+
Party 1
Team Averages
Level 32
1,326 SR
1,456 Elo+

VS

Team Averages
Level 100
1,483 SR
1,201 Elo+
Awilix
Awilix
PorkyMovin
Awilix
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,118 Elo+
Party 2
Hercules
Hercules
SC0TTY IS H0TTY
Hercules
Level 149
God Stats
7W - 8L
1,450 SR
Queue Stats
138W - 184L
1,325 Elo+
Solo
Thoth
Thoth
ToastyCornDogs
Thoth
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 53L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chowwdah
Danzaburou
13
3 / 5 / 1
9,439
674
10,432
12,018
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Digit Goblin
Kuzenbo
11
1 / 5 / 2
8,656
618
8,758
17,926
22,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
TheBigSad724
Gilgamesh
12
0 / 6 / 3
8,249
589
5,337
13,553
6,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
PorkyMovin
Awilix
16
10 / 2 / 5
11,328
809
17,079
11,010
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
14
2 / 1 / 13
9,867
705
6,157
12,413
12,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 7
10,789
771
11,140
7,710
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
16
16
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chowwdah
Danzaburou
3
5
1
0.7
L
Kuzenbo
Digit Goblin
Kuzenbo
1
5
2
0.4
W
Awilix
PorkyMovin
Awilix
10
2
5
6.25
W
Hercules
2
1
13
8.5
L
Gilgamesh
TheBigSad724
Gilgamesh
0
6
3
0.25
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,527
Damage
34,376
43,497
Taken
31,133
33,524
Mitigated
19,815
7,289
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chowwdah
Danzaburou
10,432
4,551
0
1,900
12,018
4,411
466
3,702
8,316
0
32,817
L
Kuzenbo
Digit Goblin
Kuzenbo
8,758
3,419
323
4,599
17,926
22,605
0
3,864
14,062
19,320
0
W
Awilix
PorkyMovin
Awilix
17,079
7,290
0
869
11,010
4,574
1,260
4,835
5,929
0
40,888
W
Hercules
6,157
834
192
3,070
12,413
12,413
528
1,536
10,484
5,422
12,197
L
Gilgamesh
TheBigSad724
Gilgamesh
5,337
1,152
108
359
13,553
6,508
82
5,114
8,439
0
18,403
W
11,140
610
0
10
7,710
2,828
622
3,024
4,545
53,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,344
Gold Earned
31,984
108
Minions Killed
187
1
Camps Cleared
10
707,214
Distance Traveled
827,741
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,439
674
59
4
1
219,053
2
L
Kuzenbo
8,656
618
16
1
0
236,500
0
W
Awilix
11,328
809
54
4
8
284,296
2
W
Hercules
9,867
705
21
2
0
262,178
2
L
Gilgamesh
8,249
589
33
2
0
251,661
1
W
Thoth
10,789
771
112
8
2
281,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role