Player Matchup

Pele
Pele
Hanleykidd2k14
Pele
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 104L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
JackTheSpliffer
Sylvanus
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,615 Elo+
Party 1
Poseidon
Poseidon
Jake_OR95
Poseidon
Level 144
God Stats
15W - 10L
1,579 SR
Queue Stats
496W - 472L
1,518 Elo+
Party 1
Bellona
Bellona
Trickshot101225
Bellona
Level 88
God Stats
5W - 3L
1,289 SR
Queue Stats
143W - 133L
1,445 Elo+
Party 2
Charybdis
Charybdis
WomTithe
Charybdis
Level 123
God Stats
1W - 2L
1,736 SR
Queue Stats
176W - 149L
1,542 Elo+
Party 1
Team Averages
Level 111
1,521 SR
1,544 Elo+

VS

Team Averages
Level 102
1,655 SR
1,743 Elo+
Morgan Le Fay
Morgan Le Fay
Dazu
Morgan Le Fay
Level 89
God Stats
14W - 14L
1,936 SR
Queue Stats
126W - 104L
1,941 Elo+
Party 3
Sobek
Sobek
PereCheper
Sobek
Level 132
God Stats
10W - 5L
1,630 SR
Queue Stats
284W - 283L
1,525 Elo+
Solo
Arachne
Arachne
Weedow69
Arachne
Level 34
God Stats
2W - 0L
1,708 SR
Queue Stats
6W - 1L
1,806 Elo+
Party 3
Bastet
Bastet
assasintop974
Bastet
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,693 Elo+
Solo
Cernunnos
Cernunnos
nnRico
Cernunnos
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 88L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
8,327
490
6,992
12,912
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
11
1 / 2 / 2
7,236
426
5,893
11,781
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
Jake_OR95
Poseidon
16
4 / 3 / 3
9,541
561
11,262
7,679
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 2
6,898
406
5,172
10,764
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
WomTithe
Charybdis
12
0 / 5 / 4
7,642
450
6,820
12,218
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dazu
Morgan Le Fay
17
5 / 1 / 3
10,215
601
6,808
8,052
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
14
1 / 2 / 6
8,924
525
4,042
13,376
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Weedow69
Arachne
16
3 / 2 / 6
9,416
554
11,578
14,277
11,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 3
8,266
486
6,375
11,979
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
nnRico
Cernunnos
17
6 / 2 / 2
10,107
595
11,188
13,899
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
18
18
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dazu
Morgan Le Fay
5
1
3
6.5
L
4
4
0
1
L
Sylvanus
1
2
2
1
L
Poseidon
Jake_OR95
Poseidon
4
3
3
1.83
W
Sobek
1
2
6
2
L
0
4
2
0.25
W
Arachne
Weedow69
Arachne
3
2
6
3
L
Charybdis
WomTithe
Charybdis
0
5
4
0.4
W
3
2
3
2.25
W
Cernunnos
nnRico
Cernunnos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,139
Damage
39,991
55,354
Taken
61,583
26,063
Mitigated
37,776
14,443
Healing
26,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dazu
Morgan Le Fay
6,808
889
88
2,613
8,052
4,762
567
2,939
5,113
81,880
0
L
6,992
996
0
2,559
12,912
4,257
0
2,635
10,277
0
57,726
L
Sylvanus
5,893
2,315
930
3,540
11,781
7,451
0
3,633
8,148
23,780
0
L
Poseidon
Jake_OR95
Poseidon
11,262
567
0
852
7,679
2,463
0
3,147
4,532
76,561
0
W
Sobek
4,042
398
629
4,497
13,376
12,376
60
5,083
8,293
29,325
0
L
5,172
1,241
0
3,631
10,764
8,495
0
27
10,737
0
28,714
W
Arachne
Weedow69
Arachne
11,578
7,424
0
7,632
14,277
11,238
68
3,518
10,759
0
49,847
L
Charybdis
WomTithe
Charybdis
6,820
3,346
0
2,931
12,218
3,397
0
1,408
10,810
0
46,804
W
6,375
2,187
0
5,057
11,979
3,812
309
2,195
9,784
0
49,142
W
Cernunnos
nnRico
Cernunnos
11,188
6,825
0
6,278
13,899
5,588
1,130
3,420
10,479
0
82,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
46,928
456
Minions Killed
488
0
Camps Cleared
0
1,535,094
Distance Traveled
1,716,361
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,215
601
134
8
0
340,205
3
L
Pele
8,327
490
102
6
0
346,512
4
L
Sylvanus
7,236
426
28
2
0
328,844
5
L
Poseidon
9,541
561
161
9
0
342,105
6
W
Sobek
8,924
525
50
3
0
352,146
10
L
Bellona
6,898
406
80
5
0
221,450
1
W
Arachne
9,416
554
76
4
0
359,172
3
L
Charybdis
7,642
450
85
5
0
296,183
4
W
Bastet
8,266
486
77
5
0
369,879
1
W
Cernunnos
10,107
595
151
9
0
294,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role