Player Matchup

Izanami
Izanami
DarkHawk404
Izanami
Level 135
God Stats
26W - 8L
1,870 SR
Queue Stats
742W - 423L
1,747 Elo+
Solo
Anubis
Anubis
TylerPerryPirate
Anubis
Level 85
God Stats
13W - 11L
1,704 SR
Queue Stats
217W - 218L
1,674 Elo+
Solo
Cthulhu
Cthulhu
WF Jackie Moon
Cthulhu
Level 160
God Stats
1W - 1L
1,185 SR
Queue Stats
91W - 100L
1,621 Elo+
Solo
Team Averages
Level 127
1,586 SR
1,681 Elo+

VS

Team Averages
Level 107
1,419 SR
1,573 Elo+
Shiva
Shiva
Metalink55
Shiva
Level 126
God Stats
0W - 2L
1,144 SR
Queue Stats
8W - 12L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
Syn_SIayerz
Ne Zha
Level 106
God Stats
2W - 1L
1,613 SR
Queue Stats
76W - 76L
1,645 Elo+
Solo
Merlin
Merlin
googlemebruh
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkHawk404
Izanami
13
6 / 1 / 7
8,284
828
8,701
6,947
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 8
8,245
825
7,521
6,310
2,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 10
7,560
756
8,593
8,613
6,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
2 / 6 / 0
6,379
638
5,450
12,327
8,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
10
0 / 5 / 1
5,845
585
5,142
8,742
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
10
0 / 4 / 1
5,916
592
6,615
7,087
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarkHawk404
Izanami
6
1
7
9.5
L
Shiva
2
6
0
0.33
L
Ne Zha
0
5
1
0.1
W
7
1
8
11
W
2
0
10
7
L
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,815
Damage
17,207
21,870
Taken
28,156
11,088
Mitigated
13,534
9,439
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarkHawk404
Izanami
8,701
5,755
0
2,602
6,947
2,493
1,265
1,790
5,070
0
33,498
L
Shiva
5,450
1,015
465
675
12,327
8,311
0
6,914
5,413
0
11,378
L
Ne Zha
5,142
729
0
2,238
8,742
3,379
0
4,102
4,640
0
16,307
W
7,521
223
132
3,411
6,310
2,502
412
2,018
4,177
25,635
0
W
8,593
266
47
3,247
8,613
6,093
0
3,226
5,093
21,530
0
L
Merlin
6,615
627
0
614
7,087
1,844
0
5,478
1,609
23,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
18,140
128
Minions Killed
82
7
Camps Cleared
2
557,305
Distance Traveled
517,352
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,284
828
57
6
5
182,682
2
L
Shiva
6,379
638
21
2
0
181,372
5
L
Ne Zha
5,845
585
19
2
0
174,043
3
W
Anubis
8,245
825
36
4
1
172,019
2
W
Cthulhu
7,560
756
35
4
1
202,604
2
L
Merlin
5,916
592
42
4
2
161,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role