Player Matchup

Thanatos
Thanatos
FTWJulio
Thanatos
Level 40
God Stats
12W - 6L
1,628 SR
Queue Stats
43W - 52L
1,435 Elo+
Solo
Amaterasu
Amaterasu
GenericName2
Amaterasu
Level 31
God Stats
2W - 2L
1,691 SR
Queue Stats
82W - 75L
1,498 Elo+
Solo
Ganesha
Ganesha
Juicy_Yeet-
Ganesha
Level 109
God Stats
2W - 1L
1,932 SR
Queue Stats
103W - 96L
1,570 Elo+
Party 2
Anhur
Anhur
boliak27
Anhur
Level 8
God Stats
1W - 1L
1,771 SR
Queue Stats
33W - 15L
1,678 Elo+
Party 2
Agni
Agni
uphr
Agni
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 106L
1,521 Elo+
Solo
Team Averages
Level 46
1,704 SR
1,540 Elo+

VS

Team Averages
Level 67
1,507 SR
1,554 Elo+
Da Ji
Da Ji
EwWeeb
Da Ji
Level 31
God Stats
12W - 10L
1,471 SR
Queue Stats
130W - 150L
1,541 Elo+
Party 3
Sylvanus
Sylvanus
HoyoBoyo
Sylvanus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 108L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NiiChan-Im-Stuck
Morgan Le Fay
Level 127
God Stats
13W - 19L
1,228 SR
Queue Stats
163W - 180L
1,541 Elo+
Party 3
Charybdis
Charybdis
TomboySupremacy
Charybdis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,735 Elo+
Party 1
Bellona
Bellona
ZenoToaster
Bellona
Level 47
God Stats
6W - 1L
1,837 SR
Queue Stats
166W - 136L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FTWJulio
Thanatos
11
3 / 6 / 2
6,895
530
4,262
8,992
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
GenericName2
Amaterasu
15
7 / 2 / 1
8,683
668
8,023
14,284
10,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Juicy_Yeet-
Ganesha
10
0 / 3 / 10
6,571
505
4,641
10,904
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
boliak27
Anhur
11
2 / 6 / 2
6,947
534
6,299
9,562
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
uphr
Agni
11
2 / 6 / 5
7,190
553
7,098
9,467
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EwWeeb
Da Ji
12
4 / 6 / 5
7,248
558
4,404
8,549
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
HoyoBoyo
Sylvanus
14
7 / 1 / 10
8,414
647
9,330
9,404
8,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
NiiChan-Im-Stuck
Morgan Le Fay
12
3 / 4 / 3
7,279
560
7,786
8,334
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
TomboySupremacy
Charybdis
15
4 / 1 / 5
8,539
657
7,353
9,460
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ZenoToaster
Bellona
12
5 / 3 / 3
7,740
595
10,356
11,742
9,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
14
Kills
23
23
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
EwWeeb
Da Ji
4
6
5
1.08
L
Thanatos
FTWJulio
Thanatos
3
6
2
0.67
L
Amaterasu
GenericName2
Amaterasu
7
2
1
3.75
W
Sylvanus
HoyoBoyo
Sylvanus
7
1
10
12
L
Ganesha
Juicy_Yeet-
Ganesha
0
3
10
1.67
W
Morgan Le Fay
NiiChan-Im-Stuck
Morgan Le Fay
3
4
3
1.13
W
Charybdis
TomboySupremacy
Charybdis
4
1
5
6.5
W
Bellona
ZenoToaster
Bellona
5
3
3
2.17
L
Anhur
boliak27
Anhur
2
6
2
0.5
L
Agni
uphr
Agni
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,323
Damage
39,229
53,209
Taken
47,489
26,937
Mitigated
26,323
20,312
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
EwWeeb
Da Ji
4,404
845
0
1,765
8,549
2,358
0
1,877
6,672
0
27,975
L
Thanatos
FTWJulio
Thanatos
4,262
1,443
0
6,958
8,992
3,477
0
2,817
6,175
0
39,431
L
Amaterasu
GenericName2
Amaterasu
8,023
4,164
0
8,226
14,284
10,324
0
2,441
11,843
0
51,826
W
Sylvanus
HoyoBoyo
Sylvanus
9,330
3,301
1,028
2,687
9,404
8,958
0
3,170
6,234
33,975
10,984
L
Ganesha
Juicy_Yeet-
Ganesha
4,641
289
0
1,525
10,904
9,123
0
4,483
6,421
13,717
0
W
Morgan Le Fay
NiiChan-Im-Stuck
Morgan Le Fay
7,786
631
0
1,327
8,334
2,762
202
3,396
4,938
46,296
0
W
Charybdis
TomboySupremacy
Charybdis
7,353
3,295
0
4,955
9,460
2,406
1,430
830
8,630
0
64,063
W
Bellona
ZenoToaster
Bellona
10,356
3,360
0
4,221
11,742
9,839
118
2,466
9,276
0
40,690
L
Anhur
boliak27
Anhur
6,299
2,888
0
2,083
9,562
1,349
0
2,722
6,840
0
36,777
L
Agni
uphr
Agni
7,098
433
0
1,520
9,467
2,664
0
3,488
5,979
36,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,286
Gold Earned
39,220
351
Minions Killed
389
0
Camps Cleared
0
1,351,292
Distance Traveled
1,320,085
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,248
558
57
4
0
294,049
1
L
Thanatos
6,895
530
75
6
0
279,614
0
L
Amaterasu
8,683
668
117
9
0
299,145
5
W
Sylvanus
8,414
647
64
5
0
226,401
2
L
Ganesha
6,571
505
3
0
0
272,017
2
W
Morgan Le Fay
7,279
560
70
5
0
250,831
4
W
Charybdis
8,539
657
117
9
0
258,534
3
W
Bellona
7,740
595
81
6
0
290,270
3
L
Anhur
6,947
534
78
6
0
240,104
1
L
Agni
7,190
553
78
6
0
260,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role