Player Matchup

Chronos
Chronos
Gold III
zStayGucci
Chronos
Gold III
Level 124
God Stats
1W - 1L
1,844 SR
Queue Stats
54W - 61L
1,799 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,844 SR
1,799 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 44
1,697 SR
1,666 MMR
Ullr
Ullr
Gold V
yNat
Ullr
Gold V
Level 44
God Stats
4W - 2L
1,697 SR
Queue Stats
16W - 12L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
zStayGucci
Chronos
10
0 / 2 / 0
4,949
825
1,138
4,818
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetBakasuraKaliAh Muzen CabLoki

VS

Bans
HadesBellonaSkadiGilgameshSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
yNat
Ullr
11
2 / 0 / 0
5,978
996
3,606
3,115
1,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
yNat
Ullr
2
0
0
2
L
Chronos
zStayGucci
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,138
Damage
3,606
4,818
Taken
3,115
2,348
Mitigated
1,160
702
Healing
630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
yNat
Ullr
3,606
1,359
0
630
3,115
1,160
0
1,401
1,714
0
30,208
L
Chronos
zStayGucci
Chronos
1,138
684
0
702
4,818
2,348
0
76
4,742
18,962
2,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,949
Gold Earned
5,978
48
Minions Killed
64
2
Camps Cleared
4
110,261
Distance Traveled
115,395
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,978
996
64
11
4
115,395
0
L
Chronos
4,949
825
48
8
2
110,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role