Player Matchup

Awilix
Awilix
Diamond II
Apper
Awilix
Diamond II
Level 157
God Stats
149W - 68L
1,746 SR
Queue Stats
237W - 192L
2,295 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond IV
DaddyDarkAura
Baba Yaga
Diamond IV
Level 160
God Stats
4W - 2L
1,576 SR
Queue Stats
236W - 220L
2,170 MMR
Solo
Bacchus
Bacchus
Diamond I
FallenExcaIibur
Bacchus
Diamond I
Level 100
God Stats
36W - 27L
1,666 SR
Queue Stats
111W - 95L
2,536 MMR
Solo
Bellona
Bellona
Diamond III
TheOTP
Bellona
Diamond III
Level 67
God Stats
55W - 46L
1,654 SR
Queue Stats
110W - 108L
2,237 MMR
Party 1
Skadi
Skadi
Masters
Zapman
Skadi
Masters
Level 160
God Stats
11W - 8L
1,268 SR
Queue Stats
796W - 753L
2,762 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,582 SR
2,400 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,646 SR
2,286 MMR
Ares
Ares
Diamond V
 
Ares
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
Eatzz
Mercury
Masters
Level 156
God Stats
55W - 33L
1,810 SR
Queue Stats
854W - 818L
2,493 MMR
Solo
Cupid
Cupid
Masters
LegendaryVin
Cupid
Masters
Level 160
God Stats
135W - 111L
1,710 SR
Queue Stats
559W - 483L
2,594 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Mоrf
Tsukuyomi
Diamond II
Level 127
God Stats
6W - 10L
1,442 SR
Queue Stats
190W - 179L
2,393 MMR
Solo
Agni
Agni
Diamond I
Z0rd10nAL
Agni
Diamond I
Level 126
God Stats
27W - 13L
1,765 SR
Queue Stats
97W - 74L
2,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Apper
Awilix
19
7 / 8 / 3
12,110
550
11,444
19,001
8,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
DaddyDarkAura
Baba Yaga
18
1 / 6 / 3
11,777
535
9,111
15,722
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 9
10,418
474
9,050
23,612
34,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
TheOTP
Bellona
17
5 / 8 / 2
11,646
529
10,349
23,605
23,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Zapman
Skadi
20
5 / 4 / 1
13,091
595
17,998
18,316
7,635
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
NemesisArtioAtlasCliodhna

VS

Bans
ThothSerqetBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 3 / 15
11,666
530
9,284
23,349
26,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Eatzz
Mercury
20
13 / 4 / 9
15,009
682
22,904
23,037
11,282
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 5 / 5
12,909
587
13,448
18,605
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Mоrf
Tsukuyomi
20
8 / 4 / 10
14,076
640
18,893
18,954
11,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
20
6 / 3 / 13
12,738
579
15,936
8,127
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
19
Kills
33
34
Deaths
19
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
15
3.17
L
Awilix
Apper
Awilix
7
8
3
1.06
L
Baba Yaga
DaddyDarkAura
Baba Yaga
1
6
3
0.42
W
Mercury
Eatzz
Mercury
13
4
9
4.38
L
1
8
9
0.69
W
4
5
5
1.3
W
Tsukuyomi
Mоrf
Tsukuyomi
8
4
10
3.25
L
Bellona
TheOTP
Bellona
5
8
2
0.75
W
Agni
6
3
13
4.17
L
Skadi
Zapman
Skadi
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,952
Damage
80,465
100,256
Taken
92,072
81,688
Mitigated
59,286
17,634
Healing
28,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,284
924
0
4,550
23,349
26,642
179
7,290
16,059
25,599
0
L
Awilix
Apper
Awilix
11,444
4,459
0
730
19,001
8,205
0
4,427
14,574
0
78,433
L
Baba Yaga
DaddyDarkAura
Baba Yaga
9,111
702
0
2,629
15,722
7,636
0
6,422
9,300
91,204
0
W
Mercury
Eatzz
Mercury
22,904
15,364
0
4,781
23,037
11,282
1,375
4,582
17,790
0
154,387
L
9,050
622
0
2,096
23,612
34,315
0
7,394
16,218
18,887
0
W
13,448
8,896
596
7,788
18,605
6,115
2,614
1,816
16,789
0
102,961
W
Tsukuyomi
Mоrf
Tsukuyomi
18,893
5,649
0
9,697
18,954
11,918
1,008
2,806
16,148
0
97,549
L
Bellona
TheOTP
Bellona
10,349
4,492
0
4,758
23,605
23,897
112
5,692
17,913
0
65,294
W
Agni
15,936
1,060
0
1,432
8,127
3,329
770
2,461
5,666
98,979
0
L
Skadi
Zapman
Skadi
17,998
8,194
0
7,421
18,316
7,635
2,768
1,377
16,939
0
129,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,042
Gold Earned
66,398
654
Minions Killed
706
0
Camps Cleared
0
2,123,164
Distance Traveled
2,387,650
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,666
530
19
1
0
470,685
6
L
Awilix
12,110
550
114
5
0
443,057
3
L
Baba Yaga
11,777
535
172
8
0
420,770
9
W
Mercury
15,009
682
175
8
0
565,146
3
L
Bacchus
10,418
474
24
1
0
416,667
11
W
Cupid
12,909
587
176
8
0
426,664
2
W
Tsukuyomi
14,076
640
179
8
0
482,154
3
L
Bellona
11,646
529
137
6
0
440,135
0
W
Agni
12,738
579
157
7
0
443,001
14
L
Skadi
13,091
595
207
9
0
402,535
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role