Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ALNDG
Cernunnos
Level 122
God Stats
4W - 8L
1,329 SR
Queue Stats
346W - 354L
1,432 Elo+
Party 3
Heimdallr
Heimdallr
EWoC Monkey
Heimdallr
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
118W - 138L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Fevec
Cthulhu
Level 42
God Stats
30W - 29L
1,422 SR
Queue Stats
69W - 88L
1,363 Elo+
Party 3
Vulcan
Vulcan
Mustangmike09
Vulcan
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
69W - 69L
1,504 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,435 Elo+

VS

Team Averages
Level 31
1,524 SR
1,370 Elo+
Gilgamesh
Gilgamesh
Ghallileo
Gilgamesh
Level 34
God Stats
13W - 12L
1,430 SR
Queue Stats
615W - 700L
1,408 Elo+
Party 1
Hou Yi
Hou Yi
ImHavingProbs
Hou Yi
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Janus
Janus
Thedeityofice
Janus
Level 39
God Stats
6W - 6L
1,449 SR
Queue Stats
24W - 54L
1,306 Elo+
Solo
Ganesha
Ganesha
jarjarbinx97
Ganesha
Level 44
God Stats
6W - 4L
1,740 SR
Queue Stats
72W - 90L
1,429 Elo+
Party 2
Thor
Thor
rottenbones7340
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 277L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
10 / 2 / 5
13,385
669
9,038
13,813
5,985
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ALNDG
Cernunnos
18
6 / 1 / 6
11,636
582
10,503
14,564
5,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
EWoC Monkey
Heimdallr
17
6 / 3 / 8
11,789
589
11,745
12,347
5,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Fevec
Cthulhu
16
3 / 4 / 12
10,649
532
9,444
14,205
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 4 / 9
12,033
602
20,186
11,559
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ghallileo
Gilgamesh
12
3 / 7 / 5
8,281
414
8,832
16,244
12,535
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 5
7,541
377
7,161
9,616
2,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 8 / 3
10,605
530
13,326
15,020
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
jarjarbinx97
Ganesha
12
0 / 7 / 8
8,224
411
5,208
21,258
16,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 13 / 3
7,161
358
5,637
16,542
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
35
Kills
13
14
Deaths
36
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
2
5
6.25
W
Cernunnos
ALNDG
Cernunnos
6
1
6
9
W
Heimdallr
EWoC Monkey
Heimdallr
6
3
8
3.33
W
Cthulhu
Fevec
Cthulhu
3
4
12
2.25
L
Gilgamesh
Ghallileo
Gilgamesh
3
7
5
0.79
L
1
1
5
3.5
W
10
4
9
3.63
L
8
8
3
1.19
L
Ganesha
jarjarbinx97
Ganesha
0
7
8
0.57
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,916
Damage
40,164
66,488
Taken
78,680
35,702
Mitigated
38,764
25,246
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,038
2,045
0
7,218
13,813
5,985
2,580
1,988
11,773
0
105,763
W
Cernunnos
ALNDG
Cernunnos
10,503
5,719
204
9,108
14,564
5,556
4,801
2,345
11,645
0
97,163
W
Heimdallr
EWoC Monkey
Heimdallr
11,745
3,830
0
1,425
12,347
5,088
6,865
3,347
8,838
0
68,669
W
Cthulhu
Fevec
Cthulhu
9,444
593
563
3,896
14,205
14,414
463
5,620
8,415
22,511
0
L
Gilgamesh
Ghallileo
Gilgamesh
8,832
1,997
0
1,622
16,244
12,535
70
4,960
11,094
0
33,765
L
7,161
2,307
0
3,340
9,616
2,324
774
4,549
5,049
0
35,443
W
20,186
7,970
136
2,696
11,559
4,659
1,203
4,556
6,779
74,960
0
L
13,326
518
0
1,540
15,020
3,710
666
6,666
8,200
55,944
0
L
Ganesha
jarjarbinx97
Ganesha
5,208
522
0
2,849
21,258
16,476
141
8,714
12,430
19,766
0
L
5,637
1,297
0
1,456
16,542
3,719
0
4,139
12,277
0
21,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,492
Gold Earned
41,812
584
Minions Killed
263
0
Camps Cleared
0
1,902,294
Distance Traveled
1,886,605
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,385
669
174
9
0
447,421
6
W
Cernunnos
11,636
582
131
7
0
344,059
4
W
Heimdallr
11,789
589
126
6
0
365,207
4
W
Cthulhu
10,649
532
34
2
0
372,867
7
L
Gilgamesh
8,281
414
48
2
0
462,950
5
L
Hou Yi
7,541
377
75
4
0
359,036
4
W
Vulcan
12,033
602
119
6
0
372,740
2
L
Janus
10,605
530
98
5
0
350,811
5
L
Ganesha
8,224
411
2
0
0
372,668
5
L
Thor
7,161
358
40
2
0
341,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role