Player Matchup

Neith
Neith
Allistor
Neith
Level 127
God Stats
44W - 58L
1,553 SR
Queue Stats
311W - 315L
1,586 Elo+
Solo
Baba Yaga
Baba Yaga
DrTrace3
Baba Yaga
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
369W - 379L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
Untoleratedd
Cthulhu
Level 160
God Stats
52W - 54L
1,553 SR
Queue Stats
380W - 381L
1,517 Elo+
Solo
Mercury
Mercury
Vanilla_Froyo
Mercury
Level 108
God Stats
27W - 18L
1,739 SR
Queue Stats
230W - 244L
1,517 Elo+
Solo
Zeus
Zeus
itsmitchyabish
Zeus
Level 107
God Stats
7W - 4L
1,344 SR
Queue Stats
272W - 263L
1,575 Elo+
Party 2
Team Averages
Level 131
1,538 SR
1,550 Elo+

VS

Team Averages
Level 106
1,699 SR
1,573 Elo+
Vulcan
Vulcan
EAH1997
Vulcan
Level 124
God Stats
7W - 12L
1,500 SR
Queue Stats
861W - 829L
1,514 Elo+
Party 3
Hades
Hades
GazapoSH
Hades
Level 145
God Stats
67W - 33L
1,808 SR
Queue Stats
843W - 808L
1,495 Elo+
Party 3
Hun Batz
Hun Batz
McMkmc
Hun Batz
Level 68
God Stats
3W - 1L
1,916 SR
Queue Stats
15W - 9L
1,742 Elo+
Solo
Mulan
Mulan
smittyboy135
Mulan
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
263W - 233L
1,612 Elo+
Party 1
Charybdis
Charybdis
wehaveagibby
Charybdis
Level 69
God Stats
2W - 1L
1,773 SR
Queue Stats
232W - 233L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allistor
Neith
20
10 / 0 / 6
12,998
650
9,464
11,564
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
DrTrace3
Baba Yaga
14
1 / 5 / 10
8,929
446
9,122
17,165
14,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Untoleratedd
Cthulhu
17
5 / 2 / 2
10,539
527
11,267
15,264
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
20
6 / 5 / 12
11,919
596
15,169
15,995
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 3 / 2
11,193
560
17,147
12,178
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EAH1997
Vulcan
18
4 / 5 / 1
11,212
561
8,599
12,117
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
GazapoSH
Hades
17
2 / 3 / 2
10,431
522
7,620
16,759
10,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
McMkmc
Hun Batz
18
5 / 10 / 4
11,411
571
12,156
22,112
9,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 7 / 6
9,572
479
10,889
22,942
14,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
wehaveagibby
Charybdis
15
3 / 6 / 1
9,630
482
9,777
14,569
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
31
Kills
15
15
Deaths
31
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Allistor
Neith
10
0
6
13
W
Baba Yaga
DrTrace3
Baba Yaga
1
5
10
1.2
L
Vulcan
EAH1997
Vulcan
4
5
1
0.9
L
Hades
GazapoSH
Hades
2
3
2
1
L
Hun Batz
McMkmc
Hun Batz
5
10
4
0.7
W
Cthulhu
Untoleratedd
Cthulhu
5
2
2
3
W
Mercury
6
5
12
2.4
W
9
3
2
3.33
L
1
7
6
0.57
L
Charybdis
wehaveagibby
Charybdis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,169
Damage
49,041
72,166
Taken
88,499
45,603
Mitigated
43,440
16,261
Healing
28,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Allistor
Neith
9,464
2,619
0
4,393
11,564
6,408
631
4,435
7,129
0
87,294
W
Baba Yaga
DrTrace3
Baba Yaga
9,122
746
0
2,654
17,165
14,964
429
2,888
14,277
35,855
3,594
L
Vulcan
EAH1997
Vulcan
8,599
2,523
117
3,380
12,117
5,038
0
2,391
9,726
72,624
0
L
Hades
GazapoSH
Hades
7,620
2,188
319
8,932
16,759
10,193
0
8,007
7,993
73,842
0
L
Hun Batz
McMkmc
Hun Batz
12,156
5,636
0
6,419
22,112
9,127
0
5,994
15,882
0
86,080
W
Cthulhu
Untoleratedd
Cthulhu
11,267
1,821
0
5,121
15,264
15,237
1,039
5,174
10,090
61,779
0
W
Mercury
15,169
9,692
0
330
15,995
6,051
0
3,377
12,618
0
101,130
W
17,147
4,291
0
3,763
12,178
2,943
742
345
11,833
82,475
0
L
10,889
1,596
301
4,924
22,942
14,135
0
10,420
12,522
0
45,885
L
Charybdis
wehaveagibby
Charybdis
9,777
5,441
0
4,137
14,569
4,947
0
9,119
5,450
0
59,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,578
Gold Earned
52,256
638
Minions Killed
626
0
Camps Cleared
0
1,940,634
Distance Traveled
1,844,093
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,998
650
167
8
0
360,361
3
W
Baba Yaga
8,929
446
52
3
0
359,271
3
L
Vulcan
11,212
561
133
7
0
387,947
6
L
Hades
10,431
522
162
8
0
359,991
6
L
Hun Batz
11,411
571
145
7
0
396,499
3
W
Cthulhu
10,539
527
118
6
0
387,273
2
W
Mercury
11,919
596
163
8
0
464,137
1
W
Zeus
11,193
560
138
7
0
369,592
5
L
Mulan
9,572
479
65
3
0
369,292
3
L
Charybdis
9,630
482
121
6
0
330,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role