Player Matchup

Horus
Horus
KeFu-96-
Horus
Level 149
God Stats
5W - 4L
1,358 SR
Queue Stats
208W - 178L
1,521 Elo+
Party 1
Agni
Agni
NiluPainter1710
Agni
Level 137
God Stats
11W - 5L
1,482 SR
Queue Stats
356W - 311L
1,587 Elo+
Party 1
Mulan
Mulan
Thefury229143
Mulan
Level 95
God Stats
1W - 3L
1,386 SR
Queue Stats
277W - 257L
1,543 Elo+
Party 1
Medusa
Medusa
jomugue
Medusa
Level 106
God Stats
12W - 6L
1,501 SR
Queue Stats
38W - 28L
1,465 Elo+
Party 1
Bacchus
Bacchus
kire_91
Bacchus
Level 156
God Stats
8W - 2L
1,570 SR
Queue Stats
126W - 104L
1,511 Elo+
Party 1
Team Averages
Level 129
1,459 SR
1,526 Elo+

VS

Team Averages
Level 135
1,577 SR
1,545 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CountessTepes
Neith
Level 123
God Stats
20W - 22L
1,521 SR
Queue Stats
31W - 33L
1,542 Elo+
Party 2
Thor
Thor
No10-Akhy
Thor
Level 118
God Stats
3W - 1L
1,865 SR
Queue Stats
40W - 43L
1,708 Elo+
Solo
Nu Wa
Nu Wa
Reubanzki
Nu Wa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KeFu-96-
Horus
12
0 / 1 / 7
6,707
479
3,425
10,648
9,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 2 / 3
8,297
593
8,782
7,110
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 3
8,255
590
8,291
10,992
7,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
jomugue
Medusa
14
5 / 0 / 3
8,168
583
8,623
6,700
2,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
kire_91
Bacchus
13
5 / 0 / 5
7,830
559
6,095
8,194
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 0
6,930
495
5,549
10,757
9,168
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
 
Khepri
9
0 / 4 / 1
5,912
422
2,228
10,319
6,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 0
6,144
439
5,028
8,775
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
10
0 / 4 / 0
5,994
428
1,874
10,281
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Reubanzki
Nu Wa
12
2 / 4 / 0
6,920
494
7,646
6,338
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
20
Kills
3
3
Deaths
21
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
L
Khepri
 
Khepri
0
4
1
0.13
L
0
6
0
0
W
Horus
KeFu-96-
Horus
0
1
7
3.5
W
6
2
3
3.75
L
Thor
0
4
0
0
L
Nu Wa
Reubanzki
Nu Wa
2
4
0
0.5
W
4
0
3
5.5
W
Medusa
jomugue
Medusa
5
0
3
6.5
W
Bacchus
kire_91
Bacchus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
22,325
43,644
Taken
46,470
25,923
Mitigated
23,192
19,322
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,549
289
0
3,995
10,757
9,168
0
3,223
7,534
41,568
0
L
Khepri
 
Khepri
2,228
76
908
1,419
10,319
6,651
0
3,846
6,473
21,760
0
L
5,028
1,776
0
1,278
8,775
1,926
0
954
7,821
0
38,876
W
Horus
KeFu-96-
Horus
3,425
1,383
1,991
4,322
10,648
9,394
36
3,055
7,593
0
20,628
W
8,782
1,100
162
1,705
7,110
2,226
374
3,497
3,613
54,842
0
L
Thor
1,874
235
0
3,847
10,281
3,271
0
3,186
7,095
0
36,297
L
Nu Wa
Reubanzki
Nu Wa
7,646
813
0
660
6,338
2,176
0
3,668
2,670
46,321
0
W
8,291
1,227
0
4,179
10,992
7,398
0
5,199
5,793
0
43,962
W
Medusa
jomugue
Medusa
8,623
4,133
0
3,444
6,700
2,259
0
1,469
5,231
0
57,482
W
Bacchus
kire_91
Bacchus
6,095
825
0
3,519
8,194
4,646
0
2,203
5,991
42,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
31,900
424
Minions Killed
349
0
Camps Cleared
0
1,344,661
Distance Traveled
1,192,130
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,930
495
76
5
0
231,646
2
L
Khepri
5,912
422
33
2
0
240,785
4
L
Neith
6,144
439
77
6
0
213,274
0
W
Horus
6,707
479
26
2
0
287,162
4
W
Agni
8,297
593
112
8
0
271,320
1
L
Thor
5,994
428
68
5
0
274,269
0
L
Nu Wa
6,920
494
95
7
0
232,156
1
W
Mulan
8,255
590
101
7
0
247,621
4
W
Medusa
8,168
583
107
8
0
269,714
3
W
Bacchus
7,830
559
78
6
0
268,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role