Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver V
Dontb3an00b
Bellona
Silver V
Level 63
God Stats
66W - 56L
1,566 SR
Queue Stats
143W - 178L
597 MMR
Solo
Izanami
Izanami
Silver II
G0JIЯA
Izanami
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,114 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
TTVRLHighSchool
Zhong Kui
Silver V
Level 94
God Stats
11W - 17L
1,740 SR
Queue Stats
170W - 227L
538 MMR
Solo
Vulcan
Vulcan
Silver V
guvarurt
Vulcan
Silver V
Level 158
God Stats
23W - 25L
1,494 SR
Queue Stats
359W - 412L
569 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,560 SR
864 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,585 SR
780 MMR
Loki
Loki
Bronze IV
GUSPAVOYT
Loki
Bronze IV
Level 63
God Stats
9W - 8L
1,399 SR
Queue Stats
31W - 65L
15 MMR
Solo
Danzaburou
Danzaburou
Gold III
HummusDip
Danzaburou
Gold III
Level 127
God Stats
56W - 37L
1,639 SR
Queue Stats
276W - 273L
1,190 MMR
Solo
Jormungandr
Jormungandr
Bronze I
Mistershadow122
Jormungandr
Bronze I
Level 117
God Stats
7W - 7L
1,402 SR
Queue Stats
620W - 654L
401 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
marco72005
Sun Wukong
Silver I
Level 80
God Stats
6W - 1L
1,704 SR
Queue Stats
118W - 120L
1,125 MMR
Solo
Chronos
Chronos
Gold V
pr픢st픬n
Chronos
Gold V
Level 89
God Stats
1W - 0L
1,780 SR
Queue Stats
79W - 74L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
5 / 8 / 4
13,177
471
18,714
24,632
8,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Dontb3an00b
Bellona
20
4 / 4 / 1
13,764
492
28,562
36,923
44,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
G0JIЯA
Izanami
20
4 / 7 / 2
14,220
508
21,445
24,920
8,526
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TTVRLHighSchool
Zhong Kui
17
2 / 6 / 2
11,550
413
11,064
25,710
31,998
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vulcan
guvarurt
Vulcan
17
0 / 7 / 3
10,936
391
18,956
14,927
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothMedusaBakasura

VS

Bans
AgniAtlasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 5 / 8
16,000
571
15,600
28,387
11,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
HummusDip
Danzaburou
20
12 / 3 / 6
17,735
633
30,011
29,449
14,008
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Mistershadow122
Jormungandr
20
4 / 0 / 14
13,400
479
10,603
20,751
28,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
marco72005
Sun Wukong
20
2 / 3 / 8
15,627
558
17,202
33,518
31,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
pr픢st픬n
Chronos
20
5 / 4 / 8
16,926
605
21,527
29,210
12,986
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
15
Kills
32
32
Deaths
15
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
8
4
0.88
L
Bellona
Dontb3an00b
Bellona
4
4
1
1.13
L
Izanami
G0JIЯA
Izanami
4
7
2
0.71
W
Loki
9
5
8
2.6
W
Danzaburou
HummusDip
Danzaburou
12
3
6
5
W
Jormungandr
Mistershadow122
Jormungandr
4
0
14
11
L
Zhong Kui
TTVRLHighSchool
Zhong Kui
2
6
2
0.5
L
Vulcan
guvarurt
Vulcan
0
7
3
0.21
W
Sun Wukong
marco72005
Sun Wukong
2
3
8
2
W
Chronos
pr픢st픬n
Chronos
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,741
Damage
94,943
127,112
Taken
141,315
98,082
Mitigated
98,902
29,337
Healing
56,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
18,714
2,228
0
6,436
24,632
8,680
15
3,885
20,747
0
100,168
L
Bellona
Dontb3an00b
Bellona
28,562
4,312
0
8,540
36,923
44,345
82
7,155
29,768
20,319
92,952
L
Izanami
G0JIЯA
Izanami
21,445
13,424
0
8,847
24,920
8,526
978
9,018
15,902
0
142,703
W
Loki
15,600
3,491
0
8,850
28,387
11,561
0
5,796
22,481
0
107,641
W
Danzaburou
HummusDip
Danzaburou
30,011
15,122
0
15,541
29,449
14,008
2,248
10,288
18,717
0
189,236
W
Jormungandr
Mistershadow122
Jormungandr
10,603
2,692
0
4,027
20,751
28,661
552
7,737
12,818
44,026
5,334
L
Zhong Kui
TTVRLHighSchool
Zhong Kui
11,064
922
700
3,064
25,710
31,998
195
9,474
16,236
51,037
0
L
Vulcan
guvarurt
Vulcan
18,956
6,872
0
1,750
14,927
4,533
358
1,640
13,287
79,013
0
W
Sun Wukong
marco72005
Sun Wukong
17,202
3,283
0
14,705
33,518
31,686
589
6,081
27,395
0
113,178
W
Chronos
pr픢st픬n
Chronos
21,527
11,125
0
13,546
29,210
12,986
6,621
7,945
21,159
154,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,647
Gold Earned
79,688
747
Minions Killed
917
0
Camps Cleared
0
2,597,838
Distance Traveled
2,905,103
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,177
471
136
5
0
564,864
7
L
Bellona
13,764
492
190
7
0
518,720
2
L
Izanami
14,220
508
219
8
0
491,386
7
W
Loki
16,000
571
157
6
0
621,013
9
W
Danzaburou
17,735
633
244
9
0
561,372
4
W
Jormungandr
13,400
479
69
2
0
596,997
10
L
Zhong Kui
11,550
413
60
2
0
484,376
2
L
Vulcan
10,936
391
142
5
0
538,492
12
W
Sun Wukong
15,627
558
209
7
0
534,963
9
W
Chronos
16,926
605
238
9
0
590,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role