Player Matchup

Bellona
Bellona
Gold V
yNat
Bellona
Gold V
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,591 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 44
1,500 SR
1,591 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,920 SR
1,479 MMR
Chronos
Chronos
Silver I
broadley10314
Chronos
Silver I
Level 148
God Stats
1W - 1L
1,920 SR
Queue Stats
2W - 3L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
yNat
Bellona
14
3 / 1 / 0
8,207
912
6,808
7,788
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabHe BoBakasuraOlorunBastet

VS

Bans
UllrSkadiTsukuyomiHadesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
1 / 3 / 0
7,869
874
5,821
9,791
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
3
0
0.33
W
Bellona
yNat
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,808
Damage
5,821
7,788
Taken
9,791
6,766
Mitigated
6,504
2,858
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
5,821
2,095
0
2,944
9,791
6,504
897
393
9,398
38,256
4,569
W
Bellona
yNat
Bellona
6,808
3,299
0
2,858
7,788
6,766
0
5,412
2,376
0
38,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,207
Gold Earned
7,869
80
Minions Killed
82
4
Camps Cleared
5
180,672
Distance Traveled
175,767
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,869
874
82
9
5
175,767
3
W
Bellona
8,207
912
80
9
4
180,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role