Player Matchup

Terra
Terra
Crisxztian
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 193L
1,352 Elo+
Solo
Thor
Thor
DRSWE3TTOOTH
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,352 Elo+
Party 2
Hachiman
Hachiman
Jaderuss1021
Hachiman
Level 89
God Stats
6W - 19L
1,014 SR
Queue Stats
921W - 1,226L
1,250 Elo+
Solo
Thoth
Thoth
Macebreaker
Thoth
Level 102
God Stats
1W - 8L
1,285 SR
Queue Stats
185W - 215L
1,350 Elo+
Solo
Bakasura
Bakasura
TOTZMCGEE1331
Bakasura
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 126L
1,407 Elo+
Party 2
Team Averages
Level 95
1,360 SR
1,342 Elo+

VS

Team Averages
Level 96
1,418 SR
1,380 Elo+
Pele
Pele
MangekyouxX
Pele
Level 136
God Stats
2W - 0L
1,440 SR
Queue Stats
10W - 7L
1,481 Elo+
Solo
Guan Yu
Guan Yu
PhoenixPersons
Guan Yu
Level 122
God Stats
5W - 4L
1,289 SR
Queue Stats
209W - 255L
1,316 Elo+
Solo
Ymir
Ymir
Zontimja
Ymir
Level 69
God Stats
5W - 2L
1,884 SR
Queue Stats
185W - 214L
1,360 Elo+
Party 1
Anhur
Anhur
schauek847
Anhur
Level 37
God Stats
2W - 2L
1,195 SR
Queue Stats
118W - 126L
1,373 Elo+
Party 1
Chiron
Chiron
temp-834311
Chiron
Level 116
God Stats
4W - 4L
1,281 SR
Queue Stats
410W - 411L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 0 / 15
8,997
750
5,730
5,493
5,256
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 5 / 4
11,098
925
10,204
12,157
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Jaderuss1021
Hachiman
13
0 / 5 / 7
8,098
675
7,112
10,142
3,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 5 / 10
9,165
764
9,894
11,653
4,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
TOTZMCGEE1331
Bakasura
14
3 / 5 / 7
9,267
772
5,004
14,491
6,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
10,378
865
9,337
9,408
3,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 2 / 8
9,921
827
5,241
8,329
8,125
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
15
0 / 5 / 12
9,136
761
9,908
15,821
21,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
16
0 / 3 / 8
9,037
753
1,788
6,031
2,399
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
18
13 / 3 / 5
11,453
954
19,442
10,529
4,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
17
Kills
19
20
Deaths
17
43
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Terra
1
0
15
8.5
L
9
5
4
2.2
L
Hachiman
Jaderuss1021
Hachiman
0
5
7
0.7
L
4
5
10
1.8
W
4
4
7
1.88
W
2
2
8
3
L
Bakasura
TOTZMCGEE1331
Bakasura
3
5
7
1.3
W
Ymir
0
5
12
1.2
W
Anhur
0
3
8
1.33
W
Chiron
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,944
Damage
45,716
53,936
Taken
50,118
24,613
Mitigated
40,867
19,003
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
5,730
566
3,226
1,849
5,493
5,256
0
536
4,957
11,112
0
L
10,204
1,792
1,378
1,483
12,157
5,054
174
3,657
8,500
0
20,488
L
Hachiman
Jaderuss1021
Hachiman
7,112
4,816
1,571
923
10,142
3,955
760
2,218
7,924
0
19,930
L
9,894
1,362
1,214
2,430
11,653
4,213
245
1,698
9,955
19,975
0
W
9,337
2,033
0
410
9,408
3,615
2,870
3,235
6,121
0
27,526
W
5,241
644
1,640
2,262
8,329
8,125
120
1,051
7,228
5,316
9,995
L
Bakasura
TOTZMCGEE1331
Bakasura
5,004
3,567
1,244
3,685
14,491
6,135
446
3,232
11,259
0
9,703
W
Ymir
9,908
1,844
915
890
15,821
21,780
214
5,452
10,177
20,179
0
W
Anhur
1,788
1,287
720
0
6,031
2,399
688
2,210
3,821
0
8,318
W
Chiron
19,442
11,390
4,395
4,106
10,529
4,948
1,043
3,676
6,803
0
36,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,625
Gold Earned
49,925
102
Minions Killed
128
0
Camps Cleared
0
1,049,379
Distance Traveled
1,039,338
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,997
750
5
0
0
227,824
0
L
Thor
11,098
925
20
2
0
188,865
0
L
Hachiman
8,098
675
31
3
0
187,058
0
L
Thoth
9,165
764
27
2
0
203,688
1
W
Pele
10,378
865
35
3
0
229,938
0
W
Guan Yu
9,921
827
14
1
0
158,281
4
L
Bakasura
9,267
772
19
2
0
241,944
0
W
Ymir
9,136
761
19
2
0
212,079
1
W
Anhur
9,037
753
23
2
0
209,597
0
W
Chiron
11,453
954
37
3
0
229,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role