Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JVQUEEN
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 113L
1,554 Elo+
Solo
Amaterasu
Amaterasu
Nadias
Amaterasu
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 189L
1,442 Elo+
Solo
Cliodhna
Cliodhna
chewfer01
Cliodhna
Level 126
God Stats
11W - 13L
1,457 SR
Queue Stats
454W - 422L
1,516 Elo+
Solo
Team Averages
Level 135
1,491 SR
1,502 Elo+

VS

Team Averages
Level 101
1,576 SR
1,521 Elo+
Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Purple_Demon_24
Artio
Level 157
God Stats
2W - 0L
1,549 SR
Queue Stats
99W - 91L
1,471 Elo+
Party 1
Eset
Eset
RoachAntennae
Eset
Level 13
God Stats
4W - 0L
1,805 SR
Queue Stats
12W - 3L
1,629 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheChampionR2
Tsukuyomi
Level 99
God Stats
40W - 37L
1,527 SR
Queue Stats
189W - 230L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 3 / 4
8,028
730
8,460
8,106
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
 
Scylla
14
1 / 5 / 2
7,609
692
2,608
10,251
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JVQUEEN
Cthulhu
15
3 / 4 / 6
8,279
753
7,954
13,437
10,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Nadias
Amaterasu
13
0 / 4 / 10
8,015
729
4,991
15,334
7,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
chewfer01
Cliodhna
16
6 / 4 / 4
9,113
828
14,977
11,062
3,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 3 / 14
8,515
774
8,498
12,230
15,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
 
Neith
13
1 / 1 / 8
7,865
715
5,012
4,852
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 12
8,789
799
11,502
17,061
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 4 / 9
8,379
762
12,870
9,236
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
TheChampionR2
Tsukuyomi
16
5 / 3 / 10
8,864
806
11,715
12,849
4,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
13
Kills
20
20
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
4
1.67
L
Scylla
 
Scylla
1
5
2
0.4
W
Odin
 
Odin
4
3
14
3.67
W
Neith
 
Neith
1
1
8
5
L
Cthulhu
JVQUEEN
Cthulhu
3
4
6
1.5
L
Amaterasu
Nadias
Amaterasu
0
4
10
1.25
W
6
2
12
6
W
4
4
9
2.13
W
Tsukuyomi
TheChampionR2
Tsukuyomi
5
3
10
3.33
L
Cliodhna
chewfer01
Cliodhna
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,990
Damage
49,597
58,190
Taken
56,228
27,935
Mitigated
40,798
12,257
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,460
4,376
0
1,250
8,106
2,428
54
2,733
5,292
0
16,200
L
Scylla
 
Scylla
2,608
127
0
790
10,251
2,905
262
5,312
4,758
20,492
0
W
Odin
 
Odin
8,498
2,046
263
454
12,230
15,334
390
1,798
10,342
0
17,614
W
Neith
 
Neith
5,012
2,203
0
1,864
4,852
1,483
2,697
1,183
3,657
0
17,006
L
Cthulhu
JVQUEEN
Cthulhu
7,954
698
413
1,342
13,437
10,868
129
5,029
8,047
21,068
0
L
Amaterasu
Nadias
Amaterasu
4,991
2,206
1,598
5,616
15,334
7,783
25
5,481
9,687
0
9,853
W
11,502
1,065
800
5,388
17,061
16,391
149
3,053
13,986
31,914
0
W
12,870
851
936
1,712
9,236
2,955
438
1,981
7,221
25,545
0
W
Tsukuyomi
TheChampionR2
Tsukuyomi
11,715
2,685
0
2,734
12,849
4,635
634
2,311
10,460
0
29,764
L
Cliodhna
chewfer01
Cliodhna
14,977
1,325
0
1,248
11,062
3,951
0
4,805
6,034
0
36,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
42,412
162
Minions Killed
145
0
Camps Cleared
0
1,050,035
Distance Traveled
1,042,843
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,028
730
21
2
0
191,920
1
L
Scylla
7,609
692
44
4
0
202,070
1
W
Odin
8,515
774
16
1
0
234,851
2
W
Neith
7,865
715
27
2
0
130,123
1
L
Cthulhu
8,279
753
25
2
0
219,849
1
L
Amaterasu
8,015
729
20
2
0
207,403
3
W
Artio
8,789
799
31
3
0
212,510
1
W
Eset
8,379
762
33
3
0
218,069
2
W
Tsukuyomi
8,864
806
38
3
0
247,290
1
L
Cliodhna
9,113
828
52
5
0
228,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role