Player Matchup

Bellona
Bellona
Silver I
PorkyMovin
Bellona
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,513 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,500 SR
1,513 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,500 SR
1,400 MMR
Anhur
Anhur
Bronze III
Amaz1ngM1st
Anhur
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PorkyMovin
Bellona
17
4 / 0 / 0
10,352
941
8,951
7,569
11,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
BakasuraAphroditeUllrFreyaSol

VS

Bans
PersephoneOlorunZhong KuiChronosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,081
826
3,601
10,832
6,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bellona
PorkyMovin
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,951
Damage
3,601
7,569
Taken
10,832
11,059
Mitigated
6,714
903
Healing
750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,601
1,837
0
750
10,832
6,714
250
265
10,567
0
46,905
W
Bellona
PorkyMovin
Bellona
8,951
3,606
0
903
7,569
11,059
0
377
7,192
78
58,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,352
Gold Earned
9,081
114
Minions Killed
110
6
Camps Cleared
4
238,124
Distance Traveled
198,642
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,081
826
110
10
4
198,642
5
W
Bellona
10,352
941
114
10
6
238,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role