Player Matchup

Anubis
Anubis
MystiKTitan
Anubis
Level 133
God Stats
2W - 1L
1,706 SR
Queue Stats
28W - 30L
1,500 Elo+
Party 1
Izanami
Izanami
Ski_Meme_Trash42
Izanami
Level 128
God Stats
4W - 1L
1,107 SR
Queue Stats
41W - 33L
1,543 Elo+
Party 1
Shiva
Shiva
sukunasvessel_
Shiva
Level 60
God Stats
6W - 6L
1,624 SR
Queue Stats
63W - 57L
1,537 Elo+
Party 1
Team Averages
Level 107
1,479 SR
1,527 Elo+

VS

Team Averages
Level 53
1,504 SR
1,388 Elo+
Shiva
Shiva
Clarkie_jc69
Shiva
Level 55
God Stats
31W - 29L
1,505 SR
Queue Stats
455W - 551L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
MintTOP7
Nu Wa
Level 79
God Stats
7W - 6L
1,501 SR
Queue Stats
54W - 71L
1,440 Elo+
Solo
Cthulhu
Cthulhu
SosaWrId-
Cthulhu
Level 25
God Stats
37W - 39L
1,505 SR
Queue Stats
314W - 380L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 4 / 14
9,920
827
16,955
15,033
7,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
13 / 3 / 6
11,364
947
17,322
11,457
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 16
8,803
734
6,976
12,729
12,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 6
8,685
724
11,524
17,212
9,733
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
MintTOP7
Nu Wa
13
5 / 3 / 6
9,366
781
11,599
8,931
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SosaWrId-
Cthulhu
12
4 / 8 / 5
8,827
736
8,284
25,870
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
19
Kills
11
11
Deaths
19
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Nu Wa
MintTOP7
Nu Wa
5
3
6
2.67
W
Anubis
5
4
14
3
W
13
3
6
5.33
L
Cthulhu
SosaWrId-
Cthulhu
4
8
5
0.81
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,253
Damage
31,407
39,219
Taken
52,013
23,285
Mitigated
21,779
16,047
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,524
1,136
24
1,746
17,212
9,733
448
7,035
10,177
0
27,424
L
Nu Wa
MintTOP7
Nu Wa
11,599
1,767
0
2,485
8,931
2,220
1,112
2,503
6,428
28,521
0
W
Anubis
16,955
555
0
6,590
15,033
7,045
988
6,331
8,590
35,930
0
W
17,322
11,075
0
3,481
11,457
3,872
1,506
6,892
4,477
0
58,313
L
Cthulhu
SosaWrId-
Cthulhu
8,284
348
142
7,650
25,870
9,826
123
8,780
17,090
25,195
0
W
6,976
1,626
1,881
4,095
12,729
12,368
369
6,132
6,092
0
12,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
26,878
134
Minions Killed
92
4
Camps Cleared
3
644,836
Distance Traveled
648,146
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,685
724
34
3
1
202,138
0
L
Nu Wa
9,366
781
28
2
1
225,222
0
W
Anubis
9,920
827
35
3
0
202,224
0
W
Izanami
11,364
947
93
8
3
213,906
5
L
Cthulhu
8,827
736
30
3
1
220,786
0
W
Shiva
8,803
734
6
1
1
228,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role