Player Matchup

Anhur
Anhur
AkaJMPP
Anhur
Level 49
God Stats
1W - 7L
1,053 SR
Queue Stats
97W - 104L
1,396 Elo+
Party 3
Gilgamesh
Gilgamesh
DEUXmo
Gilgamesh
Level 72
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 3L
1,561 Elo+
Party 1
Fenrir
Fenrir
Ser_Adriano
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 75L
1,393 Elo+
Party 3
Baron Samedi
Baron Samedi
Strixc
Baron Samedi
Level 14
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 3L
1,561 Elo+
Party 1
Ymir
Ymir
Zhemys
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,561 Elo+
Party 1
Team Averages
Level 34
1,402 SR
1,494 Elo+

VS

Team Averages
Level 88
1,718 SR
1,565 Elo+
Loki
Loki
Pjål
Loki
Level 27
God Stats
4W - 1L
1,682 SR
Queue Stats
122W - 82L
1,639 Elo+
Party 2
Discordia
Discordia
Svihs
Discordia
Level 128
God Stats
5W - 3L
1,708 SR
Queue Stats
71W - 73L
1,372 Elo+
Solo
Mulan
Mulan
jorgenhoem
Mulan
Level 69
God Stats
34W - 20L
1,759 SR
Queue Stats
185W - 133L
1,567 Elo+
Party 2
Shiva
Shiva
utedo2
Shiva
Level 120
God Stats
7W - 4L
1,670 SR
Queue Stats
104W - 61L
1,630 Elo+
Party 2
Sol
Sol
xItsLitx
Sol
Level 97
God Stats
7W - 3L
1,773 SR
Queue Stats
77W - 45L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AkaJMPP
Anhur
7
1 / 5 / 0
4,279
428
1,969
5,247
1,330
Gilgamesh
DEUXmo
Gilgamesh
6
0 / 2 / 0
4,227
423
1,698
6,505
2,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
7
1 / 5 / 0
4,803
480
2,800
6,598
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
Strixc
Baron Samedi
7
0 / 5 / 0
4,472
447
1,317
5,358
1,814
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
Zhemys
Ymir
6
0 / 5 / 1
4,370
437
1,386
6,989
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Pjål
Loki
11
5 / 1 / 4
6,931
693
4,257
5,989
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Svihs
Discordia
11
3 / 0 / 3
6,676
668
2,377
3,478
1,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
12
3 / 0 / 2
7,266
727
2,987
5,037
2,100
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
utedo2
Shiva
9
1 / 1 / 8
5,831
583
2,775
5,138
2,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
10 / 0 / 2
7,355
736
8,590
5,655
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
22
22
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
AkaJMPP
Anhur
1
5
0
0.2
L
Gilgamesh
DEUXmo
Gilgamesh
0
2
0
0
W
Loki
Pjål
Loki
5
1
4
7
L
Fenrir
1
5
0
0.2
L
Baron Samedi
Strixc
Baron Samedi
0
5
0
0
W
Discordia
Svihs
Discordia
3
0
3
4.5
L
Ymir
Zhemys
Ymir
0
5
1
0.1
W
Mulan
3
0
2
4
W
Shiva
utedo2
Shiva
1
1
8
5
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,170
Damage
20,986
30,697
Taken
25,297
12,781
Mitigated
8,882
5,276
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AkaJMPP
Anhur
1,969
1,009
0
845
5,247
1,330
0
3,041
2,206
0
14,802
L
Gilgamesh
DEUXmo
Gilgamesh
1,698
541
0
1,593
6,505
2,603
0
0
6,505
0
14,707
W
Loki
Pjål
Loki
4,257
1,641
0
477
5,989
1,592
0
49
5,940
0
26,388
L
Fenrir
2,800
929
0
1,803
6,598
2,428
0
959
5,639
0
21,627
L
Baron Samedi
Strixc
Baron Samedi
1,317
202
0
424
5,358
1,814
0
1,964
3,394
20,750
0
W
Discordia
Svihs
Discordia
2,377
0
0
1,023
3,478
1,050
517
1,001
2,477
27,678
0
L
Ymir
Zhemys
Ymir
1,386
185
0
611
6,989
4,606
0
3,694
3,295
6,681
0
W
Mulan
2,987
341
47
2,182
5,037
2,100
2,340
0
5,037
0
36,650
W
Shiva
utedo2
Shiva
2,775
772
504
1,425
5,138
2,441
846
311
4,827
0
13,022
W
8,590
4,026
137
3,831
5,655
1,699
6,726
1,342
4,313
38,069
5,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
34,059
145
Minions Killed
313
0
Camps Cleared
0
792,559
Distance Traveled
922,530
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,279
428
19
2
0
156,582
2
L
Gilgamesh
4,227
423
26
3
0
180,721
0
W
Loki
6,931
693
58
6
0
201,663
0
L
Fenrir
4,803
480
46
5
0
147,576
2
L
Baron Samedi
4,472
447
34
3
0
160,758
0
W
Discordia
6,676
668
54
5
0
192,017
0
L
Ymir
4,370
437
20
2
0
146,922
0
W
Mulan
7,266
727
99
10
0
169,423
2
W
Shiva
5,831
583
19
2
0
187,388
4
W
Sol
7,355
736
83
8
0
172,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role