Player Matchup

Bacchus
Bacchus
A1R McFly
Bacchus
Level 38
God Stats
1W - 4L
1,414 SR
Queue Stats
1W - 6L
1,357 Elo+
Party 1
Erlang Shen
Erlang Shen
Shamedubs10
Erlang Shen
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 108L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
WordierPlain79
Gilgamesh
Level 127
God Stats
2W - 2L
1,308 SR
Queue Stats
409W - 368L
1,591 Elo+
Party 1
Team Averages
Level 72
1,407 SR
1,481 Elo+

VS

Team Averages
Level 78
1,537 SR
1,381 Elo+
Hel
Hel
sitroM-
Hel
Level 68
God Stats
3W - 7L
1,340 SR
Queue Stats
71W - 113L
1,367 Elo+
Solo
Janus
Janus
spookbee21
Janus
Level 67
God Stats
9W - 4L
1,581 SR
Queue Stats
66W - 74L
1,388 Elo+
Solo
Chaac
Chaac
xRAPSCALIONx380
Chaac
Level 99
God Stats
5W - 6L
1,688 SR
Queue Stats
11W - 14L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A1R McFly
Bacchus
11
2 / 4 / 5
8,293
691
5,341
14,316
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Shamedubs10
Erlang Shen
10
1 / 7 / 6
7,769
647
8,183
16,678
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
WordierPlain79
Gilgamesh
13
5 / 6 / 3
9,529
794
11,521
16,463
11,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
4 / 2 / 11
9,823
819
6,264
10,583
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
15
5 / 1 / 12
9,870
823
16,124
6,943
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
8 / 5 / 8
9,419
785
15,248
15,312
12,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
8
Kills
17
17
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A1R McFly
Bacchus
2
4
5
1.13
L
Erlang Shen
Shamedubs10
Erlang Shen
1
7
6
0.57
L
Gilgamesh
WordierPlain79
Gilgamesh
5
6
3
1.08
W
Hel
4
2
11
4.75
W
Janus
5
1
12
11
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
37,636
47,457
Taken
32,838
35,420
Mitigated
23,076
6,728
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A1R McFly
Bacchus
5,341
859
405
1,313
14,316
15,116
0
6,443
7,873
10,896
0
L
Erlang Shen
Shamedubs10
Erlang Shen
8,183
2,442
321
2,769
16,678
8,680
54
9,769
6,909
0
18,349
L
Gilgamesh
WordierPlain79
Gilgamesh
11,521
4,397
0
1,920
16,463
11,624
0
6,393
10,070
0
38,544
W
Hel
6,264
493
3,935
4,804
10,583
8,663
386
1,596
8,723
14,770
0
W
Janus
16,124
1,201
0
1,305
6,943
2,126
1,325
411
6,302
50,758
0
W
15,248
5,815
420
5,282
15,312
12,287
868
3,671
11,344
0
27,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,591
Gold Earned
29,112
76
Minions Killed
118
2
Camps Cleared
5
623,622
Distance Traveled
672,858
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,293
691
11
1
0
215,798
0
L
Erlang Shen
7,769
647
22
2
0
209,265
0
L
Gilgamesh
9,529
794
43
4
2
198,559
0
W
Hel
9,823
819
19
2
1
225,679
2
W
Janus
9,870
823
80
7
3
232,286
3
W
Chaac
9,419
785
19
2
1
214,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role