Player Matchup

Skadi
Skadi
Gold V
HalfBlackHero
Skadi
Gold V
Level 120
God Stats
195W - 138L
1,572 SR
Queue Stats
361W - 357L
1,247 MMR
Solo
Nu Wa
Nu Wa
Silver III
J DuFFinAtoR
Nu Wa
Silver III
Level 122
God Stats
34W - 29L
1,447 SR
Queue Stats
169W - 167L
1,252 MMR
Party 2
Set
Set
Silver V
King Sonkei
Set
Silver V
Level 105
God Stats
50W - 33L
1,769 SR
Queue Stats
186W - 175L
1,202 MMR
Party 2
Ganesha
Ganesha
Silver I
Matraquillo1
Ganesha
Silver I
Level 138
God Stats
3W - 2L
1,411 SR
Queue Stats
64W - 68L
1,176 MMR
Solo
Bellona
Bellona
Gold V
NazBollah Gang
Bellona
Gold V
Level 139
God Stats
13W - 7L
1,607 SR
Queue Stats
198W - 196L
1,267 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,561 SR
1,229 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,504 SR
1,283 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
MOTORBRAIN666
Geb
Silver I
Level 147
God Stats
173W - 146L
1,621 SR
Queue Stats
544W - 544L
1,204 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
N1MM3Y
Gilgamesh
Bronze III
Level 106
God Stats
3W - 1L
1,650 SR
Queue Stats
3W - 4L
1,457 MMR
Party 1
Fenrir
Fenrir
Silver II
Odengronn
Fenrir
Silver II
Level 145
God Stats
1W - 3L
1,284 SR
Queue Stats
75W - 81L
1,116 MMR
Party 1
Chang'e
Chang'e
Silver II
monszy
Chang'e
Silver II
Level 153
God Stats
9W - 11L
1,465 SR
Queue Stats
91W - 115L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 4
11,178
699
11,879
10,435
3,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 16
9,650
603
14,368
5,974
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
13 / 1 / 6
10,751
672
12,269
13,473
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Matraquillo1
Ganesha
12
0 / 2 / 15
9,078
567
6,351
14,728
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 2 / 12
10,012
626
11,596
17,317
15,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
HorusArachneThothBastet

VS

Bans
IzanamiCliodhnaMorgan Le FayBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 3 / 2
6,565
410
6,899
12,974
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 2
6,131
383
4,030
17,394
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
N1MM3Y
Gilgamesh
11
1 / 7 / 1
6,861
429
4,759
16,315
7,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Odengronn
Fenrir
11
3 / 6 / 2
7,185
449
7,684
13,942
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
monszy
Chang'e
12
2 / 7 / 1
7,465
467
10,122
13,846
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
27
Kills
6
7
Deaths
28
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
2
0.33
W
7
0
4
9
W
3
2
16
5.5
W
13
1
6
16
L
0
5
2
0.2
W
Ganesha
Matraquillo1
Ganesha
0
2
15
3.75
L
Gilgamesh
N1MM3Y
Gilgamesh
1
7
1
0.21
W
4
2
12
5
L
Fenrir
Odengronn
Fenrir
3
6
2
0.67
L
Chang'e
monszy
Chang'e
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,463
Damage
33,494
61,927
Taken
74,471
39,174
Mitigated
31,264
24,488
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,899
3,249
0
2,902
12,974
3,421
0
3,057
9,917
0
42,279
W
11,879
5,839
0
3,649
10,435
3,297
4,744
1,544
8,853
0
95,651
W
14,368
4,170
0
1,680
5,974
2,228
2,360
1,843
3,993
55,559
0
W
12,269
4,685
0
5,828
13,473
4,948
1,869
5,238
7,961
0
61,941
L
4,030
435
0
3,280
17,394
11,710
0
4,510
12,884
16,363
0
W
Ganesha
Matraquillo1
Ganesha
6,351
1,107
0
4,268
14,728
13,643
778
3,794
10,758
18,980
0
L
Gilgamesh
N1MM3Y
Gilgamesh
4,759
888
311
1,307
16,315
7,268
0
5,779
10,536
0
35,307
W
11,596
3,311
237
8,826
17,317
15,058
1,139
4,260
12,879
3,747
45,088
L
Fenrir
Odengronn
Fenrir
7,684
1,505
0
1,084
13,942
4,540
0
5,573
8,369
0
37,436
L
Chang'e
monszy
Chang'e
10,122
323
884
4,021
13,846
4,325
0
3,305
10,541
39,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
34,207
419
Minions Killed
277
0
Camps Cleared
0
1,565,420
Distance Traveled
1,447,990
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,565
410
62
4
0
267,815
6
W
Skadi
11,178
699
163
10
0
318,553
2
W
Nu Wa
9,650
603
82
5
0
298,967
0
W
Set
10,751
672
94
6
0
330,425
3
L
Geb
6,131
383
13
1
0
325,301
6
W
Ganesha
9,078
567
4
0
0
303,879
7
L
Gilgamesh
6,861
429
66
4
0
299,533
2
W
Bellona
10,012
626
76
5
0
313,596
2
L
Fenrir
7,185
449
63
4
0
283,257
1
L
Chang'e
7,465
467
73
5
0
272,084
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role