Player Matchup

Mulan
Mulan
DrTreelo
Mulan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,129 Elo+
Party 2
Neith
Neith
HarshHerald
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,129 Elo+
Party 2
Ra
Ra
JANSANSENSON
Ra
Level 20
God Stats
1W - 1L
1,339 SR
Queue Stats
2W - 1L
1,129 Elo+
Party 2
Team Averages
Level 37
1,446 SR
1,129 Elo+

VS

Team Averages
Level 94
1,525 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
Fjords
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,429 SR
Queue Stats
144W - 116L
1,551 Elo+
Party 1
Atlas
Atlas
Slimybrown
Atlas
Level 55
God Stats
46W - 55L
1,448 SR
Queue Stats
203W - 302L
1,349 Elo+
Solo
Chiron
Chiron
imadarklightskin
Chiron
Level 109
God Stats
2W - 4L
1,700 SR
Queue Stats
147W - 99L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DrTreelo
Mulan
20
3 / 4 / 6
17,627
630
8,260
29,913
29,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 6 / 5
18,275
653
21,747
33,000
12,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 4 / 7
18,004
643
12,860
21,277
10,212
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fjords
Morgan Le Fay
20
2 / 6 / 10
19,156
684
32,139
22,035
8,486
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
9
0 / 1 / 2
13,366
477
639
1,608
519
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 3 / 1
21,315
761
33,174
27,267
12,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
10
Kills
13
14
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
DrTreelo
Mulan
3
4
6
1.5
L
Morgan Le Fay
Fjords
Morgan Le Fay
2
6
10
1.17
W
5
6
5
1.25
W
2
4
7
1.38
L
Atlas
0
1
2
1
L
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,867
Damage
65,952
84,190
Taken
50,910
52,338
Mitigated
21,356
39,934
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DrTreelo
Mulan
8,260
459
0
9,882
29,913
29,880
882
9,318
20,595
7,970
31,979
L
Morgan Le Fay
Fjords
Morgan Le Fay
32,139
892
0
2,175
22,035
8,486
524
8,692
12,989
117,672
0
W
21,747
6,778
0
10,394
33,000
12,246
2,631
11,642
21,358
0
89,752
W
12,860
801
8,838
10,820
21,277
10,212
1,314
13,017
8,260
112,234
0
L
Atlas
639
123
0
9
1,608
519
0
289
1,290
1,919
0
L
33,174
6,325
1,305
8,177
27,267
12,351
3,128
5,810
21,143
573
143,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,906
Gold Earned
53,837
344
Minions Killed
311
10
Camps Cleared
10
1,417,495
Distance Traveled
1,005,597
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
17,627
630
63
2
3
488,887
6
L
Morgan Le Fay
19,156
684
143
5
5
456,163
5
W
Neith
18,275
653
113
4
2
434,028
7
W
Ra
18,004
643
168
6
5
494,580
4
L
Atlas
13,366
477
1
0
0
41,058
1
L
Chiron
21,315
761
167
6
5
508,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role