Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
D7XR
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
StratosTheGamer
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 33L
1,577 Elo+
Party 1
Hercules
Hercules
WingmanSkree
Hercules
Level 148
God Stats
0W - 2L
1,457 SR
Queue Stats
44W - 25L
1,592 Elo+
Party 1
He Bo
He Bo
nMonkeh
He Bo
Level 107
God Stats
1W - 1L
1,673 SR
Queue Stats
37W - 23L
1,562 Elo+
Party 1
Team Averages
Level 115
1,526 SR
1,554 Elo+

VS

Team Averages
Level 123
1,485 SR
1,570 Elo+
Fenrir
Fenrir
Assassine ReX
Fenrir
Level 108
God Stats
9W - 6L
1,481 SR
Queue Stats
402W - 412L
1,475 Elo+
Solo
Cernunnos
Cernunnos
Csoncsi
Cernunnos
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,756 Elo+
Party 2
Bacchus
Bacchus
Gerebere
Bacchus
Level 128
God Stats
3W - 0L
1,113 SR
Queue Stats
40W - 42L
1,545 Elo+
Party 2
Sol
Sol
Thechosenhun
Sol
Level 109
God Stats
2W - 0L
1,832 SR
Queue Stats
19W - 18L
1,537 Elo+
Party 2
Skadi
Skadi
Zoleekah
Skadi
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 48L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 4 / 11
9,175
834
8,002
22,248
13,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
D7XR
Sobek
13
0 / 6 / 13
8,063
733
5,183
23,580
15,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
15
2 / 4 / 12
8,590
781
11,029
11,165
4,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
WingmanSkree
Hercules
14
3 / 4 / 10
9,332
848
7,317
17,646
22,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
nMonkeh
He Bo
16
9 / 5 / 7
10,164
924
15,065
10,353
4,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 16
9,191
836
7,332
11,328
10,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Csoncsi
Cernunnos
15
6 / 2 / 15
9,381
853
17,410
8,741
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Gerebere
Bacchus
15
4 / 4 / 15
9,314
847
7,586
14,994
22,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 3 / 18
9,756
887
18,653
9,753
4,450
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Zoleekah
Skadi
16
4 / 3 / 16
9,529
866
19,007
8,668
3,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
103
16
Kills
23
23
Deaths
16
53
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
4
11
1.88
W
4
4
16
3
W
Cernunnos
Csoncsi
Cernunnos
6
2
15
6.75
L
Sobek
D7XR
Sobek
0
6
13
1.08
W
Bacchus
Gerebere
Bacchus
4
4
15
2.88
L
Hun Batz
2
4
12
2
W
5
3
18
4.67
L
Hercules
WingmanSkree
Hercules
3
4
10
2
W
Skadi
Zoleekah
Skadi
4
3
16
4
L
He Bo
nMonkeh
He Bo
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,596
Damage
69,988
84,992
Taken
53,484
60,161
Mitigated
45,374
32,477
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,002
1,043
1,458
6,245
22,248
13,884
799
7,653
14,595
0
22,594
W
7,332
567
369
2,528
11,328
10,623
762
5,544
5,784
0
10,490
W
Cernunnos
Csoncsi
Cernunnos
17,410
6,365
338
2,104
8,741
4,272
1,092
3,330
5,411
0
30,136
L
Sobek
D7XR
Sobek
5,183
379
863
6,223
23,580
15,312
0
7,688
15,892
7,723
0
W
Bacchus
Gerebere
Bacchus
7,586
392
1,665
2,668
14,994
22,423
203
5,091
9,903
11,764
0
L
Hun Batz
11,029
845
3,550
1,778
11,165
4,529
977
3,600
7,565
0
24,513
W
18,653
8,263
962
3,866
9,753
4,450
1,826
3,624
6,129
37,152
0
L
Hercules
WingmanSkree
Hercules
7,317
996
2,990
5,928
17,646
22,088
137
5,066
12,580
259
14,167
W
Skadi
Zoleekah
Skadi
19,007
8,043
321
2,184
8,668
3,606
1,201
2,918
5,750
0
33,602
L
He Bo
nMonkeh
He Bo
15,065
1,639
1,046
2,396
10,353
4,348
1,051
2,232
8,121
21,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
47,171
87
Minions Killed
102
0
Camps Cleared
0
1,058,532
Distance Traveled
1,089,031
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,175
834
29
3
0
210,037
2
W
Fenrir
9,191
836
4
0
0
232,942
0
W
Cernunnos
9,381
853
31
3
0
217,771
1
L
Sobek
8,063
733
1
0
0
212,891
0
W
Bacchus
9,314
847
1
0
0
243,820
3
L
Hun Batz
8,590
781
30
3
0
231,283
0
W
Sol
9,756
887
42
4
0
194,107
1
L
Hercules
9,332
848
7
1
0
235,868
1
W
Skadi
9,529
866
24
2
0
200,391
1
L
He Bo
10,164
924
20
2
0
168,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role