Player Matchup

Chernobog
Chernobog
DEUXmo
Chernobog
Level 72
God Stats
1W - 0L
1,553 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 1
Ymir
Ymir
EXTRSLotH
Ymir
Level 47
God Stats
15W - 17L
1,489 SR
Queue Stats
280W - 366L
1,364 Elo+
Party 2
Vulcan
Vulcan
Strixc
Vulcan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 1
Mercury
Mercury
Zhemys
Mercury
Level 6
God Stats
1W - 1L
1,085 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
keegsyb
Guan Yu
Level 69
God Stats
40W - 30L
1,582 SR
Queue Stats
237W - 277L
1,342 Elo+
Party 2
Team Averages
Level 42
1,442 SR
1,428 Elo+

VS

Team Averages
Level 75
1,485 SR
1,394 Elo+
Horus
Horus
ItzJaeger
Horus
Level 84
God Stats
20W - 22L
1,434 SR
Queue Stats
187W - 250L
1,365 Elo+
Party 4
Mercury
Mercury
TPPHayd3n
Mercury
Level 46
God Stats
19W - 25L
1,291 SR
Queue Stats
135W - 133L
1,435 Elo+
Party 3
Scylla
Scylla
TPPStyles
Scylla
Level 57
God Stats
4W - 8L
1,485 SR
Queue Stats
147W - 142L
1,437 Elo+
Party 3
Sol
Sol
TruebornAlloy65
Sol
Level 102
God Stats
5W - 7L
1,715 SR
Queue Stats
217W - 325L
1,329 Elo+
Party 4
Sun Wukong
Sun Wukong
angelrubioo12
Sun Wukong
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 46L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DEUXmo
Chernobog
10
0 / 3 / 3
6,612
441
4,176
6,740
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 4 / 2
6,709
447
1,530
10,299
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Strixc
Vulcan
12
0 / 2 / 3
7,533
502
3,039
4,351
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Zhemys
Mercury
13
4 / 2 / 0
7,818
521
2,634
10,106
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
keegsyb
Guan Yu
15
8 / 0 / 0
9,492
633
8,058
9,291
10,831
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ItzJaeger
Horus
13
6 / 2 / 3
7,910
527
4,853
6,989
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
TPPHayd3n
Mercury
10
0 / 3 / 2
6,271
418
2,733
9,976
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TPPStyles
Scylla
13
3 / 2 / 1
7,618
508
5,794
5,166
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 5
7,303
487
6,138
6,127
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
angelrubioo12
Sun Wukong
9
0 / 6 / 0
5,875
392
2,497
8,888
2,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
12
Kills
11
11
Deaths
15
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DEUXmo
Chernobog
0
3
3
0.5
W
Ymir
0
4
2
0.25
L
Horus
ItzJaeger
Horus
6
2
3
3.75
W
Vulcan
Strixc
Vulcan
0
2
3
0.75
L
Mercury
TPPHayd3n
Mercury
0
3
2
0.33
L
Scylla
TPPStyles
Scylla
3
2
1
1.75
L
2
2
5
2.25
W
Mercury
Zhemys
Mercury
4
2
0
2
L
Sun Wukong
angelrubioo12
Sun Wukong
0
6
0
0
W
Guan Yu
keegsyb
Guan Yu
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
22,015
40,787
Taken
37,146
21,289
Mitigated
12,004
9,209
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DEUXmo
Chernobog
4,176
2,626
0
2,021
6,740
1,485
784
2,973
3,687
0
28,536
W
Ymir
1,530
246
682
2,358
10,299
4,906
0
4,777
5,432
20,252
0
L
Horus
ItzJaeger
Horus
4,853
2,358
606
3,001
6,989
3,006
978
711
6,278
0
41,706
W
Vulcan
Strixc
Vulcan
3,039
1,406
0
167
4,351
1,319
126
2,159
2,112
40,124
0
L
Mercury
TPPHayd3n
Mercury
2,733
1,270
0
1,166
9,976
2,556
0
1,120
8,856
0
38,011
L
Scylla
TPPStyles
Scylla
5,794
362
0
861
5,166
1,453
480
1,750
3,416
43,276
0
L
6,138
1,855
0
1,793
6,127
2,123
0
988
5,139
46,283
5,515
W
Mercury
Zhemys
Mercury
2,634
620
0
590
10,106
2,748
0
1,581
8,485
0
45,262
L
Sun Wukong
angelrubioo12
Sun Wukong
2,497
652
0
1,407
8,888
2,866
0
0
8,888
0
24,010
W
Guan Yu
keegsyb
Guan Yu
8,058
1,915
597
2,794
9,291
10,831
1,624
0
9,291
0
61,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
34,977
356
Minions Killed
349
0
Camps Cleared
0
1,421,103
Distance Traveled
1,313,127
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,612
441
51
3
0
267,772
0
W
Ymir
6,709
447
34
2
0
264,893
3
L
Horus
7,910
527
65
4
0
315,452
3
W
Vulcan
7,533
502
79
5
0
299,252
0
L
Mercury
6,271
418
63
4
0
282,546
1
L
Scylla
7,618
508
92
6
0
248,693
3
L
Sol
7,303
487
80
5
0
263,159
3
W
Mercury
7,818
521
75
5
0
305,583
1
L
Sun Wukong
5,875
392
49
3
0
203,277
1
W
Guan Yu
9,492
633
117
8
0
283,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role