Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BuuLLPuP
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,756 Elo+
Party 1
Hel
Hel
Echidnya
Hel
Level 160
God Stats
3W - 0L
1,750 SR
Queue Stats
38W - 14L
1,758 Elo+
Party 1
Chiron
Chiron
ExequielArG
Chiron
Level 160
God Stats
1W - 0L
1,720 SR
Queue Stats
39W - 19L
1,680 Elo+
Party 1
Team Averages
Level 152
1,594 SR
1,639 Elo+

VS

Team Averages
Level 126
1,558 SR
1,513 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Joaqiro
Freya
Level 145
God Stats
4W - 6L
1,641 SR
Queue Stats
27W - 25L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Junior1610
Kukulkan
Level 85
God Stats
12W - 7L
1,641 SR
Queue Stats
21W - 27L
1,525 Elo+
Solo
Achilles
Achilles
Lanyluvs
Achilles
Level 86
God Stats
4W - 5L
1,509 SR
Queue Stats
82W - 73L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 3 / 27
10,931
841
7,504
20,932
23,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
 
Shiva
10
1 / 1 / 2
9,037
695
445
2,612
1,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 3 / 17
10,592
815
11,840
14,906
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
19 / 0 / 13
13,043
1,003
24,927
16,083
9,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
20
10 / 1 / 18
12,111
932
22,288
14,679
6,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
2 / 8 / 2
9,171
705
11,980
15,114
3,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
 
Ullr
15
1 / 3 / 4
8,927
687
5,650
10,149
3,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
Joaqiro
Freya
15
4 / 11 / 3
9,134
703
13,646
19,163
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Junior1610
Kukulkan
15
0 / 7 / 3
8,618
663
11,789
11,054
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Lanyluvs
Achilles
15
1 / 7 / 4
8,920
686
6,134
17,923
15,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
24
36
Kills
8
8
Deaths
36
77
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
27
5.5
W
Shiva
 
Shiva
1
1
2
2
L
Tsukuyomi
 
Tsukuyomi
2
8
2
0.38
L
Ullr
 
Ullr
1
3
4
1
W
3
3
17
3.83
W
19
0
13
25.5
W
Chiron
10
1
18
19
L
Freya
Joaqiro
Freya
4
11
3
0.5
L
Kukulkan
Junior1610
Kukulkan
0
7
3
0.21
L
Achilles
Lanyluvs
Achilles
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,004
Damage
49,199
69,212
Taken
73,403
48,150
Mitigated
29,146
39,856
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,504
2,588
4,471
5,037
20,932
23,502
1,056
6,797
14,135
0
11,900
W
Shiva
 
Shiva
445
33
684
334
2,612
1,674
11
1,668
944
0
1,889
L
Tsukuyomi
 
Tsukuyomi
11,980
3,175
0
501
15,114
3,806
0
7,403
7,711
0
40,850
L
Ullr
 
Ullr
5,650
702
0
1,600
10,149
3,030
683
3,892
6,257
0
26,112
W
11,840
1,054
2,486
3,511
14,906
7,083
1,407
6,209
8,697
37,988
0
W
24,927
547
9,408
9,330
16,083
9,233
592
5,594
10,489
66,503
0
W
Chiron
22,288
9,472
1,448
3,147
14,679
6,658
2,638
5,167
9,512
0
62,736
L
Freya
Joaqiro
Freya
13,646
4,338
0
1,914
19,163
3,422
0
11,110
8,053
21,975
0
L
Kukulkan
Junior1610
Kukulkan
11,789
79
0
0
11,054
3,085
216
5,596
5,458
43,322
0
L
Achilles
Lanyluvs
Achilles
6,134
731
157
1,617
17,923
15,803
0
8,766
9,157
0
26,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,714
Gold Earned
44,770
271
Minions Killed
250
0
Camps Cleared
0
1,312,652
Distance Traveled
1,274,727
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,931
841
9
1
0
292,601
2
W
Shiva
9,037
695
3
0
0
90,332
0
L
Tsukuyomi
9,171
705
64
5
0
268,532
4
L
Ullr
8,927
687
52
4
0
279,354
4
W
Ra
10,592
815
68
5
0
302,317
0
W
Hel
13,043
1,003
104
8
0
331,693
1
W
Chiron
12,111
932
87
7
0
295,709
4
L
Freya
9,134
703
30
2
0
224,203
4
L
Kukulkan
8,618
663
72
6
0
223,453
1
L
Achilles
8,920
686
32
2
0
279,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role