Player Matchup

Baron Samedi
Baron Samedi
EvilCylinder46
Baron Samedi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,464 Elo+
Solo
Achilles
Achilles
Jamiroquai26
Achilles
Level 160
God Stats
6W - 4L
1,746 SR
Queue Stats
322W - 340L
1,538 Elo+
Solo
Rama
Rama
ReiJohnStark
Rama
Level 85
God Stats
3W - 1L
1,264 SR
Queue Stats
108W - 101L
1,528 Elo+
Solo
Cerberus
Cerberus
SuckeySuckey
Cerberus
Level 68
God Stats
8W - 3L
1,707 SR
Queue Stats
595W - 580L
1,511 Elo+
Solo
Pele
Pele
bs1_mann
Pele
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 77L
1,583 Elo+
Solo
Team Averages
Level 115
1,544 SR
1,525 Elo+

VS

Team Averages
Level 108
1,500 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DarthXedonias
Hercules
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
159W - 160L
1,478 Elo+
Party 1
Eset
Eset
MSBrute
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,385 Elo+
Solo
Atlas
Atlas
PirateKingIsmail
Atlas
Level 61
God Stats
6W - 3L
1,718 SR
Queue Stats
112W - 98L
1,468 Elo+
Solo
Cupid
Cupid
Tracb01
Cupid
Level 154
God Stats
0W - 2L
1,285 SR
Queue Stats
126W - 111L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EvilCylinder46
Baron Samedi
18
3 / 4 / 10
10,770
718
10,961
14,049
7,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Jamiroquai26
Achilles
19
7 / 4 / 8
11,592
773
11,271
18,590
29,081
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 12
9,385
626
6,090
11,809
3,948
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SuckeySuckey
Cerberus
19
4 / 3 / 15
11,638
776
14,568
20,939
23,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
18
9 / 6 / 9
11,287
752
21,157
17,965
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
6 / 5 / 15
10,229
682
22,246
14,643
6,082
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
DarthXedonias
Hercules
18
2 / 3 / 16
9,664
644
9,591
19,064
15,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
MSBrute
Eset
14
1 / 10 / 13
8,389
559
5,943
15,607
4,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 9
11,221
748
14,376
10,833
5,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Tracb01
Cupid
19
4 / 3 / 14
10,857
724
12,658
13,133
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
90
23
Kills
23
23
Deaths
23
54
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
5
15
2.7
L
Hercules
DarthXedonias
Hercules
2
3
16
3.33
W
Baron Samedi
EvilCylinder46
Baron Samedi
3
4
10
2
W
Achilles
Jamiroquai26
Achilles
7
4
8
2.75
L
Eset
MSBrute
Eset
1
10
13
0.75
L
10
2
9
7.25
W
0
6
12
1
W
Cerberus
SuckeySuckey
Cerberus
4
3
15
3.83
L
Cupid
Tracb01
Cupid
4
3
14
3.67
W
Pele
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,047
Damage
64,814
83,352
Taken
73,280
71,924
Mitigated
36,570
36,832
Healing
26,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
22,246
725
964
3,599
14,643
6,082
0
3,154
11,489
41,015
0
L
Hercules
DarthXedonias
Hercules
9,591
1,748
2,902
6,690
19,064
15,536
238
8,051
11,013
0
16,550
W
Baron Samedi
EvilCylinder46
Baron Samedi
10,961
460
5,342
5,557
14,049
7,917
1,405
9,288
4,610
31,528
0
W
Achilles
Jamiroquai26
Achilles
11,271
1,300
2,038
5,530
18,590
29,081
178
8,911
9,281
0
22,594
L
Eset
MSBrute
Eset
5,943
667
708
1,439
15,607
4,104
42
5,857
9,750
12,291
0
L
14,376
4,306
885
1,397
10,833
5,994
0
3,576
7,257
25,437
0
W
6,090
5,541
319
3,151
11,809
3,948
428
6,784
4,920
0
12,098
W
Cerberus
SuckeySuckey
Cerberus
14,568
234
2,154
6,408
20,939
23,530
632
9,763
10,980
24,056
0
L
Cupid
Tracb01
Cupid
12,658
6,927
3,750
4,368
13,133
4,854
576
4,891
8,242
0
30,285
W
Pele
21,157
3,103
615
5,718
17,965
7,448
1,813
7,819
10,146
0
38,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,672
Gold Earned
50,360
142
Minions Killed
130
0
Camps Cleared
0
1,341,451
Distance Traveled
1,246,377
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,229
682
45
3
0
239,461
1
L
Hercules
9,664
644
10
1
0
272,892
0
W
Baron Samedi
10,770
718
49
3
0
238,315
0
W
Achilles
11,592
773
23
2
0
288,061
0
L
Eset
8,389
559
13
1
0
217,669
0
L
Atlas
11,221
748
17
1
0
282,582
0
W
Rama
9,385
626
16
1
0
276,480
0
W
Cerberus
11,638
776
24
2
0
286,033
1
L
Cupid
10,857
724
45
3
0
233,773
0
W
Pele
11,287
752
30
2
0
252,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role