Player Matchup

Scylla
Scylla
CURRIPIPI
Scylla
Level 108
God Stats
2W - 1L
1,285 SR
Queue Stats
43W - 40L
1,449 Elo+
Party 1
Atlas
Atlas
DallexN7
Atlas
Level 56
God Stats
13W - 10L
1,754 SR
Queue Stats
13W - 14L
1,539 Elo+
Party 2
Cliodhna
Cliodhna
KeyAdri
Cliodhna
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 53L
1,467 Elo+
Party 1
Cerberus
Cerberus
Quarren
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,539 Elo+
Party 2
Cupid
Cupid
Shlayn
Cupid
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 14L
1,539 Elo+
Party 2
Team Averages
Level 60
1,508 SR
1,506 Elo+

VS

Team Averages
Level 81
1,696 SR
1,569 Elo+
Awilix
Awilix
Bartodudef90
Awilix
Level 127
God Stats
8W - 12L
1,689 SR
Queue Stats
105W - 102L
1,566 Elo+
Party 3
Merlin
Merlin
Flameball202
Merlin
Level 15
God Stats
7W - 7L
1,690 SR
Queue Stats
7W - 9L
1,610 Elo+
Party 3
Izanami
Izanami
MACACOUMADELICIA
Izanami
Level 84
God Stats
3W - 1L
1,876 SR
Queue Stats
212W - 207L
1,545 Elo+
Solo
Fafnir
Fafnir
Ruarix
Fafnir
Level 116
God Stats
24W - 13L
1,723 SR
Queue Stats
62W - 54L
1,567 Elo+
Party 3
Achilles
Achilles
Tsukoyummy
Achilles
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 46L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CURRIPIPI
Scylla
19
10 / 3 / 6
12,339
617
20,412
9,593
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
DallexN7
Atlas
14
0 / 3 / 8
9,221
461
3,990
17,634
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
KeyAdri
Cliodhna
19
11 / 4 / 9
12,336
617
21,533
18,724
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Quarren
Cerberus
16
2 / 1 / 3
10,307
515
4,237
13,336
9,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Shlayn
Cupid
17
4 / 1 / 6
10,665
533
11,569
12,461
4,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
3 / 7 / 3
10,076
504
6,460
17,768
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
14
0 / 10 / 1
8,652
433
5,235
14,082
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 4 / 2
11,005
550
13,019
16,659
5,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Ruarix
Fafnir
18
4 / 3 / 3
11,850
593
10,860
17,249
13,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Tsukoyummy
Achilles
14
2 / 3 / 6
9,897
495
9,040
17,281
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
27
Kills
12
12
Deaths
27
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
7
3
0.64
W
Scylla
CURRIPIPI
Scylla
10
3
6
4.33
W
Atlas
DallexN7
Atlas
0
3
8
1.33
L
Merlin
0
10
1
0.05
W
Cliodhna
KeyAdri
Cliodhna
11
4
9
3.88
L
3
4
2
1
W
Cerberus
Quarren
Cerberus
2
1
3
3.5
L
Fafnir
Ruarix
Fafnir
4
3
3
1.83
W
Cupid
Shlayn
Cupid
4
1
6
7
L
Achilles
Tsukoyummy
Achilles
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,741
Damage
44,614
71,748
Taken
83,039
39,406
Mitigated
46,875
21,998
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,460
2,191
0
4,110
17,768
5,417
0
7,465
9,941
0
70,162
W
Scylla
CURRIPIPI
Scylla
20,412
1,636
0
1,662
9,593
3,271
2,382
2,667
6,926
82,149
0
W
Atlas
DallexN7
Atlas
3,990
1,548
178
3,942
17,634
15,167
160
3,049
14,585
25,829
0
L
Merlin
5,235
312
0
1,006
14,082
3,944
395
6,537
7,353
49,896
0
W
Cliodhna
KeyAdri
Cliodhna
21,533
2,574
0
5,973
18,724
7,248
0
4,744
13,980
0
92,735
L
13,019
9,366
0
5,721
16,659
5,376
1,040
5,327
11,236
0
88,029
W
Cerberus
Quarren
Cerberus
4,237
541
0
5,461
13,336
9,274
362
4,041
9,295
60,696
0
L
Fafnir
Ruarix
Fafnir
10,860
2,234
0
6,465
17,249
13,795
1,585
3,454
13,760
73,078
0
W
Cupid
Shlayn
Cupid
11,569
6,066
672
4,110
12,461
4,446
500
1,594
10,867
0
73,717
L
Achilles
Tsukoyummy
Achilles
9,040
1,817
0
2,314
17,281
18,343
0
5,027
12,110
0
33,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,868
Gold Earned
51,480
589
Minions Killed
535
0
Camps Cleared
0
1,968,310
Distance Traveled
1,926,999
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,076
504
113
6
0
402,275
4
W
Scylla
12,339
617
141
7
0
369,744
0
W
Atlas
9,221
461
22
1
0
417,317
11
L
Merlin
8,652
433
90
5
0
336,793
7
W
Cliodhna
12,336
617
126
6
0
456,029
9
L
Izanami
11,005
550
161
8
0
378,312
2
W
Cerberus
10,307
515
148
7
0
330,695
2
L
Fafnir
11,850
593
132
7
0
367,521
6
W
Cupid
10,665
533
152
8
0
394,525
3
L
Achilles
9,897
495
39
2
0
442,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role