Player Matchup

Bellona
Bellona
ArkeGlast
Bellona
Level 52
God Stats
1W - 3L
1,271 SR
Queue Stats
74W - 59L
1,617 Elo+
Party 3
Neith
Neith
F1nnX
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,490 Elo+
Party 2
Scylla
Scylla
Morsbaluga
Scylla
Level 86
God Stats
0W - 2L
1,271 SR
Queue Stats
82W - 73L
1,599 Elo+
Party 3
Raijin
Raijin
Udg_Laloore
Raijin
Level 151
God Stats
6W - 4L
1,807 SR
Queue Stats
570W - 593L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
killzzz
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,529 Elo+
Party 2
Team Averages
Level 82
1,470 SR
1,542 Elo+

VS

Team Averages
Level 120
1,682 SR
1,541 Elo+
Poseidon
Poseidon
D7XR
Poseidon
Level 125
God Stats
1W - 1L
1,545 SR
Queue Stats
48W - 32L
1,525 Elo+
Party 1
Shiva
Shiva
GEN86
Shiva
Level 113
God Stats
3W - 2L
1,841 SR
Queue Stats
76W - 84L
1,495 Elo+
Solo
Vulcan
Vulcan
StratosTheGamer
Vulcan
Level 108
God Stats
3W - 0L
1,811 SR
Queue Stats
56W - 33L
1,564 Elo+
Party 1
Bacchus
Bacchus
WingmanSkree
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,576 Elo+
Party 1
Medusa
Medusa
nMonkeh
Medusa
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 23L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArkeGlast
Bellona
17
2 / 5 / 11
10,120
723
7,292
20,506
22,977
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
F1nnX
Neith
16
2 / 6 / 15
9,749
696
10,708
14,311
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Morsbaluga
Scylla
18
8 / 6 / 13
11,045
789
15,270
13,836
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
17
7 / 10 / 5
10,843
775
11,425
17,458
7,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
killzzz
Baron Samedi
18
6 / 4 / 12
10,964
783
16,144
17,187
8,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D7XR
Poseidon
18
8 / 7 / 15
11,551
825
16,016
10,827
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
GEN86
Shiva
16
3 / 4 / 17
10,720
766
11,772
25,100
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 3 / 13
11,730
838
20,823
6,695
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
WingmanSkree
Bacchus
18
1 / 5 / 25
11,087
792
11,292
20,748
37,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
nMonkeh
Medusa
20
14 / 6 / 10
12,721
909
18,303
15,690
7,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
111
25
Kills
31
31
Deaths
25
56
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bellona
ArkeGlast
Bellona
2
5
11
1.5
W
Poseidon
D7XR
Poseidon
8
7
15
2.21
L
Neith
F1nnX
Neith
2
6
15
1.58
W
Shiva
GEN86
Shiva
3
4
17
2.88
L
Scylla
Morsbaluga
Scylla
8
6
13
2.42
W
5
3
13
3.83
L
Raijin
7
10
5
0.95
W
Bacchus
WingmanSkree
Bacchus
1
5
25
2.7
L
Baron Samedi
killzzz
Baron Samedi
6
4
12
3
W
Medusa
nMonkeh
Medusa
14
6
10
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,839
Damage
78,206
83,298
Taken
79,060
50,794
Mitigated
69,571
27,600
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ArkeGlast
Bellona
7,292
1,196
1,144
4,277
20,506
22,977
256
9,357
11,149
0
12,617
W
Poseidon
D7XR
Poseidon
16,016
1,673
779
441
10,827
4,728
722
7,525
3,302
29,620
0
L
Neith
F1nnX
Neith
10,708
2,410
0
3,106
14,311
6,057
884
8,189
6,122
0
23,314
W
Shiva
GEN86
Shiva
11,772
2,149
2,535
10,024
25,100
17,159
1,672
13,799
11,301
0
22,495
L
Scylla
Morsbaluga
Scylla
15,270
1,612
3,331
2,432
13,836
5,716
384
9,665
4,171
28,310
0
W
20,823
9,662
1,133
332
6,695
3,013
2,046
4,577
2,118
45,869
0
L
Raijin
11,425
679
958
1,801
17,458
7,070
0
10,403
7,055
33,182
0
W
Bacchus
WingmanSkree
Bacchus
11,292
690
1,554
1,997
20,748
37,312
29
9,743
11,005
16,495
0
L
Baron Samedi
killzzz
Baron Samedi
16,144
1,220
4,702
5,849
17,187
8,974
240
10,517
6,670
34,511
0
W
Medusa
nMonkeh
Medusa
18,303
5,851
1,087
2,624
15,690
7,359
1,023
7,195
8,495
0
36,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
57,809
158
Minions Killed
147
0
Camps Cleared
0
1,142,114
Distance Traveled
1,310,316
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,120
723
10
1
0
255,747
0
W
Poseidon
11,551
825
22
2
0
227,612
1
L
Neith
9,749
696
28
2
0
225,377
0
W
Shiva
10,720
766
12
1
0
276,736
0
L
Scylla
11,045
789
38
3
0
222,149
0
W
Vulcan
11,730
838
71
5
0
291,428
0
L
Raijin
10,843
775
41
3
0
174,357
0
W
Bacchus
11,087
792
11
1
0
275,929
0
L
Baron Samedi
10,964
783
41
3
0
264,484
3
W
Medusa
12,721
909
31
2
0
238,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role