Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
 
Horus
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
 
Hera
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
sergiocarran
Chang'e
Silver I
Level 160
God Stats
8W - 13L
1,748 SR
Queue Stats
716W - 727L
1,135 MMR
Solo
Thor
Thor
Silver II
СМЕХУЁЧЕК
Thor
Silver II
Level 153
God Stats
6W - 12L
1,500 SR
Queue Stats
372W - 386L
1,116 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,550 SR
1,350 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,656 SR
1,168 MMR
Neith
Neith
Silver V
 
Neith
Silver V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver I
Mate221
Cliodhna
Silver I
Level 126
God Stats
3W - 0L
1,855 SR
Queue Stats
191W - 186L
1,201 MMR
Solo
Cerberus
Cerberus
Gold V
Noxezr
Cerberus
Gold V
Level 144
God Stats
2W - 3L
1,958 SR
Queue Stats
167W - 166L
1,200 MMR
Solo
Mulan
Mulan
Bronze II
covachin
Mulan
Bronze II
Level 128
God Stats
29W - 23L
1,444 SR
Queue Stats
81W - 110L
715 MMR
Solo
Janus
Janus
Gold V
whitetiger56
Janus
Gold V
Level 128
God Stats
3W - 2L
1,523 SR
Queue Stats
77W - 76L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 5 / 2
6,460
461
3,611
8,273
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
 
Horus
9
2 / 4 / 0
6,060
433
4,062
13,256
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
 
Hera
10
1 / 5 / 0
5,852
418
3,752
6,946
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
sergiocarran
Chang'e
12
3 / 6 / 0
7,771
555
7,147
11,962
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 5 / 1
6,441
460
2,729
11,336
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
AgniAtlasThothMorgan Le Fay

VS

Bans
Da JiIzanamiApolloBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 0 / 5
9,116
651
8,016
5,888
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Mate221
Cliodhna
14
4 / 1 / 8
8,465
605
9,500
9,984
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Noxezr
Cerberus
12
6 / 2 / 11
8,363
597
7,180
10,560
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
covachin
Mulan
15
3 / 3 / 3
8,880
634
6,591
11,933
6,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 1 / 8
9,108
651
8,386
7,051
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
7
Kills
25
25
Deaths
7
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
2
0.2
L
Horus
 
Horus
2
4
0
0.5
L
Hera
 
Hera
1
5
0
0.2
W
Neith
 
Neith
6
0
5
8.5
W
Cliodhna
Mate221
Cliodhna
4
1
8
8
W
Cerberus
Noxezr
Cerberus
6
2
11
5.75
W
Mulan
covachin
Mulan
3
3
3
1.5
L
Chang'e
sergiocarran
Chang'e
3
6
0
0.5
W
6
1
8
10
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,301
Damage
39,673
51,773
Taken
45,416
18,356
Mitigated
23,945
10,198
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,611
1,491
0
1,892
8,273
2,405
0
1,534
6,697
0
37,175
L
Horus
 
Horus
4,062
1,906
499
2,451
13,256
8,096
0
5,850
7,232
0
22,777
L
Hera
 
Hera
3,752
1,805
0
1,059
6,946
1,793
0
3,626
3,243
23,409
0
W
Neith
 
Neith
8,016
3,171
0
2,832
5,888
2,695
1,780
0
5,888
0
58,203
W
Cliodhna
Mate221
Cliodhna
9,500
1,823
0
640
9,984
3,303
0
1,670
8,150
0
55,001
W
Cerberus
Noxezr
Cerberus
7,180
596
0
2,050
10,560
8,659
312
1,994
8,329
17,023
4,589
W
Mulan
covachin
Mulan
6,591
310
0
3,557
11,933
6,863
341
6,359
5,574
0
54,207
L
Chang'e
sergiocarran
Chang'e
7,147
364
0
3,797
11,962
2,858
0
1,441
10,499
38,680
0
W
8,386
548
0
866
7,051
2,425
718
876
6,021
65,177
0
L
2,729
924
0
500
11,336
3,204
0
2,053
9,229
0
34,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
43,932
302
Minions Killed
453
0
Camps Cleared
0
1,175,061
Distance Traveled
1,383,816
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,460
461
63
5
0
243,700
6
L
Horus
6,060
433
37
3
0
230,870
4
L
Hera
5,852
418
47
3
0
208,644
4
W
Neith
9,116
651
99
7
0
239,252
1
W
Cliodhna
8,465
605
79
6
0
313,621
1
W
Cerberus
8,363
597
29
2
0
271,407
7
W
Mulan
8,880
634
118
8
0
282,313
4
L
Chang'e
7,771
555
87
6
0
236,351
2
W
Janus
9,108
651
128
9
0
277,223
6
L
Thor
6,441
460
68
5
0
255,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role