Player Matchup

Jing Wei
Jing Wei
Gold II
An Evil Person
Jing Wei
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 74L
1,775 MMR
Solo
Sylvanus
Sylvanus
Gold I
ChapeleiroCrazyB
Sylvanus
Gold I
Level 61
God Stats
5W - 0L
1,586 SR
Queue Stats
32W - 35L
1,714 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
EcesfirO-
Zhong Kui
Platinum III
Level 142
God Stats
2W - 3L
1,742 SR
Queue Stats
232W - 220L
1,839 MMR
Party 1
Poseidon
Poseidon
Platinum IV
ShiftTeamNYC
Poseidon
Platinum IV
Level 148
God Stats
11W - 8L
1,753 SR
Queue Stats
36W - 29L
1,781 MMR
Solo
Arachne
Arachne
Platinum V
kingmoss22
Arachne
Platinum V
Level 129
God Stats
9W - 4L
1,614 SR
Queue Stats
602W - 578L
1,768 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,639 SR
1,775 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,547 SR
1,723 MMR
Serqet
Serqet
Platinum III
 
Serqet
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
Debro16
Chang'e
Platinum IV
Level 124
God Stats
0W - 2L
1,280 SR
Queue Stats
159W - 149L
1,815 MMR
Party 2
Xbalanque
Xbalanque
Gold II
Kingg Fletchh
Xbalanque
Gold II
Level 140
God Stats
9W - 3L
1,804 SR
Queue Stats
66W - 63L
1,732 MMR
Party 2
Chaac
Chaac
Platinum V
STSNosky
Chaac
Platinum V
Level 131
God Stats
0W - 1L
1,831 SR
Queue Stats
81W - 76L
1,790 MMR
Solo
Sobek
Sobek
Gold I
xTbAg-Ur-WORLDx
Sobek
Gold I
Level 149
God Stats
3W - 2L
1,320 SR
Queue Stats
244W - 224L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 0 / 2
6,366
637
4,901
4,200
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
1 / 2 / 1
5,474
547
3,934
7,775
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Zhong Kui
EcesfirO-
Zhong Kui
12
2 / 0 / 1
6,922
692
5,540
5,725
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
ShiftTeamNYC
Poseidon
12
1 / 1 / 1
6,488
649
5,612
5,496
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
kingmoss22
Arachne
10
3 / 1 / 4
6,204
620
5,547
6,821
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
AgniGebThoth

VS

Bans
CliodhnaBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 4 / 2
5,186
519
2,429
7,200
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Debro16
Chang'e
10
0 / 1 / 2
5,327
533
4,211
6,728
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Kingg Fletchh
Xbalanque
8
2 / 1 / 0
5,336
534
4,076
4,474
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chaac
STSNosky
Chaac
10
0 / 2 / 0
5,710
571
2,288
7,648
4,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 1 / 3
5,565
557
3,492
10,225
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
4
4
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
2
0.5
W
Jing Wei
2
0
2
3
W
1
2
1
0.75
L
Chang'e
Debro16
Chang'e
0
1
2
1
W
Zhong Kui
EcesfirO-
Zhong Kui
2
0
1
2.5
L
Xbalanque
Kingg Fletchh
Xbalanque
2
1
0
2
L
Chaac
STSNosky
Chaac
0
2
0
0
W
Poseidon
ShiftTeamNYC
Poseidon
1
1
1
1.5
W
Arachne
kingmoss22
Arachne
3
1
4
5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
16,496
30,017
Taken
36,275
12,589
Mitigated
15,377
15,463
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,429
553
0
2,363
7,200
2,000
0
1,726
5,394
0
23,027
W
Jing Wei
4,901
3,836
0
2,415
4,200
1,045
252
598
3,602
0
36,867
W
3,934
732
995
2,870
7,775
3,254
120
2,655
5,120
15,107
10,436
L
Chang'e
Debro16
Chang'e
4,211
274
315
2,916
6,728
1,949
28
2,923
3,591
32,981
0
W
Zhong Kui
EcesfirO-
Zhong Kui
5,540
1,321
0
4,607
5,725
4,037
966
67
5,658
40,433
0
L
Xbalanque
Kingg Fletchh
Xbalanque
4,076
1,888
0
1,476
4,474
848
0
719
3,755
0
28,559
L
Chaac
STSNosky
Chaac
2,288
808
0
3,727
7,648
4,052
0
5,070
2,108
0
32,018
W
Poseidon
ShiftTeamNYC
Poseidon
5,612
1,359
0
2,286
5,496
1,590
549
2,092
3,104
44,738
0
W
Arachne
kingmoss22
Arachne
5,547
3,402
0
2,290
6,821
2,663
21
2,291
4,386
0
30,294
L
3,492
231
335
4,056
10,225
6,528
0
3,016
7,163
11,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
27,124
366
Minions Killed
302
0
Camps Cleared
0
1,070,871
Distance Traveled
1,066,707
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,186
519
56
6
0
240,345
2
W
Jing Wei
6,366
637
66
7
0
205,512
0
W
Sylvanus
5,474
547
59
6
0
206,344
0
L
Chang'e
5,327
533
72
7
0
210,738
3
W
Zhong Kui
6,922
692
103
10
0
187,582
2
L
Xbalanque
5,336
534
66
7
0
183,385
2
L
Chaac
5,710
571
91
9
0
209,571
2
W
Poseidon
6,488
649
81
8
0
212,898
5
W
Arachne
6,204
620
57
6
0
258,535
2
L
Sobek
5,565
557
17
2
0
222,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role