Player Matchup

Apollo
Apollo
Silver I
Dusk_Pharaoh
Apollo
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,085 MMR
Solo
Thor
Thor
Silver V
MaJeLIAnS
Thor
Silver V
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 72L
1,130 MMR
Solo
Loki
Loki
Silver I
Sanatah
Loki
Silver I
Level 59
God Stats
11W - 14L
1,506 SR
Queue Stats
72W - 83L
992 MMR
Party 1
Scylla
Scylla
Silver III
Typical96
Scylla
Silver III
Level 155
God Stats
0W - 2L
1,271 SR
Queue Stats
118W - 122L
1,155 MMR
Solo
Yemoja
Yemoja
Silver I
electrowill
Yemoja
Silver I
Level 63
God Stats
14W - 23L
1,426 SR
Queue Stats
65W - 74L
1,101 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,441 SR
1,093 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,539 SR
1,092 MMR
Izanami
Izanami
Silver V
DonUccello
Izanami
Silver V
Level 64
God Stats
3W - 6L
1,516 SR
Queue Stats
36W - 47L
1,054 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
DragonBird777
Kuzenbo
Silver II
Level 144
God Stats
53W - 44L
1,731 SR
Queue Stats
540W - 547L
1,029 MMR
Solo
Sylvanus
Sylvanus
Silver II
JOKER3DTHEBEST
Sylvanus
Silver II
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 164L
1,024 MMR
Solo
Atlas
Atlas
Silver I
Zourem
Atlas
Silver I
Level 123
God Stats
9W - 9L
1,425 SR
Queue Stats
29W - 35L
1,175 MMR
Solo
Agni
Agni
Silver I
sherokull
Agni
Silver I
Level 62
God Stats
1W - 0L
1,524 SR
Queue Stats
21W - 28L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
0 / 9 / 8
11,549
481
12,140
21,302
8,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
16
10 / 7 / 5
11,865
494
13,614
19,043
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
Sanatah
Loki
18
2 / 7 / 1
11,907
496
9,408
18,660
6,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Typical96
Scylla
18
6 / 9 / 5
12,045
502
20,237
20,069
7,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
14
0 / 3 / 11
9,853
411
8,339
23,378
28,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CliodhnaArachneMulanGeb

VS

Bans
AthenaThothErlang ShenBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonUccello
Izanami
20
8 / 3 / 7
15,633
651
21,742
25,852
11,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
20
8 / 1 / 7
13,963
582
16,679
23,708
39,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
18
4 / 4 / 14
11,650
485
9,664
21,174
24,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
Zourem
Atlas
19
8 / 7 / 8
12,754
531
11,239
28,601
12,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
19
7 / 4 / 9
13,569
565
16,705
16,069
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
18
Kills
35
35
Deaths
19
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
DonUccello
Izanami
8
3
7
3.83
W
Kuzenbo
8
1
7
11.5
L
Apollo
0
9
8
0.44
W
Sylvanus
4
4
14
2.75
L
Thor
10
7
5
1.79
L
Loki
Sanatah
Loki
2
7
1
0.36
L
Scylla
Typical96
Scylla
6
9
5
0.94
W
Atlas
Zourem
Atlas
8
7
8
1.71
L
Yemoja
0
3
11
1.83
W
Agni
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,738
Damage
76,029
102,452
Taken
115,404
57,591
Mitigated
94,282
24,096
Healing
42,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DonUccello
Izanami
21,742
13,873
0
16,005
25,852
11,121
7,431
6,233
19,515
0
166,304
W
Kuzenbo
16,679
3,401
0
4,486
23,708
39,246
483
6,285
17,305
88,229
0
L
Apollo
12,140
6,961
0
4,138
21,302
8,208
1,849
7,238
13,827
0
104,076
W
Sylvanus
9,664
2,125
7,152
8,093
21,174
24,817
876
7,566
13,370
22,849
5,405
L
Thor
13,614
4,107
0
3,880
19,043
7,208
122
10,872
7,704
0
58,265
L
Loki
Sanatah
Loki
9,408
1,641
0
2,788
18,660
6,483
2,567
9,561
8,461
0
81,401
L
Scylla
Typical96
Scylla
20,237
1,988
0
6,367
20,069
7,206
574
12,435
7,178
100,158
0
W
Atlas
Zourem
Atlas
11,239
2,560
86
5,002
28,601
12,750
414
9,458
18,745
68,483
0
L
Yemoja
8,339
1,196
3,504
3,419
23,378
28,486
0
12,514
10,284
29,949
0
W
Agni
16,705
825
0
1,688
16,069
6,348
1,888
4,136
11,785
85,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,219
Gold Earned
67,569
610
Minions Killed
646
0
Camps Cleared
0
2,021,485
Distance Traveled
2,323,165
17
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,633
651
239
10
0
441,283
3
W
Kuzenbo
13,963
582
130
5
0
467,352
4
L
Apollo
11,549
481
173
7
0
389,444
4
W
Sylvanus
11,650
485
32
1
0
461,629
11
L
Thor
11,865
494
100
4
0
388,196
3
L
Loki
11,907
496
155
6
0
417,485
0
L
Scylla
12,045
502
146
6
0
389,125
4
W
Atlas
12,754
531
94
4
0
477,307
8
L
Yemoja
9,853
411
36
2
0
437,235
6
W
Agni
13,569
565
151
6
0
475,594
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role