Player Matchup

Xing Tian
Xing Tian
Csoncsi
Xing Tian
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 9L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
Gerebere
Cthulhu
Level 128
God Stats
3W - 0L
1,660 SR
Queue Stats
40W - 42L
1,508 Elo+
Party 2
He Bo
He Bo
Thechosenhun
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
Zoleekah
Danzaburou
Level 123
God Stats
3W - 2L
1,259 SR
Queue Stats
51W - 48L
1,513 Elo+
Party 2
Mulan
Mulan
killerzone11
Mulan
Level 128
God Stats
3W - 0L
1,703 SR
Queue Stats
151W - 158L
1,458 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,520 Elo+

VS

Team Averages
Level 123
1,436 SR
1,555 Elo+
Freya
Freya
D7XR
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
StratosTheGamer
Nu Wa
Level 108
God Stats
1W - 1L
1,293 SR
Queue Stats
56W - 33L
1,579 Elo+
Party 1
Sol
Sol
WingmanSkree
Sol
Level 148
God Stats
1W - 1L
1,389 SR
Queue Stats
44W - 25L
1,597 Elo+
Party 1
Khepri
Khepri
barnsey4234
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,494 Elo+
Solo
Bastet
Bastet
nMonkeh
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Csoncsi
Xing Tian
17
4 / 4 / 16
10,052
718
9,696
17,604
22,321
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Gerebere
Cthulhu
18
1 / 2 / 21
11,031
788
13,987
17,388
25,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 5 / 13
10,674
762
11,264
13,712
5,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Zoleekah
Danzaburou
19
8 / 3 / 14
11,764
840
16,108
13,414
5,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 6 / 10
10,600
757
12,411
14,756
13,007
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
D7XR
Freya
16
6 / 6 / 6
9,502
679
9,222
16,156
7,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 3 / 7
10,089
721
20,383
7,874
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 12
9,686
692
13,472
12,192
5,139
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
17
0 / 5 / 14
9,681
692
6,793
16,198
21,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
nMonkeh
Bastet
17
6 / 7 / 7
9,725
695
17,540
18,142
7,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
66
27
Kills
20
20
Deaths
27
74
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Csoncsi
Xing Tian
4
4
16
3
L
Freya
D7XR
Freya
6
6
6
1.5
W
Cthulhu
Gerebere
Cthulhu
1
2
21
5.75
L
6
3
7
3.17
W
6
5
13
2.5
L
2
6
12
1.33
W
Danzaburou
Zoleekah
Danzaburou
8
3
14
5
L
Khepri
0
5
14
1.4
W
8
6
10
2.17
L
Bastet
nMonkeh
Bastet
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,466
Damage
67,410
76,874
Taken
70,562
72,260
Mitigated
45,478
26,772
Healing
21,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Csoncsi
Xing Tian
9,696
591
474
1,483
17,604
22,321
16
9,962
7,642
21,478
0
L
Freya
D7XR
Freya
9,222
2,329
984
4,942
16,156
7,544
141
9,937
6,219
13,416
0
W
Cthulhu
Gerebere
Cthulhu
13,987
286
3,765
4,460
17,388
25,759
0
13,097
4,291
39,238
0
L
20,383
5,594
199
1,348
7,874
3,580
75
5,702
2,172
46,323
0
W
11,264
547
4,198
3,691
13,712
5,319
33
8,630
5,082
23,204
0
L
13,472
3,247
1,196
3,107
12,192
5,139
366
6,544
5,648
30,632
0
W
Danzaburou
Zoleekah
Danzaburou
16,108
5,532
596
4,377
13,414
5,854
1,426
6,857
6,557
0
36,455
L
Khepri
6,793
333
213
2,826
16,198
21,791
26
5,516
10,682
12,706
0
W
12,411
751
1,385
2,343
14,756
13,007
473
11,324
3,432
0
30,685
L
Bastet
nMonkeh
Bastet
17,540
2,158
1,440
5,449
18,142
7,424
0
7,248
10,894
0
23,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,121
Gold Earned
48,683
194
Minions Killed
123
0
Camps Cleared
0
1,263,968
Distance Traveled
1,220,479
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,052
718
18
1
0
262,485
0
L
Freya
9,502
679
7
1
0
213,493
1
W
Cthulhu
11,031
788
52
4
0
301,634
0
L
Nu Wa
10,089
721
43
3
0
252,180
0
W
He Bo
10,674
762
35
3
0
256,927
0
L
Sol
9,686
692
47
3
0
238,336
0
W
Danzaburou
11,764
840
53
4
0
240,511
0
L
Khepri
9,681
692
7
1
0
252,776
1
W
Mulan
10,600
757
36
3
0
202,411
5
L
Bastet
9,725
695
19
1
0
263,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role