Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kali
Kali
Dilddor
Kali
Level 45
God Stats
7W - 5L
1,674 SR
Queue Stats
21W - 23L
1,487 Elo+
Party 3
Shiva
Shiva
EarlTeeshirt
Shiva
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,401 Elo+
Party 3
Agni
Agni
SauldGoated
Agni
Level 39
God Stats
3W - 8L
1,461 SR
Queue Stats
158W - 185L
1,447 Elo+
Solo
Izanami
Izanami
spacaz
Izanami
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 55L
1,516 Elo+
Party 4
Team Averages
Level 44
1,527 SR
1,470 Elo+

VS

Team Averages
Level 51
1,656 SR
1,513 Elo+
Thor
Thor
Reivax61
Thor
Level 36
God Stats
2W - 9L
1,300 SR
Queue Stats
81W - 79L
1,521 Elo+
Party 1
Hercules
Hercules
SaltGoblin
Hercules
Level 42
God Stats
3W - 3L
1,711 SR
Queue Stats
221W - 162L
1,629 Elo+
Solo
Persephone
Persephone
bluejaem
Persephone
Level 86
God Stats
12W - 6L
2,078 SR
Queue Stats
453W - 473L
1,475 Elo+
Party 2
Artemis
Artemis
lMouettel63l
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
sussybaka9
Baron Samedi
Level 29
God Stats
4W - 4L
1,693 SR
Queue Stats
205W - 222L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 2 / 3
4,994
454
4,221
6,173
5,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Dilddor
Kali
9
1 / 2 / 0
5,497
500
753
7,286
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,134
558
3,670
6,486
4,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 1 / 1
5,286
481
3,291
3,766
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
spacaz
Izanami
12
5 / 1 / 0
7,317
665
5,498
5,717
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 0 / 2
6,854
623
3,636
6,805
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SaltGoblin
Hercules
9
0 / 1 / 3
5,470
497
2,478
7,824
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
bluejaem
Persephone
11
2 / 1 / 2
6,287
572
4,018
4,891
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
lMouettel63l
Artemis
5
1 / 4 / 0
4,348
395
1,361
4,864
495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
sussybaka9
Baron Samedi
12
1 / 0 / 1
6,409
583
3,840
5,937
5,129
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
7
7
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
3
0.75
W
Kali
Dilddor
Kali
1
2
0
0.5
W
0
1
0
0
L
Thor
3
0
2
4
L
Hercules
SaltGoblin
Hercules
0
1
3
1.5
W
0
1
1
0.5
L
Persephone
bluejaem
Persephone
2
1
2
3
L
Artemis
lMouettel63l
Artemis
1
4
0
0.25
W
Izanami
spacaz
Izanami
5
1
0
5
L
Baron Samedi
sussybaka9
Baron Samedi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,433
Damage
15,333
29,428
Taken
30,321
14,302
Mitigated
12,624
9,608
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,221
491
0
512
6,173
5,206
0
987
5,133
15,200
0
W
Kali
Dilddor
Kali
753
131
0
3,813
7,286
2,191
0
1,625
5,589
0
26,808
W
3,670
385
105
1,488
6,486
4,551
0
3,484
2,970
0
32,569
L
Thor
3,636
557
0
1,415
6,805
2,150
518
1,714
5,091
0
42,438
L
Hercules
SaltGoblin
Hercules
2,478
1,151
0
2,011
7,824
3,452
0
2,644
5,180
0
9,891
W
3,291
259
0
1,143
3,766
892
0
1,507
2,161
27,054
0
L
Persephone
bluejaem
Persephone
4,018
716
0
1,982
4,891
1,398
54
2,495
2,395
39,909
0
L
Artemis
lMouettel63l
Artemis
1,361
857
0
1,029
4,864
495
0
659
4,205
0
10,485
W
Izanami
spacaz
Izanami
5,498
3,980
0
2,547
5,717
1,462
1,708
0
5,717
0
52,028
L
Baron Samedi
sussybaka9
Baron Samedi
3,840
240
131
3,628
5,937
5,129
38
0
5,937
34,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
29,368
310
Minions Killed
260
0
Camps Cleared
0
1,010,151
Distance Traveled
1,022,515
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,994
454
20
2
0
211,648
0
W
Kali
5,497
500
55
5
0
219,502
4
W
Shiva
6,134
558
69
6
0
206,293
2
L
Thor
6,854
623
80
7
0
239,868
0
L
Hercules
5,470
497
16
1
0
221,373
2
W
Agni
5,286
481
57
5
0
190,695
1
L
Persephone
6,287
572
71
6
0
229,605
5
L
Artemis
4,348
395
14
1
0
128,101
0
W
Izanami
7,317
665
109
10
0
182,013
2
L
Baron Samedi
6,409
583
79
7
0
203,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role