Player Matchup

Bellona
Bellona
CarpeDiemGRC
Bellona
Level 74
God Stats
11W - 7L
1,606 SR
Queue Stats
160W - 158L
1,510 Elo+
Party 2
Serqet
Serqet
JukeboxHerooooo
Serqet
Level 129
God Stats
11W - 11L
1,509 SR
Queue Stats
419W - 415L
1,597 Elo+
Party 2
Xing Tian
Xing Tian
Posioncoffee
Xing Tian
Level 43
God Stats
6W - 1L
1,554 SR
Queue Stats
36W - 50L
1,475 Elo+
Party 3
Medusa
Medusa
Wizard101Expert
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 9L
1,500 Elo+
Party 3
Nike
Nike
xRiinguh
Nike
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 79L
1,491 Elo+
Solo
Team Averages
Level 74
1,534 SR
1,515 Elo+

VS

Team Averages
Level 77
1,531 SR
1,527 Elo+
Odin
Odin
 
Odin
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Albeanz-
Shiva
Level 104
God Stats
12W - 16L
1,615 SR
Queue Stats
428W - 387L
1,548 Elo+
Party 1
Tiamat
Tiamat
DeadDankMemes
Tiamat
Level 128
God Stats
9W - 8L
1,201 SR
Queue Stats
326W - 343L
1,537 Elo+
Solo
Sol
Sol
DruDragon11
Sol
Level 49
God Stats
6W - 2L
1,828 SR
Queue Stats
149W - 136L
1,537 Elo+
Solo
Ares
Ares
Spyrotrek
Ares
Level 49
God Stats
1W - 4L
1,513 SR
Queue Stats
211W - 210L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CarpeDiemGRC
Bellona
5
0 / 3 / 0
3,440
688
1,515
4,894
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
2 / 0 / 0
3,721
744
889
2,185
543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Posioncoffee
Xing Tian
5
2 / 0 / 2
3,720
744
1,373
4,827
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 3
3,776
755
1,887
2,201
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nike
7
0 / 0 / 0
3,757
751
1,271
2,703
744

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
3 / 0 / 0
3,939
788
2,843
3,197
1,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
Albeanz-
Shiva
1
0 / 0 / 0
2,493
499
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,385
677
696
2,022
904
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 2 / 0
3,301
660
2,833
2,231
603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
5
0 / 2 / 0
3,388
678
985
4,106
1,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
3
3
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
0
0
3
L
Shiva
Albeanz-
Shiva
0
0
0
0
W
Bellona
CarpeDiemGRC
Bellona
0
3
0
0
L
0
0
0
0
L
0
2
0
0
W
2
0
0
2
W
Xing Tian
Posioncoffee
Xing Tian
2
0
2
3
L
Ares
0
2
0
0
W
0
0
3
1.5
W
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,935
Damage
7,357
16,810
Taken
11,556
6,249
Mitigated
4,893
5,503
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,843
942
0
920
3,197
1,933
0
0
3,197
0
14,817
L
Shiva
Albeanz-
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
CarpeDiemGRC
Bellona
1,515
458
0
1,605
4,894
2,568
0
0
4,894
0
12,847
L
696
316
0
1,184
2,022
904
84
142
1,880
14,148
0
L
2,833
1,570
0
544
2,231
603
0
532
1,699
16,540
3,858
W
889
525
0
442
2,185
543
0
203
1,982
0
14,779
W
Xing Tian
Posioncoffee
Xing Tian
1,373
229
132
1,514
4,827
1,914
0
2,126
2,701
6,862
0
L
Ares
985
95
28
1,332
4,106
1,453
0
699
3,407
7,020
0
W
1,887
858
0
1,185
2,201
480
0
1,017
1,184
0
19,258
W
Nike
1,271
184
0
625
2,703
744
0
613
2,090
0
19,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,414
Gold Earned
16,506
157
Minions Killed
103
0
Camps Cleared
0
545,822
Distance Traveled
430,235
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,939
788
33
7
0
114,046
1
L
Shiva
2,493
499
0
0
0
8,121
0
W
Bellona
3,440
688
33
7
0
103,094
1
L
Tiamat
3,385
677
18
4
0
98,798
2
L
Sol
3,301
660
41
8
0
96,878
0
W
Serqet
3,721
744
37
7
0
128,942
1
W
Xing Tian
3,720
744
12
2
0
105,272
1
L
Ares
3,388
678
11
2
0
112,392
2
W
Medusa
3,776
755
34
7
0
100,843
1
W
Nike
3,757
751
41
8
0
107,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role