Player Matchup

Baron Samedi
Baron Samedi
Blackwaolf
Baron Samedi
Level 88
God Stats
15W - 2L
1,873 SR
Queue Stats
200W - 218L
1,510 Elo+
Solo
Chronos
Chronos
ExcellentIQ_
Chronos
Level 122
God Stats
3W - 2L
1,310 SR
Queue Stats
21W - 19L
1,502 Elo+
Solo
Ymir
Ymir
M-Baba01
Ymir
Level 37
God Stats
7W - 5L
1,304 SR
Queue Stats
209W - 260L
1,292 Elo+
Solo
Neith
Neith
Raymimi
Neith
Level 66
God Stats
8W - 8L
1,773 SR
Queue Stats
104W - 108L
1,478 Elo+
Solo
Hun Batz
Hun Batz
Vendeada101
Hun Batz
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
322W - 367L
1,343 Elo+
Solo
Team Averages
Level 88
1,552 SR
1,425 Elo+

VS

Team Averages
Level 81
1,462 SR
1,396 Elo+
Hercules
Hercules
Lord_mirikitto
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 88L
1,433 Elo+
Party 1
Ares
Ares
Mega_GamerBr13
Ares
Level 71
God Stats
2W - 7L
1,282 SR
Queue Stats
295W - 415L
1,414 Elo+
Party 1
Medusa
Medusa
O_SilentKnight
Medusa
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 155L
1,331 Elo+
Solo
Set
Set
iTz_AleKZinD3L4S
Set
Level 94
God Stats
9W - 8L
1,785 SR
Queue Stats
329W - 439L
1,406 Elo+
Party 1
Tiamat
Tiamat
temp-405177
Tiamat
Level 119
God Stats
0W - 5L
1,245 SR
Queue Stats
262W - 363L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackwaolf
Baron Samedi
13
0 / 0 / 3
7,707
593
7,659
4,158
2,044
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
ExcellentIQ_
Chronos
12
1 / 2 / 1
7,132
549
5,194
6,045
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
9
0 / 1 / 2
5,587
430
1,008
6,727
4,406
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Raymimi
Neith
15
6 / 0 / 3
8,747
673
8,044
9,317
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
Vendeada101
Hun Batz
13
4 / 0 / 2
7,381
568
4,401
7,391
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 3 / 0
5,315
409
2,229
11,940
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 2
5,763
443
3,044
7,639
4,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 1
6,682
514
4,411
6,859
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,513
424
2,070
7,069
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
0 / 4 / 0
6,149
473
5,602
9,347
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blackwaolf
Baron Samedi
0
0
3
1.5
W
Chronos
ExcellentIQ_
Chronos
1
2
1
0.75
L
Hercules
0
3
0
0
W
Ymir
0
1
2
1
L
1
1
2
2
L
2
1
1
2.5
W
Neith
Raymimi
Neith
6
0
3
7.5
W
Hun Batz
Vendeada101
Hun Batz
4
0
2
5
L
0
2
0
0
L
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
17,356
33,638
Taken
42,854
14,071
Mitigated
20,970
13,809
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blackwaolf
Baron Samedi
7,659
898
0
2,990
4,158
2,044
2,155
0
3,860
50,928
0
W
Chronos
ExcellentIQ_
Chronos
5,194
1,815
0
1,692
6,045
1,901
59
786
5,259
47,890
1,417
L
Hercules
2,229
810
0
4,416
11,940
7,762
0
7,659
4,281
0
20,711
W
Ymir
1,008
449
0
0
6,727
4,406
0
1,794
4,933
10,968
0
L
3,044
115
120
1,209
7,639
4,666
0
2,770
4,869
17,530
0
L
4,411
1,905
0
2,469
6,859
2,020
0
3,260
3,599
0
46,416
W
Neith
Raymimi
Neith
8,044
2,804
0
4,377
9,317
3,359
550
4,914
4,403
0
59,190
W
Hun Batz
Vendeada101
Hun Batz
4,401
1,245
0
4,750
7,391
2,361
121
1,152
6,239
0
36,346
L
2,070
918
0
882
7,069
2,223
0
0
7,069
0
23,380
L
Tiamat
5,602
457
0
1,796
9,347
4,299
0
0
9,347
41,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
29,422
389
Minions Killed
289
0
Camps Cleared
0
1,158,614
Distance Traveled
1,230,854
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,707
593
87
7
0
234,698
6
W
Chronos
7,132
549
89
7
0
219,233
2
L
Hercules
5,315
409
35
3
0
239,963
0
W
Ymir
5,587
430
20
2
0
209,628
2
L
Ares
5,763
443
16
1
0
269,434
4
L
Medusa
6,682
514
101
8
0
235,618
2
W
Neith
8,747
673
127
10
0
224,185
3
W
Hun Batz
7,381
568
66
5
0
270,870
0
L
Set
5,513
424
47
4
0
239,505
1
L
Tiamat
6,149
473
90
7
0
246,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role