Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ConjureCloud
Hun Batz
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 220L
1,611 Elo+
Party 1
Persephone
Persephone
DrunkenPatch
Persephone
Level 105
God Stats
11W - 5L
1,645 SR
Queue Stats
352W - 263L
1,543 Elo+
Party 1
Fafnir
Fafnir
RunTheGens
Fafnir
Level 66
God Stats
5W - 2L
1,678 SR
Queue Stats
205W - 202L
1,462 Elo+
Party 1
Ullr
Ullr
ZevelOfot5
Ullr
Level 42
God Stats
2W - 1L
1,736 SR
Queue Stats
14W - 8L
1,671 Elo+
Solo
Team Averages
Level 68
1,612 SR
1,558 Elo+

VS

Team Averages
Level 80
1,584 SR
1,549 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ReVoLt-Glurak
Sylvanus
Level 68
God Stats
14W - 10L
1,773 SR
Queue Stats
139W - 124L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
Rewoda
Amaterasu
Level 45
God Stats
3W - 5L
1,509 SR
Queue Stats
19W - 17L
1,425 Elo+
Party 2
Bastet
Bastet
xxproskillzxx06
Bastet
Level 28
God Stats
22W - 11L
1,638 SR
Queue Stats
199W - 176L
1,784 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 0 / 1
8,977
691
6,704
5,984
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
ConjureCloud
Hun Batz
13
4 / 3 / 3
7,867
605
4,046
9,026
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
DrunkenPatch
Persephone
12
0 / 4 / 3
7,612
586
5,197
6,540
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
RunTheGens
Fafnir
10
1 / 3 / 6
7,201
554
4,091
11,456
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 2 / 1
8,989
691
11,107
10,761
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 4 / 6
6,940
534
2,214
8,277
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
 
Sol
11
1 / 4 / 7
6,578
506
6,705
9,555
2,408
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ReVoLt-Glurak
Sylvanus
10
1 / 3 / 6
6,227
479
3,776
8,804
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Rewoda
Amaterasu
12
1 / 0 / 1
6,644
511
1,625
6,017
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 5 / 2
7,093
546
7,124
10,283
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
16
Kills
11
12
Deaths
16
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
1
4.5
L
Anhur
 
Anhur
1
4
6
1
L
Sol
 
Sol
1
4
7
1.13
W
Hun Batz
ConjureCloud
Hun Batz
4
3
3
1.83
W
Persephone
DrunkenPatch
Persephone
0
4
3
0.38
L
Sylvanus
ReVoLt-Glurak
Sylvanus
1
3
6
1.33
L
Amaterasu
Rewoda
Amaterasu
1
0
1
1.5
W
Fafnir
RunTheGens
Fafnir
1
3
6
1.33
W
7
2
1
3.75
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
21,444
43,767
Taken
42,936
20,080
Mitigated
18,524
8,860
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,704
2,278
0
2,604
5,984
2,174
832
101
5,883
0
62,518
L
Anhur
 
Anhur
2,214
1,150
0
919
8,277
2,497
0
2,607
5,670
0
32,553
L
Sol
 
Sol
6,705
4,134
0
3,438
9,555
2,408
890
1,810
7,745
41,597
0
W
Hun Batz
ConjureCloud
Hun Batz
4,046
574
0
625
9,026
2,946
0
558
8,468
0
43,045
W
Persephone
DrunkenPatch
Persephone
5,197
191
0
1,233
6,540
1,711
224
749
5,787
42,060
0
L
Sylvanus
ReVoLt-Glurak
Sylvanus
3,776
929
1,620
2,723
8,804
6,371
78
1,755
7,049
15,708
0
L
Amaterasu
Rewoda
Amaterasu
1,625
500
0
2,207
6,017
4,335
0
390
5,627
0
29,495
W
Fafnir
RunTheGens
Fafnir
4,091
960
328
2,101
11,456
9,324
0
5,100
5,402
13,121
1,992
W
11,107
5,628
0
1,969
10,761
3,925
0
3,971
6,790
0
74,808
L
7,124
2,427
0
3,050
10,283
2,913
0
2,073
8,210
0
30,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
33,482
439
Minions Killed
304
0
Camps Cleared
0
1,325,209
Distance Traveled
1,296,784
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,977
691
138
11
0
309,980
4
L
Anhur
6,940
534
70
5
0
231,845
3
L
Sol
6,578
506
71
5
0
233,023
1
W
Hun Batz
7,867
605
78
6
0
265,865
4
W
Persephone
7,612
586
82
6
0
232,451
2
L
Sylvanus
6,227
479
32
2
0
247,094
0
L
Amaterasu
6,644
511
77
6
0
286,822
4
W
Fafnir
7,201
554
24
2
0
271,820
1
W
Ullr
8,989
691
117
9
0
245,093
1
L
Bastet
7,093
546
54
4
0
298,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role