Player Matchup

Ah Puch
Ah Puch
AOSALKOON
Ah Puch
Level 160
God Stats
5W - 3L
1,796 SR
Queue Stats
171W - 170L
1,667 Elo+
Solo
Shiva
Shiva
Do The Ephrum
Shiva
Level 159
God Stats
42W - 45L
1,540 SR
Queue Stats
548W - 585L
1,568 Elo+
Solo
Arachne
Arachne
Dont Hard Reset
Arachne
Level 160
God Stats
29W - 23L
1,655 SR
Queue Stats
1,649W - 1,578L
1,536 Elo+
Solo
Hachiman
Hachiman
vrGh0st
Hachiman
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,552 Elo+
Solo
Fafnir
Fafnir
x2 S1cK FoR Ux
Fafnir
Level 117
God Stats
10W - 3L
1,992 SR
Queue Stats
183W - 179L
1,555 Elo+
Solo
Team Averages
Level 151
1,697 SR
1,576 Elo+

VS

Team Averages
Level 138
1,622 SR
1,597 Elo+
Poseidon
Poseidon
AbruptVipahz
Poseidon
Level 148
God Stats
0W - 2L
1,756 SR
Queue Stats
325W - 322L
1,534 Elo+
Solo
Izanami
Izanami
FenixReborn226
Izanami
Level 160
God Stats
13W - 11L
1,675 SR
Queue Stats
318W - 309L
1,671 Elo+
Solo
Chaac
Chaac
MetricBody96
Chaac
Level 107
God Stats
7W - 7L
1,638 SR
Queue Stats
208W - 202L
1,577 Elo+
Solo
Hercules
Hercules
SMOK3YxDAxBE4R
Hercules
Level 149
God Stats
1W - 3L
1,445 SR
Queue Stats
190W - 180L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
TheOtherLebowski
Erlang Shen
Level 124
God Stats
8W - 7L
1,596 SR
Queue Stats
89W - 70L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AOSALKOON
Ah Puch
20
7 / 2 / 4
13,646
569
22,142
16,677
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 3
12,758
532
15,787
21,506
26,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 1 / 6
12,974
541
12,822
20,034
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
vrGh0st
Hachiman
18
0 / 7 / 3
11,305
471
6,388
16,984
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 1 / 7
10,757
448
5,349
19,712
26,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AbruptVipahz
Poseidon
10
0 / 4 / 1
8,874
370
1,890
4,232
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 0
14,106
588
19,770
18,583
7,115
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 2 / 1
12,450
519
14,640
20,320
18,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
18
2 / 2 / 3
12,016
501
13,708
25,472
19,090
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
TheOtherLebowski
Erlang Shen
18
2 / 4 / 3
11,541
481
12,368
20,890
15,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
14
14
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AOSALKOON
Ah Puch
7
2
4
4.5
L
Poseidon
AbruptVipahz
Poseidon
0
4
1
0.13
W
3
3
3
1.5
W
5
1
6
8
L
7
3
0
2.33
L
3
2
1
1.75
L
Hercules
2
2
3
1.75
L
Erlang Shen
TheOtherLebowski
Erlang Shen
2
4
3
0.88
W
Hachiman
vrGh0st
Hachiman
0
7
3
0.21
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,488
Damage
62,376
94,913
Taken
89,497
71,956
Mitigated
61,913
39,637
Healing
31,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AOSALKOON
Ah Puch
22,142
1,375
0
8,701
16,677
7,126
1,265
2,663
14,014
129,147
0
L
Poseidon
AbruptVipahz
Poseidon
1,890
0
0
726
4,232
1,114
0
3,281
951
31,851
0
W
15,787
3,052
126
11,465
21,506
26,145
0
696
20,810
0
93,659
W
12,822
9,687
0
7,631
20,034
6,699
748
661
19,176
0
93,604
L
19,770
10,561
0
8,187
18,583
7,115
302
3,949
14,634
0
141,959
L
14,640
2,528
124
7,338
20,320
18,705
1,805
6,489
13,831
0
90,359
L
Hercules
13,708
2,090
623
7,632
25,472
19,090
237
5,864
16,226
11,049
58,657
L
Erlang Shen
TheOtherLebowski
Erlang Shen
12,368
4,115
0
6,802
20,890
15,889
0
7,908
12,982
0
94,733
W
Hachiman
vrGh0st
Hachiman
6,388
3,987
0
5,342
16,984
5,521
1,827
822
16,162
0
93,435
W
5,349
1,415
827
5,545
19,712
26,465
179
1,026
17,510
22,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,440
Gold Earned
58,987
673
Minions Killed
733
0
Camps Cleared
0
2,524,651
Distance Traveled
2,118,423
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,646
569
203
8
0
466,059
5
L
Poseidon
8,874
370
82
3
0
173,884
3
W
Shiva
12,758
532
147
6
0
515,392
7
W
Arachne
12,974
541
139
6
0
583,788
10
L
Izanami
14,106
588
221
9
0
443,732
6
L
Chaac
12,450
519
177
7
0
477,771
1
L
Hercules
12,016
501
115
5
0
508,474
7
L
Erlang Shen
11,541
481
138
6
0
514,562
5
W
Hachiman
11,305
471
163
7
0
442,716
6
W
Fafnir
10,757
448
21
1
0
516,696
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role