Player Matchup

Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Khaargax
Fenrir
Gold II
Level 126
God Stats
15W - 9L
1,481 SR
Queue Stats
158W - 162L
1,504 MMR
Solo
Osiris
Osiris
Bronze III
Osaocaba
Osiris
Bronze III
Level 69
God Stats
3W - 2L
1,600 SR
Queue Stats
7W - 10L
1,501 MMR
Solo
Anhur
Anhur
Gold II
threadus
Anhur
Gold II
Level 140
God Stats
7W - 12L
1,407 SR
Queue Stats
220W - 220L
1,503 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,498 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,707 SR
1,504 MMR
Apollo
Apollo
Gold IV
FZelek
Apollo
Gold IV
Level 106
God Stats
8W - 5L
1,615 SR
Queue Stats
80W - 84L
1,501 MMR
Solo
Artio
Artio
Bronze V
Louly
Artio
Bronze V
Level 158
God Stats
2W - 0L
1,798 SR
Queue Stats
44W - 27L
1,500 MMR
Solo
Ymir
Ymir
Gold III
ThannahMontana
Ymir
Gold III
Level 159
God Stats
4W - 4L
1,736 SR
Queue Stats
68W - 59L
1,561 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
Unsarusfactory
Cliodhna
Bronze III
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
willy4waterpolo2
Nu Wa
Gold IV
Level 157
God Stats
5W - 0L
1,885 SR
Queue Stats
112W - 104L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 10 / 1
8,962
448
7,519
16,454
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
13
1 / 6 / 2
8,304
415
6,680
20,501
20,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Khaargax
Fenrir
16
1 / 1 / 2
9,381
469
4,538
14,678
10,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
Osaocaba
Osiris
15
0 / 4 / 1
8,924
446
5,258
22,542
16,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
threadus
Anhur
17
5 / 6 / 1
10,435
522
11,849
15,416
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SolAchillesThothAres

VS

Bans
AthenaAgniBastetTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FZelek
Apollo
17
2 / 4 / 5
11,062
553
9,695
15,791
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Louly
Artio
19
6 / 0 / 6
11,998
600
18,175
16,053
25,116
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 1 / 12
10,977
549
7,662
14,307
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
19
9 / 3 / 9
11,978
599
16,611
13,708
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 0 / 8
12,200
610
18,695
7,636
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
8
Kills
27
27
Deaths
8
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
10
1
0.15
L
Atlas
 
Atlas
1
6
2
0.33
W
Apollo
FZelek
Apollo
2
4
5
1.13
L
Fenrir
Khaargax
Fenrir
1
1
2
2
W
Artio
Louly
Artio
6
0
6
9
L
Osiris
Osaocaba
Osiris
0
4
1
0.13
W
4
1
12
10
W
Cliodhna
9
3
9
4.5
L
Anhur
threadus
Anhur
5
6
1
0.92
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
70,838
89,591
Taken
67,495
57,034
Mitigated
53,763
22,515
Healing
25,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,519
100
472
4,486
16,454
4,578
0
7,704
8,436
66,922
0
L
Atlas
 
Atlas
6,680
1,832
0
1,453
20,501
20,462
0
8,402
11,871
24,188
0
W
Apollo
FZelek
Apollo
9,695
6,430
0
6,510
15,791
4,356
2,058
1,862
13,929
0
91,555
L
Fenrir
Khaargax
Fenrir
4,538
2,170
0
5,627
14,678
10,273
0
6,748
7,738
0
64,902
W
Artio
Louly
Artio
18,175
1,777
1,379
10,180
16,053
25,116
0
1,337
14,716
82,790
0
L
Osiris
Osaocaba
Osiris
5,258
1,729
0
6,763
22,542
16,744
620
14,357
8,046
0
51,846
W
7,662
1,558
0
2,296
14,307
15,674
0
4,521
9,444
36,512
5,680
W
Cliodhna
16,611
3,447
0
3,560
13,708
5,472
0
3,809
9,899
0
97,859
L
Anhur
threadus
Anhur
11,849
5,762
0
3,714
15,416
4,977
0
5,748
9,544
0
67,056
W
18,695
3,095
0
1,950
7,636
3,145
634
2,670
4,966
97,827
1,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,006
Gold Earned
58,215
534
Minions Killed
634
0
Camps Cleared
0
1,822,666
Distance Traveled
2,089,268
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,962
448
121
6
0
361,959
3
L
Atlas
8,304
415
29
1
0
343,191
0
W
Apollo
11,062
553
144
7
0
405,468
5
L
Fenrir
9,381
469
123
6
0
435,215
7
W
Artio
11,998
600
125
6
0
452,749
2
L
Osiris
8,924
446
132
7
0
341,775
2
W
Ymir
10,977
549
45
2
0
388,074
11
W
Cliodhna
11,978
599
149
7
0
449,445
3
L
Anhur
10,435
522
129
6
0
340,526
4
W
Nu Wa
12,200
610
171
9
0
393,532
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role